After completing the Kirby Mass Attack run (post details in
Post #532568), I was trying to review the run before I could submit this movie file.
When I compared this run with the only RTA speedrun, I noticed some
emulation differences in these runs, most notably the lag count. I found out that the Nintendo DS has more lag than the Wii U VC, but running on the Nintendo DSi mode results in the same lag as the DS (there are no significant differences when running this game on the DS and DSi mode). I do not know if the
regional differences of this game were the factor of the difference of having more or less lag on this run.
I tried to review the Kirby: Canvas Course by enabling real BIOS on the Nintendo DS and disabling the skip firmware. However, I can't change the sync settings inside the movie file, meaning that this run desyncs when I try to put the firmware inside the folder. The final boss part of the Kirby: Canvas Course was mainly RNG based on the prior level movement, and likely the position of Kirby on the last phase of the final boss.