Editor, Expert player (2384)
Joined: 5/15/2007
Posts: 3942
Location: Germany
When right-clicking on a separator in the memory watch window, the drop-down menu erroneously suggests "Unfreeze Address". Also I would like to add colors to rows in memory watch (if it isn't already there and I didn't see it). I tried Bizhawk 2.10 RC1 and got an error when opening the .exe. (Translated:)
System.EntryPointNotFoundException: Entry point "GetDpiForWindow" not found in "user32.dll".
   at BizHawk.Common.Win32Imports.GetDpiForWindow(IntPtr hwnd)
   at BizHawk.Client.Common.DisplayManagerBase.UpdateSourceInternal(JobInfo job) in /_/src/BizHawk.Client.Common/DisplayManager/DisplayManagerBase.cs:line 818.
   at BizHawk.Client.Common.DisplayManagerBase.CalculateClientSize(IVideoProvider videoProvider, Int32 zoom) in /_/src/BizHawk.Client.Common/DisplayManager/DisplayManagerBase.cs:line 696.
   at BizHawk.Client.EmuHawk.MainForm.FrameBufferResized(Boolean forceWindowResize) in /_/src/BizHawk.Client.EmuHawk/MainForm.cs:line 1424.
   at BizHawk.Client.EmuHawk.MainForm.SetStatusBar() in /_/src/BizHawk.Client.EmuHawk/MainForm.cs:line 1744.
   at BizHawk.Client.EmuHawk.MainForm..ctor(ParsedCLIFlags cliFlags, IGL gl, Func`1 getConfigPath, Func`1 getGlobalConfig, Action`1 updateGlobalSound, String[] args, IMovieSession& movieSession, Boolean& exitEarly) in /_/src/BizHawk.Client.EmuHawk/MainForm.cs:line 741.
   at BizHawk.Client.EmuHawk.Program.SubMain(String[] args) in /_/src/BizHawk.Client.EmuHawk/Program.cs:line 317.
Emulator Coder, Judge, Experienced player (789)
Joined: 2/26/2020
Posts: 809
Location: California
MUGG wrote:
I tried Bizhawk 2.10 RC1 and got an error when opening the .exe.
Seems like this was an accidental case of just always using a "newer" Windows API function, resulting in crashes for older Windows. This would more only occur anyways if you're using something older than Windows 10 1607. I have just fixed this in the latest master.
GJTASer2018
He/Him
Joined: 1/24/2018
Posts: 313
Location: Stafford, NY
CasualPokePlayer wrote:
This would more only occur anyways if you're using something older than Windows 10 1607. I have just fixed this in the latest master.
For reference,1607 would be the "Anniversary Update" (build number 10.0.14393) released a little more than a year than the original Windows 10 public release. Outside of certain enterprise situations that BizHawk would almost certainly never be run in the first place, the only practical end users that would run into this problem are those running freshly installed and unpatched Windows 10 systems (something that an end user should not be doing for security) or the end users still on a version older than Windows 10.
c-square wrote:
Yes, standard runs are needed and very appreciated here too
Dylon Stejakoski wrote:
Me and the boys starting over our games of choice for the infinityieth time in a row because of just-found optimizations
^ Why I don't have any submissions despite being on the forums for years now...
YoshiRulz
Any
Editor, Emulator Coder
Joined: 8/30/2020
Posts: 118
Location: Sydney, Australia
MUGG wrote:
When right-clicking on a separator in the memory watch window, the drop-down menu erroneously suggests "Unfreeze Address".
And also split and poke, oops. It's safe to click them though, so I've opened #4051 and someone will get to that later.
MUGG wrote:
Also I would like to add colors to rows in memory watch (if it isn't already there and I didn't see it).
It doesn't do that, but I believe it would be easy to add. The only thing that could be an issue is selection highlighting. Opened #4050.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3581)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
I get this when attempting to import a .fm2 movie. I tried through the menu (file -> movies -> import) and through drag and drop System.InvalidOperationException: this ControllerDefinition has not yet been built and sealed; can't build mnemonics cache at BizHawk.Emulation.Common.ControllerDefinition.BuildMnemonicsCache(Func`2 mnemonicFunc) in /_/src/BizHawk.Emulation.Common/Base Implementations/ControllerDefinition.cs:line 47 at BizHawk.Client.Common.Fm2Import.RunImport() in /_/src/BizHawk.Client.Common/movie/import/Fm2Import.cs:line 154 at BizHawk.Client.Common.MovieImporter.Import(IDialogParent dialogParent, IMovieSession session, String path, Config config) in /_/src/BizHawk.Client.Common/movie/import/IMovieImport.cs:line 45 at BizHawk.Client.Common.MovieImport.ImportFile(IDialogParent dialogParent, IMovieSession session, String path, Config config) in /_/src/BizHawk.Client.Common/movie/import/MovieImport.cs:line 45 at BizHawk.Client.EmuHawk.MainForm.ProcessMovieImport(String fn, Boolean start) in /_/src/BizHawk.Client.EmuHawk/MainForm.cs:line 3998 at BizHawk.Client.EmuHawk.MainForm.ImportMovieMenuItem_Click(Object sender, EventArgs e) in /_/src/BizHawk.Client.EmuHawk/MainForm.Events.cs:line 399 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) The same import work in 2.9.1
It's hard to look this good. My TAS projects
Joined: 2/24/2022
Posts: 16
Location: Rio de janeiro
adelikat wrote:
BizHawk is a multi-platform emulator with rerecording tools written in C# * Github Project * Downloads, Release notes, and old versions
Hello, I would like to know if the latest version of bizhawk works with MEGA DRIVE MSU or MD+ games?
Emulator Coder, Judge, Experienced player (789)
Joined: 2/26/2020
Posts: 809
Location: California
marcelo wrote:
Hello, I would like to know if the latest version of bizhawk works with MEGA DRIVE MSU or MD+ games?
Use 2.10-rc or the latest dev builds.
Joined: 2/24/2022
Posts: 16
Location: Rio de janeiro
CasualPokePlayer wrote:
marcelo wrote:
Hello, I would like to know if the latest version of bizhawk works with MEGA DRIVE MSU or MD+ games?
Use 2.10-rc or the latest dev builds.
I downloaded the latest version (2.10-rc) but the game is silent. Is there a tutorial?
Emulator Coder, Judge, Experienced player (789)
Joined: 2/26/2020
Posts: 809
Location: California
You must provide the disc image (typically .cue file) alongside the ROM using the multidisk bundler. The multidisk bundler can be accessed in the Tools menu.
Joined: 2/24/2022
Posts: 16
Location: Rio de janeiro
CasualPokePlayer wrote:
You must provide the disc image (typically .cue file) alongside the ROM using the multidisk bundler. The multidisk bundler can be accessed in the Tools menu.
https://drive.google.com/file/d/1BNpeyTHLfnK2GegYvB5D6sOnVyOLp9f7/view https://drive.google.com/file/d/1XZRiKrACz61_bKnH5jgBSP-4PZ_4O7MY/view Good evening CasualPokerPlayer. I tried to do it here, but it didn't work, I don't know what's wrong!
YoshiRulz
Any
Editor, Emulator Coder
Joined: 8/30/2020
Posts: 118
Location: Sydney, Australia
marcelo wrote:
https://drive.google.com/file/d/1BNpeyTHLfnK2GegYvB5D6sOnVyOLp9f7/view https://drive.google.com/file/d/1XZRiKrACz61_bKnH5jgBSP-4PZ_4O7MY/view
Both private. But FWIW, I couldn't get MD+ working on master (nor 32X+ but that was never going to work). The disc read indicator appears but never lights up. Prev/next disc buttons don't seem to have any effect.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.
Darth_Marios
He/Him
Joined: 5/11/2015
Posts: 109
There's no way about RAM searching in MAME core? Because it doesnt seem to work. I've tried even some searches with Cheat Engine but nothing
Joined: 2/24/2022
Posts: 16
Location: Rio de janeiro
adelikat wrote:
BizHawk is a multi-platform emulator with rerecording tools written in C# * Github Project * Downloads, Release notes, and old versions
I have a problem with BizHawk-2.10-rc1! I'm playing Resident Evil 2 but when it asks for the second game Resident Evil II (Disc 2).cue the game doesn't accept it, it doesn't continue?
Spikestuff
They/Them
Editor, Publisher, Expert player (2692)
Joined: 10/12/2011
Posts: 6481
Location: The land down under.
You need to use BizHawk's Multi-Disk Bundler in order to change disks.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Site Admin, Skilled player (1262)
Joined: 4/17/2010
Posts: 11556
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
BizHawk release candidate 2 for 2.10 is out! https://github.com/TASEmulators/BizHawk/releases/tag/2.10-rc2 Second candidate build for the upcoming 2.10 release. Probably the last pre-release before the actual thing, so please test everything and report bugs on GitHub, Discord, TASVideos, or Reddit! 2.10 includes new cores: * Encore (Citra) for 3DS * PUAE for Amiga * Stella for Atari2600 * ChannelFHawk We also updated Genesis-Plus-GX and QuickNES (now called QuickerNES), and made regular updates for several other cores. A changelog listing all the bugfixes and improvements will come later, but for now you can check the resolved issues and commit history.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Expert player (2384)
Joined: 5/15/2007
Posts: 3942
Location: Germany
feos wrote:
BizHawk release candidate 2 for 2.10 is out!
I was able to open Bizhawk this time. These bugs are not fixed yet but it's not a big deal.
Site Admin, Skilled player (1262)
Joined: 4/17/2010
Posts: 11556
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
BizHawk 2.10 has been released! New cores:
  • Encore (Citra) for 3DS
  • UAE for Amiga
  • Stella for Atari2600
  • ChannelFHawk
We also updated Genesis-Plus-GX and QuickNES (now called QuickerNES), and made regular updates for several other cores. See the full release notes here: http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk210 Binaries: https://github.com/TASEmulators/BizHawk/releases/tag/2.10
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 5/7/2024
Posts: 3
I downloaded the new version 2.10, but when I try to open any movie, an error message appears and I can't start the replay.
Consulte o final desta mensagem para obter detalhes sobre como chamar a 
depuração just-in-time (JIT) em vez desta caixa de diálogo.

************** Texto de Exceção **************
System.OverflowException: unable to convert from decimal without loss of precision
   em BizHawk.Common.NumberExtensions.NumberExtensions.ConvertToF64(Decimal m) na /_/src/BizHawk.Common/Extensions/NumberExtensions.cs:linha 75
   em BizHawk.Client.Common.BasicMovieInfo.get_FrameRate() na /_/src/BizHawk.Client.Common/movie/BasicMovieInfo.cs:linha 78
   em BizHawk.Client.Common.BasicMovieInfo.get_TimeLength() na /_/src/BizHawk.Client.Common/movie/BasicMovieInfo.cs:linha 59
   em BizHawk.Client.EmuHawk.PlayMovie.MovieView_QueryItemText(Object sender, RetrieveVirtualItemEventArgs e) na /_/src/BizHawk.Client.EmuHawk/movie/PlayMovie.cs:linha 90
   em System.Windows.Forms.ListView.OnRetrieveVirtualItem(RetrieveVirtualItemEventArgs e)
   em System.Windows.Forms.ListView.WmReflectNotify(Message& m)
   em System.Windows.Forms.ListView.WndProc(Message& m)
   em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblies Carregados **************
mscorlib
    Versão do Assembly: 4.0.0.0
    Versão do Win32: 4.8.9290.0 built by: NET481REL1LAST_C
    Base de Código: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
BizHawk.Client.EmuHawk
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    Versão do Win32: 2.10.0.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/EmuHawk.exe
----------------------------------------
System.Windows.Forms
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    Versão do Win32: 4.8.9256.0 built by: NET481REL1LAST_B
    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
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----------------------------------------
System.Drawing
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----------------------------------------
BizHawk.Client.Common
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/BizHawk.Client.Common.dll
----------------------------------------
netstandard
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----------------------------------------
System.ValueTuple
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----------------------------------------
BizHawk.Bizware.Graphics
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----------------------------------------
System.Numerics.Vectors
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----------------------------------------
System.Numerics
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----------------------------------------
BizHawk.Common
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----------------------------------------
BizHawk.BizInvoke
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----------------------------------------
BizHawk.Bizware.Audio
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/BizHawk.Bizware.Audio.dll
----------------------------------------
BizHawk.Bizware.Graphics.Controls
    Versão do Assembly: 2.10.0.0
    Versão do Win32: 2.10.0.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/BizHawk.Bizware.Graphics.Controls.dll
----------------------------------------
BizHawk.Bizware.Input
    Versão do Assembly: 2.10.0.0
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----------------------------------------
BizHawk.Emulation.Common
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----------------------------------------
BizHawk.Emulation.Cores
    Versão do Assembly: 2.10.0.0
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/BizHawk.Emulation.Cores.dll
----------------------------------------
BizHawk.Emulation.DiscSystem
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----------------------------------------
BizHawk.WinForms.Controls
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/BizHawk.WinForms.Controls.dll
----------------------------------------
System.Core
    Versão do Assembly: 4.0.0.0
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----------------------------------------
System.Configuration
    Versão do Assembly: 4.0.0.0
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----------------------------------------
System.Xml
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----------------------------------------
SDL2-CS
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----------------------------------------
System.Runtime.InteropServices.RuntimeInformation
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----------------------------------------
System.CommandLine
    Versão do Assembly: 2.0.0.0
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----------------------------------------
System.Memory
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----------------------------------------
System.Runtime.CompilerServices.Unsafe
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----------------------------------------
Newtonsoft.Json
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System.Runtime.Serialization
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----------------------------------------
System.Data
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System.ComponentModel.Annotations
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System.ComponentModel.DataAnnotations
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----------------------------------------
Vortice.DirectX
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.DirectX.dll
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Vortice.Direct3D11
    Versão do Assembly: 2.4.2.0
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.Direct3D11.dll
----------------------------------------
Vortice.DXGI
    Versão do Assembly: 2.4.2.0
    Versão do Win32: 2.4.2.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.DXGI.dll
----------------------------------------
SharpGen.Runtime
    Versão do Assembly: 2.0.0.0
    Versão do Win32: 2.0.0.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/SharpGen.Runtime.dll
----------------------------------------
Vortice.Mathematics
    Versão do Assembly: 1.4.0.0
    Versão do Win32: 1.4.25.54642
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.Mathematics.dll
----------------------------------------
Silk.NET.OpenGL
    Versão do Assembly: 2.21.0.0
    Versão do Win32: 2.21.0.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Silk.NET.OpenGL.dll
----------------------------------------
Silk.NET.Core
    Versão do Assembly: 2.21.0.0
    Versão do Win32: 2.21.0.0
    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Silk.NET.Core.dll
----------------------------------------
Silk.NET.WGL.Extensions.NV
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Silk.NET.WGL
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Vortice.D3DCompiler
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.D3DCompiler.dll
----------------------------------------
mscorlib.resources
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System.Collections.Immutable
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----------------------------------------
CommunityToolkit.HighPerformance
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NLua
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Microsoft.Bcl.HashCode
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----------------------------------------
System.Net.Http
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    Versão do Win32: 4.8.9032.0 built by: NET481REL1
    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll
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System.Windows.Forms.resources
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    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pt-BR_b77a5c561934e089/System.Windows.Forms.resources.dll
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System.Buffers
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System.Drawing.Common
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Cyotek.Drawing.BitmapFont
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Cyotek.Drawing.BitmapFont.dll
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ImGui.NET
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/ImGui.NET.dll
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Silk.NET.OpenAL
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Vortice.XAudio2
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Vortice.MediaFoundation
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    Base de Código: file:///C:/Users/kdash/Downloads/BizHawk-2.10-win-x64/dll/Vortice.MediaFoundation.dll
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SharpGen.Runtime.COM
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Accessibility
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Virtu
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Microsoft.CSharp
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System.Dynamic
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Anonymously Hosted DynamicMethods Assembly
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BizInvokeProxyAssembly
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System.IO.Compression
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    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
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PresentationFramework
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WindowsBase
    Versão do Assembly: 4.0.0.0
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    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
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PresentationCore
    Versão do Assembly: 4.0.0.0
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    Base de Código: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
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System.Xaml
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    Versão do Win32: 4.8.9277.0 built by: NET481REL1LAST_B
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----------------------------------------

************** Depuração JIT **************
Para habilitar a depuração just-in-time (JIT), o arquivo .config deste
aplicativo ou computador (machine.config) deve ter o valor
jitDebugging definido na seção system.windows.forms.
O aplicativo também deve ser compilado com a depuração
habilitada.

Por exemplo:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Quando a depuração JIT está habilitada, qualquer exceção sem tratamento
será enviada ao depurador JIT registrado no computador,
em vez de ser tratada nesta caixa de diálogo.
YoshiRulz
Any
Editor, Emulator Coder
Joined: 8/30/2020
Posts: 118
Location: Sydney, Australia
VofVendetta wrote:
I downloaded the new version 2.10, but when I try to open any movie, an error message appears and I can't start the replay.
System.OverflowException: unable to convert from decimal without loss of precision
   em BizHawk.Common.NumberExtensions.NumberExtensions.ConvertToF64(Decimal m) na /_/src/BizHawk.Common/Extensions/NumberExtensions.cs:linha 75
   em BizHawk.Client.Common.BasicMovieInfo.get_FrameRate() na /_/src/BizHawk.Client.Common/movie/BasicMovieInfo.cs:linha 78
   em BizHawk.Client.Common.BasicMovieInfo.get_TimeLength() na /_/src/BizHawk.Client.Common/movie/BasicMovieInfo.cs:linha 59
   em BizHawk.Client.EmuHawk.PlayMovie.MovieView_QueryItemText(Object sender, RetrieveVirtualItemEventArgs e) na /_/src/BizHawk.Client.EmuHawk/movie/PlayMovie.cs:linha 90
   em System.Windows.Forms.ListView.OnRetrieveVirtualItem(RetrieveVirtualItemEventArgs e)
   em System.Windows.Forms.ListView.WmReflectNotify(Message& m)
   em System.Windows.Forms.ListView.WndProc(Message& m)
   em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
We're aware of this bug. It should only happen with Arcade (MAME) movies, so if you move those to another folder you can continue using it for other systems. edit: Should be fixed in dev builds.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.

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