Submission Text Full Submission Page
For glitched graphics, change last input from S to U L S s B.
fm2 file (2F slower to reset, syncs on FCEUX 2.3): https://tasvideos.org/UserFiles/Info/638718773099137070
This TAS is 81 frames faster than the previous TAS due to mixing in the third room instead of the first, which allows for better movement and lag reduction in all 3 rooms.

About the run

  • Aims for fastest completion
  • Takes damage to save time
  • Manipulates luck
  • Warps to the credits
  • Genre: Platformer

Room 1

Deciding not to mix in this room allows Kirby to carry the speed from the slide through nearly the entire room, and destroying enemies by leveraging invincibility frames helps to reduce lag.

Room 2

Inhaling and exhaling to destroy enemies reduces lag, and not having Stone yet allows Kirby to inhale the Bronto Burt instead of floating, which would be significantly slower.

Room 3

Destroying the Poppy Bros. Jr. and Waddle Dee reduces lag, and setting up the mix below a ledge allows Kirby to slide into the mix, letting him move to the right a significant amount while inhaling.
Jumping for one frame with the right X subpixel and speed allows Kirby to clip through slopes, and entering the water from the side permits the usage of Stone underwater, which crashes the game. Pausing on the same frame the game crashes can - rarely - take Kirby to the credits, finishing the game in well under a minute.

Darkman425: Claiming for judging.


TASVideoAgent
They/Them
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Editor, Skilled player (1444)
Joined: 3/31/2010
Posts: 2118
Very nice run, and thanks for the explanation video! Yes vote.
GJTASer2018
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Joined: 1/24/2018
Posts: 313
Location: Stafford, NY
Would it be a stretch to argue that only 18 days into 2025 we already have a "TAS of the Year" candidate? (Or at least a candidate for the best NES TAS of 2025...)
c-square wrote:
Yes, standard runs are needed and very appreciated here too
Dylon Stejakoski wrote:
Me and the boys starting over our games of choice for the infinityieth time in a row because of just-found optimizations
^ Why I don't have any submissions despite being on the forums for years now...
Editor, Experienced player (571)
Joined: 11/8/2010
Posts: 4045
I've been following your userfiles and loved seeing the hard work you put into optimizing this game. You blew our run out of the water, pun intended! Your explanation video was helpful (though I had to rewind a lot to take in both your commentary and what was happening in the run) and showed the many nuances of KA's physics you were able to take advantage of. Seems you have a knack for solving these laggy early Kirby speedruns; hope we see more from you. Someone's got to tackle a Kirby Super Star improvement, no pressure there though.
Reviewer, Skilled player (1087)
Joined: 11/18/2011
Posts: 330
Location: Morocco
Definitely one of the greatest game end glitch TASes. The author also made a clean and simple explanation of what is going on. A strong Yes vote of course!
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Asumeh
He/Him
Active player (294)
Joined: 7/18/2018
Posts: 93
CoolKirby wrote:
Someone's got to tackle a Kirby Super Star improvement.
Agreed, it's been forever since we've seen any progress regarding that @~@; This is epic though. I voted Yes, looking forward to seeing an improvement to the any% run if possible.
Yaaay, I'm an active player now! :D (as of 11/9/2024) Thanks to TASVideos for the support, they're awesome.
I'm Asumeh, semi-expert SMB1 TASer. :) Check out some of the TASes I don't submit/upload to TASVideos on my YouTube channel, if you'd like. In progress: - Extra Mario Bros. (redo) (with HappyLee and w7n) - I'm currently assisting with finding improvements before the boss. On hold; we're currently struggling to confirm that we have the fastest route. Some debugging may also help with finding glitch exits, but neither of us are experts in that field. - Record my older TASes (excluding any obsolete TASes) and upload to YouTube. - Pretty busy at the moment... Check out my other links here. (Mostly WIP hehe)
Editor, Reviewer, Skilled player (1366)
Joined: 9/12/2016
Posts: 1647
Location: Italy
feos wrote:
you guys are beyond insane
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Active player (257)
Joined: 6/16/2020
Posts: 29
Great TAS, and I love the explanation video comparing to the previous TAS and showing where time was saved. Very cool! It's always amazing seeing more than an entire second taken off of an already short run. Nice work!

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