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This is an improvement of 123 frames (4.92 sec) from my previous User File.

Introduction:

  • "Prince of Persia: Special Edition" is an Adobe Flash game created by Ubisoft that was meant as a promotional game for the upcoming 3D title from the time "Prince of Persia: The Sands of Time". This game only contains one level with a boss fight (Jaffar). The physics and visuals of this game are practically the same as the MacOS/Macintosh version. Basically, really slow and awkward.

Objectives:

  • Beat the game as fast as possible without the menu exploit.
  • Small glitch included
  • Obliterate Jaffar

Routing:

  • Well, finding any speedruns of this game were scarce. Also, from the PoP speedrunning community. Eventually, I came across maybe one good speedrun that didn't use the menu exploit which was a 2:05. However, this run didn't use the same route as the runner went around the gate room. So, I made a base TAS without testing other techniques so that I had a slightly better run to compare the techniques with. I'll show screenshots of a Google Doc I made for this.

Gate Clip:

  • While the transition of the gate is moving down, The prince can still make it through the gate with a long jump.

Google Doc Screenshots:

  • Green = Fastest Strat
  • Yellow = Strat saves time over previous TAS. But, not the fastest.
  • Red = Strat is slower than previous TAS or doesn't work/line up with other areas.

Special Thanks:

  • To eien86 for getting me hooked with his many Prince of Persia TASes!
  • The PoP speedruning community for helping me with optimization feedback from my first TAS!

Suggested Screenshots:

  • Frame 718 and Frame 2228

eien86: Claiming for judging.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15765
Location: 127.0.0.1
This topic is for the purpose of discussing #9495: Rxser's Flash Prince of Persia: Special Edition in 02:02.72
GMP
Editor, Reviewer, Active player (398)
Joined: 5/22/2020
Posts: 201
Location: Chennai, India
Always special to see a TASer in the PoP scene. The run looks well explored and optimized. Yes vote.
Rxser
He/Him
Player (95)
Joined: 8/14/2024
Posts: 29
Location: Ontario, Canada
GMP wrote:
Always special to see a TASer in the PoP scene. The run looks well explored and optimized. Yes vote.
Thank you! In the future, I plan on a "100%" run of this game and maybe a MacOS TAS if I can figure out how it works. Although, I don't think there's much about MacOS PoP runs either.

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