TasGrau
He/Him
Banned User
🇧🇷 Brazil
Joined: 11/16/2024
Posts: 12
Location: 🇧🇷 Brazil
TAS The Roblox Games Is Possible with libTAS?
About Me I'm Lion King Speedrunners BAD TASER! BS-X Fan My Cousin Is Doxa From Channel Doxa Gamer
YoshiRulz
Any
Editor, Emulator Coder
Location: 🇦🇺 Sydney, Australia
Joined: 8/30/2020
Posts: 198
Location: 🇦🇺 Sydney, Australia
Roblox doesn't have a Linux client and requires an Internet connection, so definitely not. I found this tool in an old thread which claims to add TAS tools to Roblox Studio.
I contribute to BizHawk as Linux/cross-platform lead, testing and automation lead, and UI designer. This year, I'm experimenting with streaming BizHawk development on Twitch. nope Links to find me elsewhere and to some of my side projects are on my personal site. I will respond on Discord faster than to PMs on this site.
Hey look buddy, I'm an engineer. That means I solve problems. Not problems like "What is software," because that would fall within the purview of your conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some high-wattage thread-ripping monster of a CPU dead in its tracks? The answer: use code. And if that don't work? Use more code.
Post subject: I don't think it's possible
Player (239)
Location: Daten City
Joined: 11/11/2025
Posts: 32
Location: Daten City
Roblox is an online game, you know. Sure, you can add TAS tools to Roblox Studio, just like what YoshiRulz said, but I think it would be only for a specific game you make, and not the whole game. Sure, there are other online games like PolyTrack using the PolyPlus mod, but TASing online games is essentially in it's infancy right now, so I don't really think it's possible at the moment. I don't think game creators would care about putting TAS tools into their games because they would consider it "cheating", because yes, TASing is cheating, specifically if you use TAS tools unfairly.
Don't talk to me until I've had my god damn sugar. Amateur TASer Main OS right now is EndeavourOS