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🇧🇷 Brazil
Joined: 10/17/2025
Posts: 22
Location: 🇧🇷 Brazil
Okay I finished the first arbitrary code tool assisted speed run draft... Remember this will work on a real ps3 with a type 2 memory card loaded.. I fast forwarded the video to save time... Remember this is the first draft.. the second draft we make as fast as possible. I will up load the bizhawk movie file and type 2 memory card soon... tired. Link to video
🇧🇷 Brazil
Joined: 10/17/2025
Posts: 22
Location: 🇧🇷 Brazil
Here is the Bizhawk ACE Draft 1 Movie file and Memory card... just replace the files and it should work fine.. let me know if there is a problem and I will fix it... https://github.com/natebot119-stack/Bizhawk-ACE-Draft-1 I am using BIOS SCPH 1001... If that matters. If you need the exact roms I use I will tell you the site I get them from... I am using BIN file Castlevania - Symphony of the Night (U).bin I am using CUE file Castlevania - Symphony of the Night (U).cue I am going to make 1 more video with notes... There are 3 points you guys might get stuck at if you make your own draft.. and might need my help.. 1. Doing the save glitch perfectly... I mean getting just the right amount of save corruption... there is literal milliseconds between getting too much or too little save corruption.. just know if you try and open the items menu and the game crashes then it too much corruption.. sometimes it look like you got the perfect amount of save corruption in the HEX Memory Viewer... but the game will still crash.. so what i am saying it can be finicky. 2. Setting HEX ADDRESS F60FE to 8B 02.... There is a part where you drop the short sword and it starts changing HEX ADDRESS F60FE to 8B 02 (this take about 23.25 seconds) Then you must drop the Bastard sword on the the Short sword to stop the timer exactly on 8B 02. If this is not correct the GAME END GLITCH/ CREDITS WARP will fail. 3. Executing the correct ARBITARY CODE.. The arbitrary code it written in the items menu in straight coding line... I will post/show you what the full code is... and show where the actual arbitrary code written ends (basically the junk coding line after the arbitrary code that does not matter.)
CoolHandMike
He/Him
Editor, Judge, Skilled player (1378)
Joined: 3/9/2019
Posts: 934
sotnthegrandmasters7979 wrote:
Here is the Bizhawk ACE Draft 1 Movie file and Memory card... just replace the files and it should work fine.. let me know if there is a problem and I will fix it... https://github.com/natebot119-stack/Bizhawk-ACE-Draft-1 I am using BIOS SCPH 1001... If that matters. If you need the exact roms I use I will tell you the site I get them from... I am using BIN file Castlevania - Symphony of the Night (U).bin I am using CUE file Castlevania - Symphony of the Night (U).cue I am going to make 1 more video with notes... There are 3 points you guys might get stuck at if you make your own draft.. and might need my help.. 1. Doing the save glitch perfectly... I mean getting just the right amount of save corruption... there is literal milliseconds between getting too much or too little save corruption.. just know if you try and open the items menu and the game crashes then it too much corruption.. sometimes it look like you got the perfect amount of save corruption in the HEX Memory Viewer... but the game will still crash.. so what i am saying it can be finicky. 2. Setting HEX ADDRESS F60FE to 8B 02.... There is a part where you drop the short sword and it starts changing HEX ADDRESS F60FE to 8B 02 (this take about 23.25 seconds) Then you must drop the Bastard sword on the the Short sword to stop the timer exactly on 8B 02. If this is not correct the GAME END GLITCH/ CREDITS WARP will fail. 3. Executing the correct ARBITARY CODE.. The arbitrary code it written in the items menu in straight coding line... I will post/show you what the full code is... and show where the actual arbitrary code written ends (basically the junk coding line after the arbitrary code that does not matter.)
Are you planning on doing a submission with this setup? Looks interesting.
discord: CoolHandMike#0352
🇧🇷 Brazil
Joined: 10/17/2025
Posts: 22
Location: 🇧🇷 Brazil
let see if arukardo... or forgonemoose want to make a submission with my frame work... it all there ... it should be easy now... ; but if they don't ... i will make a 2nd draft.. but forgonemoose is probably the best sotn taser besides aurkao... this is what we are going to beat,,,, foregonemoose menuing skills are insane... I cant do that... Link to video
CoolHandMike
He/Him
Editor, Judge, Skilled player (1378)
Joined: 3/9/2019
Posts: 934
sotnthegrandmasters7979 wrote:
let see if arukardo... or forgonemoose want to make a submission with my frame work... it all there ... it should be easy now... ; but if they don't ... i will make a 2nd draft.. but forgonemoose is probably the best sotn taser besides aurkao
Eh, you don't have to wait for others just because you think they might do better. Seems like you have done a huge amount of work here already. But whatever you want.
discord: CoolHandMike#0352
🇧🇷 Brazil
Joined: 10/17/2025
Posts: 22
Location: 🇧🇷 Brazil
thank you for the encouragement.... I really enjoy the coding stuff more then speed running ..
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