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Eu fui dar uma olhada naquele TAS do cara Só que não tava muito otimizado ao meu ver Quando ele começou a fazer o bad ending
Então resolvi pegar a otimização do cara e do Stockiel
Objetivo
 
Eu resolvi fazer o "bad ending" Por ser mais curta e mais fácil
Explicações (Foi mal se eu estou falando torto)
Coisa que eu deixei passar
É a primeira vez que eu falo português Porque eu percebi que eu não precisava falar inglês o tempo todo na submission
Caso se tiver faltando alguma coisa ou duvida me avisa
Esse Castelo em específico nao tem p-switch Então não tem como eu passar para aquele fogo
https://tasvideos.org/userfiles/info/639048616243599156 Aqui você compara isso porque eu esqueci de mostrar aquele vídeo XD

Tegron: Claiming for judging.


TASVideoAgent
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This topic is for the purpose of discussing #10532: thegugafá's SNES #0 Iggy's Castle "bad ending" in 00:35.192
ShgofcTAS
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when i first watched your TAS i was suspicious on a few things but after testing it myself i couldn't get the time lower, very good optimization!
i like lion king.. and kirby 👍
Spikestuff
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Assuming this romhack has an actual ending, to me this lands in playground. Another thing I noticed is input can technically be killed earlier if you do your speed preservation differently. Overall No vote, didn't enjoy this movie, mainly due to the romhack itself.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Strong for yourself and also others.
thegugafá
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Spikestuff wrote:
Assuming this romhack has an actual ending, to me this lands in playground. Another thing I noticed is input can technically be killed earlier if you do your speed preservation differently. Overall No vote, didn't enjoy this movie, mainly due to the romhack itself.
This romhack has multiple endings (Honestly, I don't know where the real ending) I picked the easiest one because these romhacks aren't simple to do
ShgofcTAS
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Spikestuff wrote:
Another thing I noticed is input can technically be killed earlier if you do your speed preservation differently.
that gave me an idea and i managed to save 4 frames by finishing the movie early. i'll post it to the user files soon edit: https://tasvideos.org/UserFiles/Info/639175589419359637
i like lion king.. and kirby 👍
Post subject: ...you're a good one, you know...
Asumeh
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thegugafá wrote:
Honestly, I don't know where the real ending
For what it's worth, this looks to be as close as it gets to being the best ending (as of the latest version of this hack): Link to video And while this plays out as a good ending at first, the last few seconds reveal that it's not... quite... such... Link to video As of v3.0, there are 25 different endings in this hack, some with better outcomes than others. While an "all endings" run looks just about to be possible (given if there were a more expert SMW TASer), I guess for now going for the "Capitalism++" ending (They let you escape.) would work out for publication, even if your run isn't 100% optimized. (Granted, the above videos feature v1.0 of the hack, so the costs for the items are different. The endings should still apply however.)
I try to check in whenever possible, at least when I'm feeling it. Look out for yourself and each other; there's quite a bit going on.
Tegron
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Good morning ShgofcTAS, there’s an issue specifically with the file you uploaded for Iggy’s Castle TAS on UserFiles. Basically, there’s a problem with this movie, your movie ends at frame 2111, and after that, Mario falls, dies, and the room resets. I’ve just edited the file and added a B input one frame later, so Mario can jump right through the hole to reach the end. Could you please take a look at it? If thegugafá and you doesn't mind too, can I add you as a co-author to your submission?
thegugafá
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Tegron wrote:
Good morning ShgofcTAS, there’s an issue specifically with the file you uploaded for Iggy’s Castle TAS on UserFiles. Basically, there’s a problem with this movie, your movie ends at frame 2111, and after that, Mario falls, dies, and the room resets. I’ve just edited the file and added a B input one frame later, so Mario can jump right through the hole to reach the end. Could you please take a look at it? If thegugafá and you doesn't mind too, can I add you as a co-author to your submission?
Probably yes

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