• snes9x v1.43+
  • did not enable anything when it asks before starting up movie. so untick everything... leave READ ONLY ticked however.
  • no warps (though to advance, the game requires you to use various things such as vents... kinda like warping)
  • prog errors: somewhat luck manipulation in making enemies do what i wanted them to. (noticible on last 2 bosses)
  • takes damage, no deaths
  • plays on hardest level
the mask: you are jim carrey (not really, but i forget the characters name), and you put on this neat little mask and run through the city to... rescue the pretty girl in a red dress?
movie making was odd. i had done 2 versions prior to this (both incomplete and never submitted) in which i did not take full advantage of some moves (hyper-run/advance). most of it was recorded at 12%, but anytime i used the hyperdash, it was at 6% (even 3 at one point). the game was very fun to make.
NOTICE: it desyncs a few times...one i cannot get around is in the beginning. play the movie and it will get stuck in the CONTROLLER OPTIONS menu. just stop and start the movie again. it should be fine so long as you never fastforward or anything. and if you do fastforward, never do it at the beginning or end of a level... it has a thing with what i think is the sound and will cause it to mess up. if anyone can successfully get around the desync in the beginning, please post. im very new to using snes9x.
the last 2 bosses i apologize for to some degree. i tried to make the last one entertaining while keeping it quick. however, he has a LOT of health and i had to find ways around it (i think i used all but 1 attack if it means anything). the second from last in the prison was a pain. on the last little run of it, i do pause because if i move too far in one direction or another, he will hit me and i could not get around it but to hesitate briefly.
also, if i fall and go splat, i was conserving M points. if i use the sledgehammer for what seems like no reason, it was to prevent falling and going splat. i try and avoid as much damage as possible unless it would cost me time, but in some places, you get set-up to take damage.
all in all, im satisfied.
-description: well... im ripping this from a FAQ by pietjepuk (whose FAQ was damn near cryptic in the direction area)
The story is about a man named Stanley Ippkiss who works at a bank and falls in love woman who comes there one day. Then one day he finds a mask that changes him in a guy with huge powers, until some other dude finds this out and steals the mask from him and kidnaps his girlfriend. So Stanley goes after him to save her.

Phil: You should tell us what settings were you using because both me, Bisqwit and DeHacked got the movie to desync.
like i said, i didnt check anything. its just a game that seems to very prone to desyncing. i know its done it at the options screen, in the park area at the beginning, at the last level, and a few times on the level before the last.


Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
I'll re-post my reply to Phil's question here: Here is how to play the movie without desync: Start up Snes9x. Open the ROM and pause it immediately. Make sure the emulator speed is set to 100% and don't use fast-forward. The sound should be set to 44Khz. You should have WIP timing off, VEHR off, and fake mute off. Play the movie, and pause it on exactly frame 100 (the exact number probably doesn't matter but that is what I tested with and got it to work to the end of the movie reliably.). Now play the movie again from the start without closing Snes9x. Remember not to increase the speed above 100% or use fast-forward or that will make it desync a couple levels later.
sargon wrote:
all settings off and I don't know if it makes a difference but I had mute sound
No, muting the sound doesn't change anything and isn't necessary. But I'm guessing you didn't start playing the movie right away, didn't use fast-forward, and weren't encoding it to AVI.
Joined: 1/18/2006
Posts: 78
Location: Norway
I just tried to record a .avi of the movie and it didn't desync. I used the same settings as my last post. I used H.264 lossless encode if anybody cares :P edit: I've managed to make a xvid of the run. After I finally managed to get all the cfg right in vdub and all the other programs I got a 30 mb large avi. If you need it I can upload it to yousendit or whatever...
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15602
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [491] SNES The Mask by slash_star_dash in 10:09.50
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
I look at this and all I have to say is... What did I just see? >_>;;
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 6/4/2005
Posts: 130
Location: Ontario, Canada
I couldn't get the avi to work. Is the h264 codec different some of the time for some reason? I'll give the smv a whirl.
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
Your ffmpeg installation might be old (around a year old maybe). H264 supports a lot of features which we've started using recently. Anything made in the second half of 2005 should be adequate. See Codec Problems if you need an update.
Joined: 6/4/2005
Posts: 130
Location: Ontario, Canada
Thanks DeHackEd, will do. Saw it through the smv though. Man. Nice. Spastic, fast paced (really fast), colourful, and flawless as far as I can see. Man I hate those darn alarm clocks though.