Post subject: Donkey Kong Country Competition ROM Run
Joined: 5/25/2004
Posts: 28
I ran across another version of DK Country this morning. It's a Snes Competiton cartridge (or rom) that was sent free to members of Nintendo Power many years ago. When you reset the game, you start in the first level imediately. you have 5 minutes and a point counter. Various things get you points. Banana = 1 point DK Barrel = 10 points Bash enemies = Various points. When you die, or complete a level, you see no screens, just either restart the level or move on. The goal? To get as many points as you can in the 5 minutes you are given. Anyone think this type of Race would be good? Bisqwit, i think this question is more directed at you.
Former player
Joined: 3/8/2004
Posts: 706
Joined: 5/25/2004
Posts: 28
true, but what i'm asking is if bisqwit would be willing to promote and manage something like that.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
Sounds cool to me :>
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
I, for one, would be all for this kind of competition. theres a story to this...let me explain. when i was a young lad of only 10 or so years, there was a competition at my local blockbuster. who could get the most points in DKC for snes or Judge Dredd for genesis. after a lot of strategy building / stealing from the other players, it was finally my turn to play. i had been practicing for at least a month to win those free rentals and i thought i was ready. but i DIED on the third level because of a misjudged jump..... i lost by 28 bananas that day. im nearly 19 now.....and im still scarred by my 28 banana incident. i could / should have done so much better.
Former player
Joined: 3/8/2004
Posts: 706
check out the DKC speedrun thread; Michael Fried, Alex Penev, and myself have already tried runs for this competition cart (without savestates). With savestates everyone can eventually reach the highest possible score, but this may not be true if we base it entirely on skill. Sorry about your loss krieg. :|
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
all i have to say
Former player
Joined: 3/8/2004
Posts: 1107
i lost by 28 bananas that day Do you remember what your score was?
Former player
Joined: 7/16/2004
Posts: 108
Location: Germany, Bremen
I've read somewhere that the final winning score for this competition was at 38xx points. I've tried it with a rom a year ago or so and stopped after I've reached 4000. Maybe I'll try it again and join the competition here..
.:| www.superplayers.de |:.
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
i think my score was in the low 3000's. maybe high 2900's. that general area.
Post subject: Re: Donkey Kong Country Competition ROM Run
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
sean.brockest wrote:
It's a Snes Competiton cartridge (or rom) that was sent free to members of Nintendo Power many years ago.
Then why didn't they send me a copy? In fact, they were selling it in one issue for $35.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Former player
Joined: 7/16/2004
Posts: 108
Location: Germany, Bremen
Btw. now it's worth over 200$ at ebay.com, no joke! Someone gimme a link to an auction like a year ago... maybe now it's worth over 300$ ;) . So if you've the real cartridge, you could be very proud of it or making easy money.
.:| www.superplayers.de |:.
Joined: 6/27/2004
Posts: 55
Rom Name ?
Former player
Joined: 3/8/2004
Posts: 1107
Rom Name ? Donkey Kong Country - Competition Cartridge (U)
Post subject: Donkey Kong Competition Cartridge
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
about a year ago, a thread was made about whether this would be a good game to do a TAS for. But everyone thought that it wasnt very suited for a TAS. But what if we had a competition of our own to see who coud get the absolute highest score? it is true that eventually we will peak a the highest possible score, but it will be fun to see how high that score can get. it would be even cooler if bisqwit would publish the current record along with all the snes TAS's. im taking bets that the highest possible score is arounr 5000 or 6000 i want to wait for the o.k. from bisqwit or a mod before i invest some time in this.
Former player
Joined: 3/8/2004
Posts: 1107
A DKCCC TAS being published would be a good idea, I don't see what the problem would be. For the record, my best score with no save states was 4897, and Penev got 5061 with save states (there are smvs for both of those, I can upload them if anyone needs them). It can probably be a little higher, but nowhere near 6000 is possible, I doubt it can even be improved by over 100.
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Former player
Joined: 3/8/2004
Posts: 1107
You have 5 minutes to get as many points as you can. The name of the rom is Donkey Kong Country - Competition Cartridge (U).
Former player
Joined: 6/28/2004
Posts: 219
Location: Raccoon City
no one thought mario would get below 5 minutes, but i would bet that 6k is feasible. edit: is there a version of snes9x that has remappable save state buttons? shift +f1 is SO annoying
Joined: 10/3/2004
Posts: 138
That was a fun game, I remember it as part of a Blockbuster videogame championship. I even entered it and played it way back then, but I forgot my score. Didn't come anywhere close to winning though :/
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
I played in the Blockbuster tournament as well, and won the store with a score of 3027, by ten points. Phew! I even got a little piece of paper in a frame with my name on it. I'm more proud of it than I am of my high school diploma!
krieg747 wrote:
i would bet that 6k is feasible.
Have you played this? I would have to vote no on this possibility. I always thought it would be cool to try a run of this game, though. I was able to get 4001 after much practicing, but this was without slowdown / savestates. http://tasvideos.org/forum/viewtopic.php?t=1816 This has the version of SNES9X with mappable hotkeys, under Input -> Customize Hotkeys.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i got 2500~ on my first ever try/watch/load through this game.
Joined: 6/6/2005
Posts: 124
There was already a competition on this under the DKC speedrun thread. It was fairly small though.
Former player
Joined: 7/14/2004
Posts: 104
We didn't strategise for very long, but we did find some easy tricks. I got around 4800 by continuously entering the Winky room in the 4th (?) level.. the cave one... until time runs out. You get 50pts each time, and you respawn just outside the room again. Michael improved on this strategy by reentering only a certain amount of times, and then finishing the level for the end-of-level bonus (200pts was it?), and got his 4900. The 5061 is done the same way. I don't think 6k is possible either, let alone 5500. Not unless you know of some super-hidden blue/green balloons en route?!
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
alexpenev wrote:
The 5061 is done the same way.
Do you or anyone else happen to have the smv to a score this high? I'd be interested in seeing it, and I didn't find any on this or the other forum discussing it.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)