Post subject: Mortal Kombat 4
Joined: 1/18/2006
Posts: 78
Location: Norway
How about making a TAS of this game? It seems the moves list is bigger in this game then in mortal kombat 1-3. Shang Tsung isn't in this game (not sure). Write your thought about this game and if it's TASable or not. And your knowledge about this game would also appriciated
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
I'd love to see this game made. There is a substitute for Shang Tsung though. Can't remember if it was Shinok that could morph into other characters. But I am looking forward to see this game. Will be lots of action!
Joined: 4/3/2006
Posts: 269
I think it's interesting to see a TAS for the Mortal Kombat Series (MK trilogy and/or MK4) -- mainly to see fatalities. mmm... I can't remember any more about morphing... after you morphed, you can perform the morphed character's fatality ? If the answer is yes, it would be awesome to see a run with many (or all) char's fatalities.
Editor, Reviewer, Experienced player (978)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>mmm... I can't remember any more about morphing... after you morphed, you can perform the morphed character's fatality ? I don't know about MK4, but you can in MK2 and MK3.
Joined: 6/12/2006
Posts: 368
He just copies the moveset of the character, not actually morphs unfortunately.. couldn't get him to copy fatalites either.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
"impersonations" And it's funny because he gets the same voice as the guy he is copying... even when it's a female!
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Re: Fatalities
Active player (347)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Fatalies would be a no-go for this run, assuming whoever does this run is going for overall time. It would be quicker to just kick the guy once down to the ground, round over. I think MK4 (or any fighter of the sort, like Soul Calibur, Street Fighter etc.) would make for a rather boring run to go for speed, since unlike, say, Pit Fighter, there are ring-outs so then the goal would be to get the fastest ringout. Also the actual moves are more than a few frames long so there could be no insanely fast combos like in Pit Fighter. It would be better optimally to TAS something like Shaq-Fu. As lame as the game may be, at least it has a storymode (of a sort).
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 6/12/2006
Posts: 368
Since when are fighting games all about speed anyway? This one is no different, it's all about show and being fast, but hindered by the fact there is no shang tsung.
Editor, Reviewer, Experienced player (978)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
>It would be better optimally to TAS something like Shaq-Fu. OMFG no. One-on-one fighting games should as an (inofficial) rule never go for time.
Joined: 9/2/2006
Posts: 19
using Quan-chi, you can copy the 2º fatality of the opponent.
ErmacOne Strogonoficamente sensível...
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
what? is that a glitch? I don't remember...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 3/9/2004
Posts: 484
Location: ­­
One of his fatalities is doing the fatality of the person he's fighting.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
oh, yeah yeah. now I remember!
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Mortal Kombat 4
Player (160)
Joined: 11/25/2006
Posts: 22
Since there has been a lot of interest for the Mortal Kombat games lately, I thought a TAS of Mortal Kombat 4 would be a nice addition. I am willing to do this, but only if there is a sufficient amount of support. I have done the first three fights already which can be downloaded here: 3 fights done. The movie ends after the "Finish him" message, because for some reason I can't perform the second fatality. So what I would like to know is: what do you think of it? And does anyone know how to perform the second fatality?
Joined: 10/16/2006
Posts: 174
I can't watch it for some reason. I used the same plug-ins, but it tells me that there is no controller plugged in. I checked the settings and everything seems fine. I don't know what's wrong.
Player (160)
Joined: 11/25/2006
Posts: 22
You need to uncheck 'Raw Data' under Options -> Input Settings...
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
are you using Shinnok?
Player (160)
Joined: 11/25/2006
Posts: 22
Yes, I am using Shinnok. I try to be as creative as possible and to show off some multi-hit or max damage combos of each character. I finally managed to pull off Shinnok's second fatality and I currently have completed five fights. The only issue is that you can't perform the other character's fatality, but only Shinnok's. Do you have any suggestions what endings I should do?
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
When possible you need to do a Stage Fatality... I don't know any glitches in this MK...I can't remember any... I will download and watch your WIP...
Player (160)
Joined: 11/25/2006
Posts: 22
Aah, shoot. None of the stages allow you to perform Stage Fatalities on. There are only two: The Prison and Goro's Lair. The Prison is never played and you can't do a fatality on Goro. But there is a way around this by using, what I call, the Training Trick. So consider the current run a testrun, which I just completed: Complete Testrun. I am going to redo all of it, but please make some comments on my testrun first.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
That was an awesome testrun. The way I see it, there could be two runs of this game: One with Shinnok because of his ability to mimic people's personalities and the other one with Quan Chi just for the secondary mimiced fatalities. Would you be up for doing two runs? Otherwise, nice testrun and I look forward to more.
Joined: 11/21/2006
Posts: 39
Location: Aussieland
Weird, your testrun gives me a "No Controller Found" error at the start.
"Big-endian guys drive like THIS, and little-endian guys drive like ISTH!"
Joined: 6/12/2006
Posts: 368
Make sure controller 1 is checked in the input settings.
Player (160)
Joined: 11/25/2006
Posts: 22
^ that and 'Raw Data' needs to be unchecked in the box next to it. (This setting is the default setting for playing and recording movies) @ VANDAL: I don't think a run with Quan Chi would be entertainment enough. Sure you can do seven different fatalities (in contrast with four with Shinnok) in a single run, but the main part of the movie (the fighting) will be repetitive.
Joined: 1/18/2006
Posts: 78
Location: Norway
If you are going to make a run of this game just remember input was missing in this testrun. A highscore name has to be typed in.