I need to redownload all my encoding tools since I lost all the stuff on my harddrives a few weeks ago. I'll have the avi in a bit....
edit: actually, maybe tomorrow. I'm busy tonight
Sami, you are so awesome. ;3
Now I know you are going for 100%, which makes me very happy. :3
I must say, 5:08 on Mumbo's Mountain, I am VERY impressed. You are now minutes ahead of the SDA run, congratulations. :3
I can hardly wait until it is all finished, hehe.
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
I'm currently watching the AVI, and looking pretty good. I tried playing this game, and without TAS tools it's pretty hard (no analog stick.)
Nice text skips, only complaint is sometimes the screen shakes when trying to change the angle to follow Banjo.
Plot line, does anyone else think it funny that banjo's house is within eyesight of the witch's castle entrance? Like wouldn't a blatantly obvious threat like that be addressed earlier? his realter must've been really persuasive lol
Guess I'm not the only person that had that happen huh? :3
I love 100% Speed Runs and TASes, hehe.
Right now, I am looking forward to the SDA Ocarina of Time 100% Speed Run, and here I am waiting for the 100% A Link To The Past and of course this TAS. As well as the TASes that Comical is or is going to be working on, hehe. ;3
I wish you all luck. :3
Yes.
The reason it cannot be collected in talon trot is that the "mountain" is composed of a steep normal slope, followed by a steeper slope (of the same type used do egg dive, which a termite can walk up but kazooie can talon trot on only moving down), followed by a shorter normal slope.
EDIT:Apparently the glitch-type slope is a different type. It's narrow band near the top, and it sets the slide timer to 0 when you pass over it, so that you start to slide next time you touch a slope, If you're rolling, it waits for the roll to finish, which is why you can roll-flipflap jump over it. The ground pound seens not to count as touching the slope either.
The glitch-type slope is to high to talon trot over, but it can be jumped over with a normal jump. If the same normal jump is used to reset the slide timer or had the slide timer reset right before it, then Banjo can climb the rest of the way up.
EDIT:It looks impossible the first time you do it, but it's easy in realtime once you know what to do.
Trying 127.0.0.1...
telnet: connect to address 127.0.0.1: Connection refused
telnet: Unable to connect to remote host
So have you maped it out yet? im guessing its somewhere earlier in this thread and you guys will get mad at me for questioning..try to get the last jiggy while flying so you dont have to watch that longer dance.
Hmmm. After watching the current WIP numerous times, I'm thinking if there could be a MM route that leaves the blue jinjo as the last jiggy, it should be possible to jump into the water from the jiggy collection kind of like how sami jumps a bit after collecting the green jinjo jiggy. That would save two dances which might be worth the detour.
Anyway, for easier level planning are there some nice maps we could use? I used to have a strategy guide with excellent map renders but who knows what happened to it between 1998 and today.
As BK may very well be my favorite game ever, and marshmallow's BK run is probably my most watched run, i'm going to have to say this one is probably going to end up being my favorite run on the site. Hurry up and finish it. :(
Always new tricks and that is good but i have to go MM again ><
EDIT: I tested that take blue Jinjo last and look what happend :D http://img83.imageshack.us/img83/2348/jiggyjo2.jpg
After that when I go into a ground, dancing animation starts :P
TTC test map.
http://img479.imageshack.us/img479/8165/testje9.gif
In the corner, you see witch order lines go.
There is three blue circles. They are Jiggy, Witch Switch and Jinjo.
EDIT: Map have little mistake. I get that ledge Jiggy when I fly into the final "X" island. I forgot circle that :P
So I take 5 Jiggys without dance animation.
Here is new better map: http://img382.imageshack.us/img382/6466/testil8.gif
And there is one chance. I get that Captain Blubber's Jiggy flying so I don't need watch dance. Totally I take 6 Jiggys without dance animation.