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Search for a topic regarding VMV to FMV conversion on these forums. It was discussed a couple of months ago.
Are Metal Gear and Simon's Quest similar?
Yeah, there was quite a lot of luck manipulation - to always get hearts from monsters, and to have them moving useful paths.
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The message below that quote was:
The given ZIP file contains wrong number of files.
It should only contain 1 valid movie file and nothing else.
Do not put TXT files in your ZIP file. Write your submission notes to the submission text area - not into a separate text file.
Do not put ROM files in your ZIP file.
Do not create subdirectories in your zip file.
Obviously you didn't read it, and didn't even click the "valid" word which links to Rules that explains (among other things) that VirtuaNES movies are not accepted.
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When someone has time and energy to encode and publish it.
I think there is. At least if we ignore that none of the following chars are actually ASCII.
°д°
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Forget the manual, but the point was that if the trick was intentionally created for easing the debugging of the game, it shouldn't be used for a movie that is about playing the game.
This applies to the 2nd-controller tricks in Mega Man 3, for example.
Game restart sequences - even death - are generally ok in my opinion. It's of course always better, if those don't even need to be used, like how Walker Boh did when he reduced the number of deaths in the short Rygar movie.
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This is unfortunate. It only calls for someone to beat this movie...
The rest sounds great though.
It does that sometimes, and I have no idea what causes it...
It's something nasty that phpBB does when using parts of it as a part of another site.
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Too bad if it's the last.
Nobody is perfect as a beginner, and shouldn't stubbornly claim to be so.
However everyone can improve. Next time choose your game better. :)
I'm now locking this thread, since the case is finished.
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Sounds like this unwritten rule applies to this case:
- If watching your movie (and thus, recording to AVI) requires the user to do something different from other movies, it is not accepted.
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Some notes...
* 379 timeunits in in the exit of the first pipe room. NES could have 380 with some trying. Did you try?
* The alternate pipe trick seemed to work in your movie in 8-4, so I believe it would work in 4-2 too.
* You got many fireworks. Are you sure they don't waste time?
* The first plant indeed doesn't disappear in 8-4. You're right here.
* At 8-2, you slowed a bit too much at time=358. I know it's difficult, but it can be done a little faster... Or do you blame All Stars again?
Edit: Anyway, to be clear, I repeat: I do not want to publish a clone of NES SMB movie. But if enough people disagree with me, I'll do it. In that case, I want to see some competition before deciding what to do with this one.
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Not correct. The wall jumping trick exists in All Stars too.
It's a very straightforward port of the NES code (they probably didn't want to break existing levels - "if it works, don't fix it").
Anyway, we already have a SMB movie and I don't think we need a clone of it. This being the same game as the NES version, levels and physics and all, the movie brings nothing new to the world.
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You just need to eliminate the time Mario is going to the wrong direction.
That particular scene contains lots of jumping left, jumping right, jumping left, jumping right.
What I did is that I jumped left, but aimed for three goals: 1. making as small jump as possible (no excess vertical curve), 2. hitting the floor as early as possible (no excess horizontal movement) and 3. having as fast deacceleration as possible (reducing the time needed to turn around).
This means that for most of jumps, you should start pressing to the opposite direction before you even land. For the higher jump (at the question sign blocks), you can't brake too early or the jump is too flat, but you have to find the smallest possible speed you still can reach it.
Also, in the beginning, it is important to break Mario's flying as soon as he has reached the upper floor in the beginning, in order to be able to walk&jump as soon as possible.
Nothing of what I just mentioned was new: I have hoped you understood it from my previous words.
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Desynced for me too, until I tried Zero0's config file ( http://mitglied.lycos.de/deinbenutzername/Config1.cfg ).
Again, I'm wondering why this movie has received many yes-votes.
Only Highness has explained his vote.
Is it that people vote only because they want to see the AVI? That's not what it's for..
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I vote for keeping it.
I second Michael Fried's hint - please do your best to ensure you are playing as optimally as possible - be observative.
I like your playing style, and it would be shame if it would be obsoleted by a significantly faster movie that plays more mechanically.