Posts for Bisqwit


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ANGERFIST wrote:
can anyone give me a link to a site so I can download the program so I can be able to watch a gmv file
http://tasvideos.org/ -> Questions and answers: http://tasvideos.org/FAQ.html -> Where to download Gens: http://tasvideos.org/WhereToDownloadGens.html
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50 minutes... high motion... Unless someone wants a 250 MB avi file, this isn't going to make it as AVI...
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Valagard wrote:
Not to be rude Bisqwit but I have WinXP, Win98SE, Win2k and Redhat all on the same HD. Why not just suck up your ego and install win98SE on some 200mb partition? Stripped it dosen't even take 120MB
Because - I don't want to buy a Windows system (and I'm not going to pirate it either) - I don't want to run a Windows system. I want to run Linux in my computers. - Running a Windows system in my desktop computer would mean that I'd have to stop several services I have running, including the NFS service which provides the files for the BitTorrent tracker. Windows is quite reluctant to speak the NFS protocol, not to mention its completely lack of ability at reading filesystems formatted in JFS, XFS, reiserfs or even ext3.
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Bag of Magic Food wrote:
www.bisqwit.iki.fi Hee hee hee
Fixed, thanks.
Post subject: SNES movies / sound problems
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Someone may have noticed that some of the SNES movies I've released have had problems with sound... Most obviously Mega Man X, but also in Umihara Kawase and Super Mario World... I just found a reason. All the time I've used the same script I use for encoding NES movies, and it had a setting that forces the mp3 encoder to handle only 1 channel (mono). So it just discarded the right speaker and used the data of left speaker only. D'oh.
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triplenn wrote:
Arkanoid.. with the normal nes controller (or other plain controller with a D-pad). Fucking IMPOSSIBLE. I guess it is *technically* possible, but I don't believe there is a human alive that can do it without using tools, or the spinny-controller-thing. Someone try it out, please. I can't get past the 4th godamn level and I feel like a sped..
Using the secret warps, I've managed to level 22 (the secret warps carry to level 16 but not further). Without secret warps, I don't remember how far I've got. Levels 11, 14 and 15 are hard.
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But MIDI is completely different thing from NSF and SPC. NSF and SPC are copies of the original songs. MIDI are imitations of the original songs.
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Truncated wrote:
AFAIK runs which do that have been rejected in the past.
True.
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Truncated wrote:
Bisqwit: I understand that improvment videos can be judged easier than others, but it's a bit discouraging to learn that anything I produce can be stuck in limbo state in submissions forever, because noone feels like looking at it...
True. That's where the voting system appears to be handy. For me, it's more encouraging to go processing movies that have received a good reception amongst the voters. Processing (and reviewing) those movies takes some time and if I've never ever heard about the game, it isn't very interesting. For games I know well, I'm happy to review the movie because I know I can give some constructive feedback.
Post subject: Re: queue questions
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Truncated wrote:
Sidenote: I wonder why this movie got past the queue. There are plenty of Genesis movies submitted before this one. Bisqwit?
Because of two reasons. 1. It's an improvement to an existing movie. It does not have to be judged as carefully as the other movies. 2. Because there is no such thing as "queue". Submissions are not processed in order of time, but in order of interest, which is a personal thing to each movie manager.
Post subject: Gens... for Linux?
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Jyzero wrote:
Modified source files from source code v2.12: http://step.polymtl.ca/~jyzero/gens_movie_test9_src.zip
I tried decompressing the contents of this file over the files from Gens (http://sourceforge.net/project/showfiles.php?group_id=73619&package_id=80768), but when I try to compile, it complains of all kinds of Windows stuff. Where did you have the PORTABLE version of the stuff again? I'd like to have a patch that does only the necessary changes to the files - not whole files that overwrite code that is not supposed to be overwritten. ------ EDIT: I made one myself. Here: http://bisqwit.iki.fi/src/Gens212a-moviepatch-jyzero,bisqwit.gz This patch is to be applied to Gens212a1SrcL.zip that is downloadable from the address shown above. This is the movie playing patch I use.
Post subject: No more login problem?
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Hopefully this problem is fixed now. I said goodbye to the built-in session management of PHP and created things manually instead. That's what phpBB does too... The session length is now set to 100 days. Old cookies will still apply, so when it expires, you need to log in again.
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I'm envious. A lot. :)
Post subject: Re: Cannot edit own page?
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This function was temporarily disabled due to the recent vandal that showed up. It will be restored within a few days or weeks with minor changes.
Post subject: Re: Automatic link
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Truncated wrote:
I've been meaning to suggest this out for a while: when a new movie is published, wouldn't it be dandy if there was a link somewhere in the header leading to the submission? Maybe with the caption "Author's comments (registered users only)" or something. At the moment it is rather impractical to find the corresponding submission.
Will be implemented some day.
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JKim55_USAF wrote:
Do any of thos MM2 glitches(programming exploits) work on Mega Man Anniversary Collection for the Playstation 2??
Never heard of the game, but based on the observation that the Genesis Rockman Megaworld game was a reprogramming instead of a direct port (or an incorporation of Rockman 3 code, which was somewhat cleaner), I'd guess they don't. The best way to find out is to try :)
Post subject: June and July 2004
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In June 2004 - The pages of the Nesvideos site were loaded about 113000 times, creating about 3 GB of traffic. - Common words used in search were "bisqwit", "famtasia", "nes time attack", "time attack" and "nes superplay. "bisqwit" was searched 423 times. - Globally, the most common words were "chrono trigger rom" and "tales of phantasia rom". This is still going on. - Hourly, most activity happens at midnight (average 1127 hits per hour) and least activity happens at 11am EET (average 685 hits per hour). - Globally on my webserver, there were 636122 hits, 6.0 GB of traffic, with average of 883 hits per hour. - On the image server, there was 11 GB of traffic, which is a sum of 5733754 hits. - Saturdays were silent days. In July 2004 - The pages of the Nesvideos site were loaded about 260000 times, creating about 1.5 GB of traffic. - Common words used in search were "bisqwit", "nes time attack", "time attack" and , "famtasia". "bisqwit" was searched 600 times. - Globally, the most common words were "tales of phantasia rom" and "anime". - Hourly, most activity happens at midnight (average 1687 hits per hour) and least activity happens at 3pm EET (average 865 hits per hour). - Globally on my webserver, there were 909777 hits, 13.7 GB of traffic, with average of 1222 hits per hour. The traffic mostly comes from anime episodes I've sent to my friend. - On the image server, there was 4.9 GB of traffic, which is a sum of 2544247 hits. - Saturdays were silent days. The new site layout has greatly reduced the bandwidth usage with increased number of pages loaded per visit.
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I added this.
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25.98. phpBB doesn't ask birthdays so I can't automatically calculate an average of registered users.
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Bag of Magic Food wrote:
And what's with the missing "1969-12-31 19:00:00" post on Other Games?
I don't know what you're referring to. But it probably could have something to do with some internal "last post id" pointers referring to the vandal posts I deleted.
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NrgSpoon wrote:
P.S. don't see why you edited out that one picture in one of my posts, unless it had some kind of off-site linking replacement that i didn't notice.
It was a big image and it didn't quite belong to the conversation. It had a message you could have said with plain text. It had the same effect as writing with text 8x larger than normal. Annoying.
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devindotcom wrote:
Bisqwit is there any chance we can have this run hosted here?
Not currently. As I don't know practically *anything* about this Finalburn alpha thing or of the system it possibly emulates, I'm not having supporting it in very high priority for my site.
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Locke wrote:
Bisqwit > dumbass troll
Pardon?
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If the accident has already happened, I have written a program that removes unneeded controllers from the movie.
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Seems like the Super Metroid movie saves only the data of 1 controller (2 bytes per frame) where as Warp's movie saves the data of 5 controllers (10 bytes per frame). This of course affects the length of the movie data.