Posts for CUI

CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
nymx wrote:
Bigbass wrote:
In the future, if you wish to post an improvement to an existing submission, please do not cancel and resubmit. Instead, upload the improvement to a userfile, then ask a judge (either in the forum or on Discord) to update the submission's movie, and include a link to the new userfile. Additionally, I noticed that you removed nightingale from the author list for #9811: longbao's NES Rockman Claw in 19:10.26. Why did you do this, and did this person contribute at all to this new version of the TAS?
This is a valid question and will require answering. I'm setting this to "Needs More Info", until you do so.
Please remove me from the author list. I don't want to be involved in these matters and won't allow others to submit the articles on my behalf in the future. Sorry to trouble the judges.
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Challenger wrote:
Sorry for double post, but my memory ended confusing me after all: that Crash Bomb Frenom strat actually clip upwards like it occurred in the CUI video test. I found that old movie and watched it on Gens emulator. It seems this glitch won't be useful unless the weapon manages to hit another target.
I don't know what to say. Although this experiment didn't succeed, I still want to thank you. Before I played this game, I read through a lot of the information you left. This avoided a lot of trouble. Because I didn't know much about this game. Although one of the rules was only known after completing the game - that after defeating the boss, landing as quickly as possible was required.
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Challenger wrote:
Great job guys! This project looks very optimized and polished with all those improvements discovered over the years. Too bad zipping is very limited in the first two games, but at least the third one and Wily Tower are broken as expected. Yes vote, and meanwhile... I have a question: during the Wily 4 Boss on Mega Man 2, it's possible to shoot through the wall and hit the bottom right target with precise positioning between "two breakable walls" - this trick is present in the old Frenom's 2005 WIP TAS and was used once. Since the game lags a lot while waiting for every Crash Bomb usage, I'm not sure if this trick can be useful.
Hello Challenger buddy, I tried your method, but I couldn't hit the object in the bottom right corner, I could only hit the one above. If that's the case, he won't get better https://youtu.be/l0MXNWOLo8Y?si=0DPAQWQw48NPN2al
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Link to videohttps://youtu.be/bYv6HTwvFD0?si=6LCQvHfU96np1F4g Comparing videos, as there is no better option, I can only compare with Zipless
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Da lao niu B,fa tiao ping lun zhan ge lou. shun shou tou ge YES piao.
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
eien86 wrote:
Hi Yhc, same procedure as before: we will need CUI to post ok here.
ok。This time yhc4913 is my partner
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
feos wrote:
CUI, is this actually your TAS, and do you approve this submission?
yes!
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
eien86 wrote:
NemoRuby wrote:
eien,only thing I can say is:We've been allowed by the above author to sumit after consulting through the Penguin(QQ)Community,we can not describe more detail with English.So they asked for Yhc to sumit their own works for them.I feel sorry about that made you confused. Of course,we will ask for them to proof that if you need. Edit:I just want to clarify
Hi NemoRuby. Thanks for clarifying. We understand the situation pretty well, but still I need direct confirmation from the authors. Just writing "OK" is fine or, as feos said, writing in Chinese is also fine (we can use Google translate). The same goes for any new submissions in the future. It is ok to write submission notes on Chinese, if it helps to avoid this complication.
ok~~
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
eien86 wrote:
Hi Yhc4913. You are submitting this on behalf of longbao and CUI, two registered users who have submitted movies in the site before. We need proof that they have approved you to submit their work. All we need is longbao and CUI to reply "OK" to this post.
I'm sorry for the delay. I forgot my website password and another reason why I didn't submit directly was because my English was not good. I used translation to complete the conversation, but it wasn't very accurate. Before that, NemoRuby had also submitted many articles on my behalf, and at that time, I didn't have an account. I didn't know the submission rules Thank you for your rigorous review work, eien86. Thank you
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Challenger wrote:
The new Wily 4 Boss fight is very impressive. Great job guys! Yes vote.
Thank you for your affirmative vote
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
eien86 wrote:
Hi, can you please let us know why you are submitting these movies on behalf of other authors? Do they not have access to tasvideos?
I'm just not good at English
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
看我发现了什么?原来也有我不用翻译就能看懂的文字啊。既然来了就先签个到
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
There's nothing to say, this is a great job, yes vote
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
CoolHandMike wrote:
FractalFusion wrote:
CoolHandMike wrote:
Huh. So I take it CUI's inputs using the actual previous publication rom do not sync then?
CUI is using the same ROM as woabclf (previous submission). However, the ROM used differs from the one posted at romhacking.net, by a single byte. More details at https://tasvideos.org/Forum/Posts/235094
Ok I understand. Thanks for the clarification.
I chose the same game rom based on the published hard mode, and I asked a friend to help me find this one
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
mklip2001 wrote:
I finally got to watch this (the replacement file version). I think it looks quite good! I don't know the game well enough to point out specific places that seem questionable. Good work.
Thank you for watching and commenting
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
CUI wrote:
Sorry, I need to change the movie file. After several days of repeated viewing, I have discovered areas for improvement and have also refined more details. The completion time was 26 minutes, 02 seconds, and 53 seconds, so I want to replace the previous submission. I have uploaded this to the user file
https://tasvideos.org/UserFiles/Info/638204304942733040
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Sorry, I need to change the movie file. After several days of repeated viewing, I have discovered areas for improvement and have also refined more details. The completion time was 26 minutes, 02 seconds, and 53 seconds, so I want to replace the previous submission. I have uploaded this to the user file
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
FractalFusion wrote:
Comparison encode (now in 1080p): Link to video One thing to note is that things are different these days compared to 13 years ago, so I am all right nowadays to having multiple branches. The other thing is that "normal" and "hard" are actually two different hacks. One hack is named "RockmanNo_constancy_normal.ips" and the other "RockmanNo_constancy_hard.ips". They are both given in the same package and very similar, but they are two different hacks. The other other thing to note is that this is a TAS of the v1.0 version of this hack. According to the Romhacking.net page, there are two (very very late) additional updates: v1.2 in 2018 and v1.3 in 2019.
It was great to see the comparison video you made. It was great
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
mklip2001 wrote:
For the record, the old publication of Normal difficulty had a low 27-minute time, so this is a big improvement! Then again, the Normal run was obsoleted by a run on Hard mode. Maybe the current site standards would be more willing to have publications of both difficulties?
The normal mode and the hard mode in the Japanese version are two games, while the normal mode and the hard mode in the American version are the same game, and I think there should be two branches
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
I'm glad to see you finish this run. Compared to the difficult mode, this run looks good and has been handled more comprehensively. Agreed
Post subject: new record
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
NemoRuby wrote:
I want to cancel this 17:35 submission. It looks too rough now, but I don't know how to operate it, because we can make a better one
Going back to submission to edit the status,change to cancelled.If you guys have some improvement,you still have a chance to post from file storage[/quote ni xian zai hai ke yi bang wo qu xiao zhe ge ma ? wo xian kan kan , ru guo wo zuo bu dao de hua . (Can you cancel it for me now? I really can't operate it,)
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
Shinryuu wrote:
CUI wrote:
How to better control your luck. Kill the little monster and let it fall out to recover its energy. Is there any skill
It's called RNG. Your timing ($1C, frame counter value) affects it. You can make movements differently to see if you can change the output, like with different X and Y position when you shoot. Drops will change by every 3 frames if I remember correctly. 1UP tends to have 1% drop rate but not sure about others. At Gemini stage you might want to "wiggle" left and right to lose subpixels on the ice floor to see if it changes anything. Sometimes drop manipulation is hard and I'm facing issues to get right drops at Gemini for now.
This is too difficult. I have tried many times. I can't solve it perfectly without wasting frames。 I searched for Discord in Google Store. I can't download it. Do you still use other chat apps. I'll try downloading
Post subject: Control luck
CUI
Experienced Forum User, Published Author, Experienced player (842)
Joined: 1/27/2023
Posts: 34
How to better control your luck. Kill the little monster and let it fall out to recover its energy. Is there any skill