Posts for Cheezwizz


Experienced Forum User
Joined: 11/2/2007
Posts: 103
that's not the credits.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Warp wrote:
speedofsound92 wrote:
I did not share my IP with anybody else.
"Shares an IP address" means "has the same IP address as". You can't deliberately share an IP address with someone else unless you are an ISP or something. Btw, could someone explain this run? The submission text is not extremely explanatory and seems to assume that people already know what it's about.
Let me make it harder to decide with just one word. Schools.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
You know, I can't believe how many fucking people jumped on this right from the start for things like the MUSIC of all things. Goddamn, just mute it. This is TASvideos. People make TAS Videos. Of games. You know, those things you play? Have those of you who "gave up" on the video even you given a thought to the gameplay over everything else? I'm not sure it even needs to be said but it seems for a long time people have been of the mindset "Only my favorite games should be on the site, if I don't like the game that means it's a bad TAS". Seriously people. Unless a game has absolutely no space for TAS improvement or is a text adventure, there's hardly a reason to give up on it. It seriously can't be taking up that much space on the site that hosts 5 different runs of each popular game that you would have to deny it just because you don't like the game.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
what the flying fuck
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Felipe wrote:
I found a ring in Aquatic Ruin 2 that is impossible to take. Maybe can take it with Talis, he can stay a little out of the game screen and take the ring. Although the place is a little up and is under water, so that the movement is quite slow.
Are those not the type of pillars that drop entirely?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
You could stand to stop quoting your own uninteresting quotes.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
What's the point in this version of the game, over the SNES version of Asterix & Obelix, which looks and sounds nicer?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
here I am trying to play megaman on a broken keyboard while standing out of view. This is on a 386SX http://www.youtube.com/watch?v=R12MZ6SXwyE
Experienced Forum User
Joined: 11/2/2007
Posts: 103
I should just whip out my 386 and install megaman. That would pretty much solve everything.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
I'm laughing at how almost every fucking DOS tas just involves making the game run faster than intended thanks to the benefit of CPU speed. Surely you can TAS ALL these games at the default, recommended, intended, etc. speed that the designers had in mind when creating it? Or are you going to make TAS a joke?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
you like little girls' shows. The end.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Inzult wrote:
CoolKirby wrote:
4matsy wrote:
Uh, guys? I thought Cheezwizz's post was pretty obviously sarcastic...<_<
He was attacking the site and its administrators for maintaining the positive atmosphere of the site by keeping a user banned who only wants to cause trouble. Wasn't it pretty clear what he meant?
Yeah, the opposite.
Yeah sorry, I think I poured it on too thick. I don't 100% agree with the ban but I can't say it doesn't help either. As for where I've been, I actually don't use the internet much, despite the rumors. I will say that "making an example of people" tends to be kind of stupid and result in flamewars, so USUALLY if you want to bring up something you're better having a semi private chat with the people who'd best serve each side of the argument.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Hey, now I have all the proof I need that this is a community of babies that make horrible decisions because not only have I been witness to each and every one, it's gotten to a point where you actually fucking banned someone for being victim of the constant stupidity and irrationality that comes of it. GOOD JOB TASVIDEOS BEST WEBSITE I have to give this website a no vote for bad idea decision. where's the website grue so we can remove it from the internet?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
ugh. No vote. You didn't even abuse the riching bug. where you rich a lot. and can break the game.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Warepire wrote:
Some explanation of the glitches etc would be awesome because this is one of those runs that where you have no idea what just happened. Anyhow, Yes vote for the pure glitch fest.
I've watched two already, so i'm going to assume all the submitter's own personal encodes cover all that and more. the nicovideo link, at least. But you'd also have to be able to read Japanese. Perhaps someone can take a look at the submitter's encodes and get the info, pull together an "official" English language encode with that for the rest of us?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Ok, here's a tip. Current games with endings stop at the final input that finishes the game, correct? It's not necessarily "reaching the credits" as some games don't even have those. So why doesn't it just end when the game ends? Aren't there other pinball TAS runs that you could just follow the examples of? or do those end in the middle of the game?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
mklip2001 wrote:
I think this little run makes partyboy1a's point pretty well though: going for all flags generally breaks the pace. So, in short, this current submission rules, and an all-flags run would not be as entertaining.
So you're saying it's more fun to watch a run that shows off absolutely nothing of the game. Woo, TASvideos. Arbitrary 100% run decisions sure make you look good.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
I think i'd be more interested in an all flags run or something. The levels are usually straightforward until the whole flag collecting deal comes into play.. that's about where things start to get interesting from a platforming perspective. much of the time they're in some pretty strange places. Still, I've been waiting for just a fun run of this game, period, so I'm behind it.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
what he means to say is that they're entirely different games with nothing in common.
Post subject: Re: Gens vs Snes9x
Experienced Forum User
Joined: 11/2/2007
Posts: 103
nfq wrote:
creaothceann wrote:
Yeah, but PSX graphics had their problems too - warping textures, and vertices jumping all over the place.
i think the warping textures were good. it made the games look more realistic and alive. for example in metal gear solid, when the characters were talking, it seemed like they were moving their lips because the pixels were moving, unlike in n64 games which often looked so blurry and they didn't have much details/textures.
I don't think you're talking about the same thing.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
* The game should give an impression of complexity; it should not be overly easy or straightforward. Bye, SMB. * There should be enough variety Bye SMB
Experienced Forum User
Joined: 11/2/2007
Posts: 103
like I said in chat... What game YOU want to watch shouldn't affect a publication if the TAS itself is solid. There's a huge air of self-serving here on TASvideos and it's going to have to stop. You don't have a website to watch your own TASes of your own favorite games. You have a website so everyone can watch TASes of games THEY want to see. There's no such thing as poor game choice. Unless there's little to no luck manipulation going on in a run and/or it's simple or the game is too easy, there's no such thing as a bad game choice. Wow, bad games on the Lynx. BIG SHOCKER THERE. Give it up. I've seen a decent number of well TASed games get rejected and these were games I would have watched. I don't see anywhere on the site where it says "We only TAS good/popular games hurdy hur", so what's the deal?
Experienced Forum User
Joined: 11/2/2007
Posts: 103
I kind of prefer the SNES version of this game anyway. the NES game just seems bland to me. I could be biased since I only ever knew of the SNES version though.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
FODA wrote:
Baxter wrote:
klmz wrote:
Yes vote for obsoleting all the published Tetrises!
That's like a New Super Mario Bros DS TAS obsoleting all published Mario TASes :/
No because it isn't the same game. It would be like that GBA super mario 3 remake obsoleting smb3 on the nes and snes. Btw, nice run. yes vote.
tetris may be simple but it's being played with completely different rules. You know, as if it wasn't obvious enough.
Experienced Forum User
Joined: 11/2/2007
Posts: 103
Derakon wrote:
Hrm...how does MQ differ from the original game outside the dungeons? I only played it once, and that was years ago, but IIRC outside the dungeons isn't it identical to the original version?
There really isn't any difference outside dungeons. From what I can make of it, he just wants credit for doing a game even though it would basically mean it's the exact same thing. It makes no sense, and nobody in their right mind could think of such a thing. Arguments for J vs. U make more sense.