Posts for Clicher

Clicher
He/Him
Experienced Forum User, Published Author, Player (122)
Joined: 6/22/2022
Posts: 5
Location: Michigan
Awesome job with this TAS. I love all of the improvements that you were able to make, especially when it came to the last boss. Yes Vote for sure.
Clicher
He/Him
Experienced Forum User, Published Author, Player (122)
Joined: 6/22/2022
Posts: 5
Location: Michigan
The rerecord count is not accurate. I first polished my BizHawk run of this game before finalizing it on MAME-RR, which is why it appears much lower than it should. The Rerecord count on my new BizHawk run was 8072.
Clicher
He/Him
Experienced Forum User, Published Author, Player (122)
Joined: 6/22/2022
Posts: 5
Location: Michigan
Thanks for the feedback. In response, I worked on the TAS some more, and completed all 12 stages. The new submission is already posted, so all of your responses would be greatly appreciated.
Clicher
He/Him
Experienced Forum User, Published Author, Player (122)
Joined: 6/22/2022
Posts: 5
Location: Michigan
Link to video Here is my next completed run with the Bizhawk Mame Core, Super Contra for the arcade set to "Very Difficult" Two things that need to be addressed due to what I noticed while making this Constant Crashing This emulator loves to crash, especially when making a TAS with the mame core. Most crashes were usually caused by running parts of the tas which have not been saved, so save states are most likely the problem, however I also encountered this issue when holding the rewind button (The one that moves you back a frame). This is a problem I've encountered with multiple projects on the mame core. Framerate? When considering just the framerate of the music (not the gameplay), it gets interesting. For one reason or another, the framerate of the music is slightly slower in this version of mame compared to the latest. Ive tested this on earlier mame cores, such as mame 0.139, and it appears that it also has the same ting happen with the music. But this core is different from earlier mame cores that I have seen, due to the fact that when making the tas for the original contra on bizhawk, I have seen that earlier versions of mame cant run the game well, but Bizhawk did. is there something that I'm missing, or is something a little off? I will upload the .bk2 file for the TAS in a bit on my profile, but this may be some information to look at in the meantime. ps: I've also improved my Contra TAS if you want to take a look.
Clicher
He/Him
Experienced Forum User, Published Author, Player (122)
Joined: 6/22/2022
Posts: 5
Location: Michigan
https://www.youtube.com/watch?v=O9StAWXsxyw&t=43s Here is a full TAS of the arcade version of Contra (set to "Hardest" difficulty). it was fun to make especially since it is the first TAS I have ever completed, however there were some very annoying errors to work around. For instance, the emulator would sometimes randomly crash while in the middle of creating my TAS. I do not know an exact cause, however sometimes when it tried to autosave it would trigger a bit of freezing and eventually leave the emulator unresponsive. I am not sure of the 2nd reason entirely, but the GreenZone file within my .tasproj file corrupted twice in the middle of creation. The first time it nearly gave me a stroke, however I found a fix for this on this very website (Thanks btw). I widely prefer making content on bizhawk compared to other emulators, so further development of the MAME core on it would be appreciated in the long run. Here is the .bk2 file in case anyone wants a look for themselves. (You can use it as long as you have the rom for this game, titled "contra.zip") drive.google.com/uc?export=download&id=19HSrFeUIqGV33511VOqzGGvsfdLJuH3b