Posts for CoolKirby

Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
So much awesome news! Looking forward to your progress, Malleo!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Nice work! I didn't see any mistakes. This should turn out to be a pretty entertaining run.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Really good run, MUGG! I appreciate the helpful overlay and submission text. This is a more interesting game than I had thought. Yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
That makes sense, their system IDs are entirely separate. Thanks for the quick response.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Thanks for your detective work, Spikestuff. I was a little surprised about that part of the rejection message too, as there was a similar situation with Pepsiman and its music, and that got accepted. It could be a different bit rate or something that Hourglass' encoder doesn't support. This game sounds like it uses mono audio, for instance.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Doesn't this obsolete Soulrivers' run? They have the same goals.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
That looked fast! There wasn't a lot to that movie, but there'll be more to enjoy after more progress is made.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Fog wrote:
I'm a sucker for THPS games.
Yeah, these games were awesome. And thanks for the encode! Really nice improvement, and a pretty impressive run to stand on its own. Yes vote, great job!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Thanks for updating us, Pheenoh. Looking forward to seeing the optimized progress once you resume working on it!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
I'm glad you're updating all these old unobsoleted runs, the improvements are more fun to watch and it's usually surprising how much time can be saved. This movie was nicely optimized and included some funny tricks, though I found it to get kind of repetitive after a few minutes. I did watch the whole run though, so I'll vote Meh. I suggest 11014 for the screenshot, or somewhere around it. It just looks really funny to see the character dramatically jumping around in the one area of the screen he's not supposed to be in.
feos wrote:
222999
I liked that too, it reminds me of the aesthetically pleasing 12:23.34 of the Mega Man run.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Very smooth, and so short that I watched it twice. I add my thanks for TASing this to electricslide's. Yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
I found this both entertaining and very fast! Yes vote, good enough for Moons alongside the other published run (which has different goals). Kirby FTW
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Nice to see a TAS from you, Silverbawxer. Good work on this run, I liked the skips. Late yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Thanks for your comments, guys. You have some good points. I was leaning toward cancelling this, but I'd kind of like to see how the judging decision turns out. For example, how does this compare to games like Syobon Action and Catplanet, which are of similar quality but were received much better?
TehBerral wrote:
yes, this is a high quality TAS from a technical standpoint ... CoolKirby isn't exactly new to this, what would you expect?
I thought that might be you, TehBerral! Thanks for the compliments. Yeah, I liked your speedrun, though the comments here have made me wonder if SDA has any requirements for game quality or notability like we do.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
I agree with ventuz that the beginning levels weren't very interesting, but the rest of the run was entertaining. Some of those bosses looked really tough, but you beat them down like it was nothing! I'm voting Yes.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Kurabupengin wrote:
I think that design could fit better for a mobile version or an Android/iOS app.
I like this idea. The new CSS reminds me of Android material design, and also the Windows 8 tablet interface.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Tangent wrote:
There are a billion little indy/flash games like this, and this seems like a particularly half-assed one with under 19 seconds of actual play.
It's meant to be a short game anyway, but it usually takes a lot longer to finish, up to 100 seconds of ingame time if you never die. This TAS plays through it much faster than a casual player, making the game look shorter than it is.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Very well done. I really liked the new entertainment throughout, but especially in the Big Boo and Bowser fights. Yes vote for sure!
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Thanks grassini! I'll put together a submission text then.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
After seeing the SDA speedrun, I made a TAS of this game: Link to video Is this entertaining/notable enough to submit? I just don't want it to get rejected.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
mklip2001 wrote:
(Though I'm a little surprised you didn't save Coo for Dedede... I thought you could bring an animal to that fight.)
There's a clever aspect of game design in the vertical room right before Dedede. Kirby squeezes through a gap that's just a few pixels too narrow for an animal friend to fit through too, so you're forced to go it alone.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Now that it's been published, I was able to watch the encode of the whole run. Really funny clipping glitches! I was hoping they'd be this good since you mentioned them when you suggested this game a long time ago (I think it was on the DS Wishlist).
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Whoa, didn't see this coming! That was an enjoyable watch. I really liked the Coo clips and new boss strategies, including hacking away at Dedede! Yes vote for sure, great improvement! Do you think you might work on Dream Land 3 next?
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Great run, tons of cool-looking strategies. I watched it in FCEUX and kept loading states to watch some sections again. Good commentary too. Yes vote!
mamuuuut wrote:
(my wife watching some actions : he cheat....he cheat you can't... i always die here how he just pass like a charm...not possible ... lie...^^')
That's funny. I always enjoy reading what casual viewers think of submitted TASes.
Editor, Experienced Forum User, Published Author, Experienced player (562)
Joined: 11/8/2010
Posts: 4017
Ah, that explains it! I'm glad we've been sticking to lossless then; allowing any quality loss in our screenshots could be a slippery slope. I can go ahead and compress the first 11 screenshots that ventuz posted (the first half) and either post the smallest file sizes I get here or replace them as soon as I finish (which probably won't be tonight).