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https://www.dropbox.com/s/i3zfngs8oeu4wmh/error.png?dl=0
I get this error when I select one of the modes other than Options for the US version of Dead or Alive on the Playstation. It shows the character select for a brief second and crashes with this error report. It is also a .ccd rip.
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I'm looking for an arcade game from a top down view where you play the role of a giant monster and can shoot lasers and stuff while destroying the city and opposition. It's also an autoscroller.
It's not Rampage btw.
Edit:Found it.. It was called King of the Monsters. http://www.hardcoregaming101.net/kingofthemonsters/kingofthemonsters.htm
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With Non-VS Capcom Fighters(Dramatic Battle being an exception). I've found with characters that do have infinites (B.B. Hood in Darkstalkers 3, Ibuki in New Generation,Hugo in Second Impact, Saber in Slam Masters II, Shin Gouki in CVS2). Once you show them, then the ones who don't(which is usually all of the cast) usually don't have nearly as lengthy combos can't compete with what you just saw. Once you show many variations for the character with infinites, you will run out of ideas.
Along with knockback(Every time you make a hit depending on strength of attack pushes you away from opponent) and juggle limits. Most combos can only go so far where they are still not far off from being reproduced by a skilled player.
It's not fault of you but just balance mechanisms of the game engine. I think myself personally it might be hard to get a non vs capcom fighter published. But i have great respect for you for making this.
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Started boring but picked up afterwards. Akuma was a good choice for the rest of the arcade mode. He has more than enough tricks up his sleeve to lead into different combos to keep even skilled players guessing. So I was entertained enough for a yes vote.
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There is only two Blazin moves for each character in this game. One if you are facing them and One if you grab the opponent from behind. Probably the only thing you can win with other than pinning the opponent.
The other game
Def Jam Fight For New York you could choose multiple Blazin moves for up, left, right down on the c stick at any point in the game. KO with throws if you had a grappling style, KO with a wall with Martial Arts, KO with a Hard Punch with Brawler fighting style and KO with a clinch using Muay Thai. Along with KO'ing with the environment, and weapons. Only downside with that game is it's story mode is it's way way longer to the point customizing your style throughout the movie may seem redundant.
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I'm still waiting for an encode myself, so I can't say much for the entertainment. Also Kurabupengin if a rom has the [ b ] by it, It means it's a bad rom dump btw. It's not a good idea to use that one specifically if it has that. http://tasvideos.org/MovieRules.html The movie rules even mentions that the ROM must not be a bad dump.
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I'm still part of the project though right? I will help in anyway I can. But Spike man, you gotta keep me in the loop or I can't do anything. PM, skype, email,whatever. I am very commited to working on this but if I am not getting replies or movie files where you are at currently. It's hard for me to help without just going way further in the whole project.
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The punching in the air thing is actually a glitch. Where normally the characters can only a hit certain amount of attacks (3 or 4 usually) before they do a slow final attack that knocks down the opponent. If you let one punch hit then press the punch again shortly during the hit then hold the movement stick in the opposite direction you're facing. You punch the other way, and can start over the sequence.
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Whoa this is quite promising, Never really expected 360 emulation to get this far. These emulator coders are pretty good at finding how to make things work. Definitely going to keep a watch on this thread for updates.
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My main gripe with modern RPGs lately in general is how much they have been stripping away how many sort of builds or playing styles you can do to cater to Non-RPG players so no matter what they put in their stats or what items they equip or use they never really face any peril or play differently to surprise players. Except maybe if you are playing Dark Souls (Which actually is a good game btw). The later Final Fantasy games seem to suffer from this as well I find.
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Good ol' Oregon Trail ;) Was the game our class got to play after we finished our classwork in school along with DOS SimCity in the Computer Lab.
Not quite entertaining but well executed. Meh Vote.
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Good to see an improvement for this game, Would still like to see a TAS on the advance version someday as well though. It is still quite entertaining for me so I voted yes.
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Spikestuff: Thanks I will do the same thing with my Tekken movie then
Grassini: Yeah it's an ingame code, because Action Replay/GameShark codes are pretty much banned indefinitely from any TAS for obvious reasons.
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I was wondering if there is an alternative to make a record from now movie in Mame-RR ? Because i believe i could pull something off if there was an option. It won't be an easy task though.