Posts for DaShiznawz

Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
How will the bridge be gotten over in the TAS using DOT skip since you can't pull out a deku stick to do ISG to do Acryte's skip. I was thinking 1. Glitch for Epona 2. Re steal rod (please say this isn't the one) 3. Find an angle you can megaflip over (I tried and couldn't) 4. Hookshot across without needing ISG (might be possible since it is TAS I couldn't get it but I didn't try long) If you have any other ways let me know.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I have a question. When collecting the cuccos is there a way to get over (or through) the fence near the windmill to get the two back there without soaring over with a cucco or do you have to use a cucco? Thanks
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I can't watch your m64 unfortunately desynces. Would it be possible of capturing an avi just of the superslide that I was talking about? If that is too much trouble don't worry about it
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
This is a weird question. Is the fastest way from leaving kokiri and heading to kakariko to perform a superslide off the peahat or to just sidehop to it? I have had a lot of trouble getting the angle for the superslide correct.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Anyway whoever is doing this run can post the route they will use?
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
If I am correct no one has actually found a way to skip the door of time yet have they? I know you guys found out how to side hop through the wall but you haven't been able to land on the other side have you?
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I was wondering if someone who is good at the type of thing and has the time, would post what the route would look like if this door of time glitch ends up working out.
Post subject: How close are we to PS2 TASing
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
If this is a stupid post please don't get mad. I really want to make a TAS of a PS2 game and I was wondering how close we are to the possibility. Will it ever happen at all. Would it be the near future or years? Let me know thanks.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I was wondering if there is a list anywhere that has the fastest time possible to get every star (excluding 100 coin stars). You know that way without testing you could easily like check which star is faster between 2 if you don't know which to get. Thanks.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I doubt it is possible but I know if you got in there you could pull the master sword and become an adult regardless of what you have done. It was tested using a gameshark code to have super speed that was fast enough to run through the door of time.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
After the 0 star run of Super Mario 64 I feel like there has to be a way to bypass getting all three spiritual stones. All that you need to do is get to that master sword and hit A. The way I see it there are three ways to do this 1. Get 3 Spiritual Stones 2. Get Song of Time 3. Glitch into the room the master sword is in
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Odd mushroom is for the three spiritual stones not the song of time. I am not THAT stupid.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
What item (if any) would give you song of time if it was on c-right? And if you got song of time and played it in the temple of time without any stones would it work. I think you said if so I didn't mean to ask something that has been covered.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
You sound just like me.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
With how long it is taking you and how many rerecords you are using it is more like you are working on a submittable run not a test run. The run I did seems like a pretty god test run. Although some tricks were not used like skipping the owl due to the fact I didn't know about it. Well whatever the reason good luck.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I don't know what to say. I would try it myself and tell you but I don't have Mupen or the rom anymore and I would have to beat the deku tree (doesn't take long but I am busy). Sorry.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Azorae wrote:
Ah, it has to be first possible frame. I was doing that, but I was trying at 100% speed, no wonder why I couldn't replicate it =/ What does the sequence have to be? like, Deku stick, skip 7 frames, slingshot, skip 7 frames, deku stick, and keep going? I can't figure it out..
I can't remember off the top of my head and I don't have the resources to test right now. I do think the amount of frames from deku stick to slingshot is different than slingshot to deku stick (ex: 6 & 3). Just use frame advance and find the first possible frame. Also I think you have to be backwalking while doing it if you aren't. Hope this helped.
Post subject: Re: First Owl Skip
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Azorae wrote:
Also, I've been hearing alot on skipping the owl after Kokiri Forest. Guano and CF's WIP desynchs for me no matter what plugins I use, so I don't know how it's preformed. Anyone care to enlighten me?
You have to alternate between pulling out the slingshot and deku stick on the first possible frame. So that you are always pulling something out and you will not activate Kapora Gabora's cut-scene.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Azorae yes you do have to bomb hover back over him. I made a run using the route I think you are following. It didn't get accepted but you can check it out. http://tasvideos.org/1672S.html Also I am almost 100% sure this is fake. But in the very very slim chance it is real I am going to post and ask. Please don't call me stupid. http://uk.youtube.com/watch?v=3wxqY7hUxAk
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
The game that the majority of players are accustomed to is The 'original' Ocarina of Time. Making a run using Master Quest and passing it off as the Ocarina of Time run would disgruntle a lot of people, I think.
I agree. On the topic of Swordless Link's run. It is amazing. I wish I could have figured that out :(
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Except in MQ it is a lot different. The dungeons are all completely rearranged therefore different routes would have to be used.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Nice. Seems like it could have a lot of uses.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
You are probably right that is how it is done on DS. I'm sorry I am just trying to help I really want to see a 0 star :)
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
Not if he lands in water. Like in Whomp's Fortress you can glitch through the wall and land in water. Same thing in tall tall mountain.
Experienced Forum User
Joined: 5/17/2007
Posts: 124
Location: Cincinnati, OH
I have a question in regards to a 0 star run. Is anyone testing possible ways of skipping DDD other than BLJ? Because I know in the DS version there is a glitch to glitch through a wall and if the moat isn't drained you will land in water and can swim under the whole basement area. You can swim under the 30 star door and right into the loading zone for Bowser 2. Now I know the DS version isn't exactly the same so it might not be possible and someone else might have already brought this up and if they did I apologize. Well let me know. Thanks.