Posts for DaTeL237


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Experienced Forum User, Published Author, Active player (354)
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heh nice problem and nice solution nitro :)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Double jobs.... get a full-time reasonable job (something related to your unfinished education? you didn't specify your edu and/or skills) then get an additional job you can do (I'd suggest one you can do from your home and with a flexible schedule.... such as some web design/dev companies will use) real fast-cash is a just a dream... I believe it'll always require either skill (such as being a good market-trader), insight (a quickly growing company) or luck (that same company) (well ok or an investment of time&effort... but you already said you can't afford that :/)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Nice concept (like it was in the past :)) and good compilation I'd say :D Although obviously very personal... I don't like the music in it I'm not in it :(
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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adelikat wrote:
How about taking a stab at obsoleting one of the SNES runs on this list? http://tasvideos.org/MoviesToObsoleteFrom2004.html
Hmm I'd be interested in giving bomberman 2 a go :D might start efforts for that shortly :) edit: any specific reason those games are on that list?
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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You wouldn't have to start with extreme optimizations such as left+right I'd say? But how'd one go about of creating the smv? making it for one and checking what's the result in the other would be aweful... did someone (DeHacked made the rockman ones I think?) make some custom double-game-play-Snes9x?
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Wow! Absolutely amazing all the way through! I'm guessing this run could (should?) be accompanied by an audio commentary.... though probably the movie will have to be slowed/paused to allow for enough explanation :D 920 frames =~= 15s saved after only 4 stages ^J^ sweet! keep it up, you have a big audience to entertain here :D
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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I was trying a little bit of the same... but ran into trouble :P basically what an Agent gets is 'observation' information, which describes per tile what it contains... converting this back into usable data (such that the game can be simulated to predict anything) is both inaccurate and tedious so simulating anything (for instance to evaluate future states) is very annoying I'm really curious how (or, if) the author of that A* agent did this (I don't see how an A* algorithm could work without simulating the game tbh... if someone does inform me) edit: in the this movie can be seen how mario sticks to a spikey.... rather than staying out of the spikey's tile... so somehow his AI 'knows' more than just tile-by-tile information edit2: what I'm saying is that either the author didn't make an agents based on the provided Agent interface, or I'm missing a crucial point somewhere edit3: that was the case, but now the competition's code got changed making exact accuracy possible :)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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yeah It'd fail bigtime (seeing as his evaluation is focussed on how far mario has gone to the right without dying)... so suggestions for resolving things like that are welcome :D
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Wow that's impressive! and realtime as well :) now I'm getting really interested what else comes up for that competition&conference :D also I'm curious how well it'd handle hopping over enemies when required (e.g. 'holes' that cannot be simply jumped over) but reading how it works it should work no problem (because in that case the ways to get to the right-hand side of the screen are very limited) edit: also, It'd be fun to see 'minimize amount of jumps' or 'minimize time on ground' added as the 3rd goal :D... but clearly it doesn't add to reaching the 1st and 2nd goal hmm I'm getting achy to trying now :P
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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There are a lot of games that have the goal of surviving as long as possible (Tower Defense games come to mind but there's more)... and a TAS might make it a lot further but there simply is no ending also, i'm sure the makers of Goldeneye (N64) never thought DLTK (http://come.thengamer.com/DarkLTK/index.html) would be possible but now people don't even need TAS for that :D
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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thats very interesting but they dont provide enough time imo (last update aug 4, probably deadline mid-august)...
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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It's very possible that his (and/or your) Pseudo Random Number Generator is not 'random enough' allowing indeed some pre-knowledge... OR he simply didn't test enough times.... however I (with many in here) will guarantee you with a fair RNG (which is impossible in computers :D) you will not find a higher than 50% chance to guess correctly
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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I didn't take the time to read other people's responses and I'm sure it's been brought up already.... but a perfect coin (for this purpose) has independent outcomes for each toss, meaning P(X) = P(X| previous result) or in human words: the chance of result X has same probability as the chance of result X given the previous result or: knowing the previous result does not change the probability of finding result X so.... the definition of statistical independence provides your answer
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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never even seen a video of this game so can't say anything about technicality... but I was entertained :D keep it up / go for it
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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ESTJ Extraverted (11) Sensing (12) Thinking (88) Judging (1) You are: * slightly expressed extravert * slightly expressed sensing personality * very expressed thinking personality * slightly expressed judging personality
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
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As expected... it didn't synch with 1.2 (U) :P getting 1.0 as I'm typing this edit: In 1.0 (U) it makes it to the sword and back, then after the crouch-tunnel it desynchs :(
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Warp wrote:
This is one of the most entertaining videos I have seen in some time. Good job. Btw, there's one level where the "record" time is shown as 11.31 seconds, but the completion time in this TAS is 15.46. How is that possible? Would that record time be even attainable?
http://tasvideos.org/2268S.html wrote:
This run does not aim for in-game time because I have to collect keys to unlock almost all levels. Therefore, my records are slower than qqwref's one on 1-2, 2-2, and 2-4 but his timer just starts later than mine at the stages. So, this run is faster than his one on every stage in real time.
:) edit: :( ok misinterpretation on my part
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Here's some commercials of a dutch insurance company.... they *always* have awesome ads on telly! There's loads more btw.. just youtube-search for "Achmea Centraal Beheer" or see that user's playlist ("even Apeldoorn bellen" means "time to call Apeldoorn" which is the city the company is located) Akupunctuur (2006) Rio de Janeiro (2001) Cement (2001)
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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heh nice, loved the ShangTsung x2 fight
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Thanks Mahrla! Did quite some attempts and I cannot find a way to properly descend.... so I think I'll settle for the current result. Improved BalloonCrash to 19"99 without using Z button (hover) at all.. it looks slow however because I have to stop bursting 4s before landing :/ Thnx for encoding Phallos, if I try to encode to raw data (no compression) all I get is black video (with correct audio) :(, I see you encoded the old one though ;) it has a better (closer) landing now. Now I'm having a go at Novice Rings, like almost any race-game.... it's really hard to tell what's the optimal approach :x edit: right now I think the best is to...
    Use a light character (top left one) to make smaller turns Full Throttle all the way until touchdown, then brake pass 2nd ring while turning right, then turn left to pass the 3rd (to be turning earlier) steer upward just before passing 3rd ring to lose speed (not energy) & have a smaller turning circle steer back downward to regain speed a bit before the island comes back in sight and get close to runway altitude late sharp turn to align with runway (touchdown in middle and end up in middle)
edit2: ok i finished the 3rd level quite some times now and had to throw them all away due to desynch issues.... i'm giving up on this game
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Thanks Phallosvogel Need some help here :P I seem to have some troubles descending with the rocket belt... From what I can tell: The player accelerates downward (aka falls) much faster when not applying horizontal jets... similarly, weak jets allow faster falling than strong jets This is why I first use weak jets to build downward momentum and then burst towards the final (other way around is way slower) So what's the problem? Here's a non-TAS movie where the (same) character descends way faster without having to sacrifice any speed (and it seems a 18-19s landing would be possible) http://www.youtube.com/watch?v=n1AosjrXmsI here's mine: http://dehacked.2y.net/microstorage.php/info/691521187/PilotWings64-TAS-DaTeL237-WIP.m64 Anybody know what I'm doing wrong? (perhaps a difference between PAL/NTSC?) btw Stefan Mahrla happen to be anyone on TASvideos?
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Sorry for double-posting but needed to get some attention :P managed to not desynch the first HangGlider test so let's hear some opinions (or does it even play for others) I know it can improved by landing more towards the start of the bull's eye btw... just want opinions on general strategy [obsoleted m64] (ROM = "Pilotwings 64 (U) [!]")
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Ferret Warlord wrote:
And wow, they even have Falcor. Many of the movies referenced to in here were expected, but I never saw The Neverending Story coming. I feel kinda giddy because of it. And the moon crashing reminded me of I Wanna Be the Guy, but I know there's no real reference in there. Well made game, well made movie. I highly enjoyed it. Good decisions were made throughout. Seriously, that's the most entertaining use of wobbling I've seen.
Yeah I loved encountering Falcor in this game when I was still a kid! Usually I find wobbling highly annoying but I thought that making P&tB twitchy would be nice :) Thanks for positive feedback!
Derakon wrote:
Mostly it was entertaining, but personally I'd have not gone with manipulating the slots so much. They were running pretty much constantly, which meant that the tinny "You win!" sound effect was also going on a lot of the time. That got irritating fast.
Hmm yeah you're right, I TASed without paying any attention to sound/music. Of course I noticed while watching my WIPs and the final product but all in all I still think this is the better choice
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
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Baxter wrote:
Short movie: Little man - The way girls are
Impressive short-mov imo! Definitely worth watching
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Experienced Forum User, Published Author, Active player (354)
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Thanks for feedback mmbossman now to find a next project.... :P
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
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