Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
replacing the forum logo won't cost any more bandwidth, provided the new one is the same filesize. There was a discussion about this when the forum first started, but nobody seemed to want to make one.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
The main page, including all the images, is over 700kb; That's 74 images which are responsible for around 80% of this size.
I can speak French, there are also some users here who are from Quebec, right Phil? :)
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
you can get hit by Gleeok sometimes and he won't take any damage from you. The same thing happened in my speedrun without using savestates. Seems to happen mostly when you are standing close to him.
you need the video or just the time?
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
I tried it on ZSNES today, and to my surprise, here were the results I captured straight from the game:
I was pretty sure it would work, yet it failed to do so when I tried; heh, looks like Magic Powder routes are out of the question.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
The piece is simple really, nothing very tricky involved. But I suppose he wasn't trying to play seriously in the first place, he was just fooling around with it while his buddy filmed him.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
If he argued intelligently, his post may have been more worthy of looking at.
Bottom line is, if you want to be known as one of the best at the game, a time attack won't do it for you. Everyone here knows that. Nobody here is going to be known as a skillful player by making time attacks so you don't have anything to worry about. The people here are instead devoted to showing you how entertaining these classic games can be, and their work should not be attacked by your irrational rants. I can say what others have been telling you repeatedly, but I won't; I sure hope you see thing clearer now by reading the posts before this one. In addition, go ask people who make pure speedruns without savestates what they think of time attacks. Many of them don't share your hostility. In fact, people making pure speedruns look at time attacks as a learning resource to assist them in further runs, myself included.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
but not everyone uses the arrow keys for movements. I personally use A,S,W,D instead.
If you savestate before you pause there won't be any problems. Just load state after you resume.
Experienced Forum User, Published Author, Former player
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Posts: 706
good point Bladegash, this route doesn't work because you'll have to go back to death mountain anyway to reach Ganon's Tower when you have all the crystals.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
takes about a 75 seconds to get from 1 to touching the warp tile. Takes about 25 seconds to get to the warp tile from where you get the Ether Medallion. 75-25=50 seconds. Getting the mushroom, giving it to the witch, getting the powder, and then the double magic should take less than 50 seconds otherwise it won't work. I'm just estimating of course, I'll play it out to get more accurate times.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
Mushroom
Master Sword
Hyrule Castle 2
Palace of Darkness
Get Flute
Thieves’ Town
300 rupee house
Get Bird Warp
Warp to 2
Get Magic Powder
Tempered Sword
Double Magic
Skull Woods
Warp to Link’s House and go to Hyrule Castle
Get Quake
Warp to Light World
Get Zora’s Flippers
Ice Rod Cave
Warp to Death Mountain to get Ether
Turtle Rock
Something like this?
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
I was thinking of a route that changed the order of getting the Ice Rod, but it turned out to be equally fast as the current route. What did your route involve?
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
The first Megaman I didn't play much, but the levels themselves are more challenging than the bosses, Fireman's stage has good music. Megaman 2 is my favourite, the music in the first Wily level is one of the best I've ever heard in an NES game; it also has the most useful weapon in the series, the cut blade you get from Metalman: powerful, shoots in all directions, takes long to run out. Megaman 3 was a good addition in terms of challenge, the final boss music is catchy. Megaman 4 is the transition game, after this one, the series changes a lot. Megaman 5 and 6 seem very childish in comparison to the earlier games: brighter colors, "cuter" bosses, even the tone of the music...
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
Didn't use them, they kept breaking after 5 minutes so I gave them up. I changed my mind about publishing a movie at some point, because I wanted to wait until I did a run of the whole game, so bandwidth wasn't on my mind. But once I had the avi of a decent run, I decided to go ahead with the publishing anyway.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
I'm taking a couple days off of this game to ease the mental strain. Then, I'll start this weekend by planning the routes within the Dark World dungeons screen-by-screen, then I'll practise running through them individually. I'm sure there are still some undiscovered tricks, so I'll do some experimenting as well. I haven't tested the general route in full detail as of yet, but I'll have a good idea by the time I run through the entire Dark World a few more times.
Experienced Forum User, Published Author, Former player
Joined: 3/8/2004
Posts: 706
because that's around when the big cannon is launched which you cannot dodge around.
The Light World alone takes as much time as doing an entire LoZ speedrun, but LoZ is much harder to do overall. I'm a little out of practice with LoZ after spending so much time with ALttP, so I may do both eventually, but I think I'll focus on ALttP for now. Besides, it's one of my favourite games of all time. :)