Posts for Dimon12321


Dimon12321
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I check "Resize Video" on Step 1 and calculate the resolution I want to get. If you simply upscale a native resolution in 4 times, it won't usually match YouTube patterns. For example, 320x240 * 4 = 1280*960 will be downgraded by YT to 720p. I don't know why YT downgrades the quality as well, but such a video doesn't look much better after YT's processing then the same one in 960x720, so YT doesn't resize it on its own. I do like that: 1) 1080 / (native height) = X,1562 2) X,1562 * (native width) = Y,8645. Rounding up to Y + 1. That's your output resolution for resizing. Example for 320 x 224. 1) 1080 / 224 = 4,82142857 2) 4,82142857 * 320 = 1542,85714. Rounding up to 1543. So, your resolution is 1543 x 1080. Maybe nowadays it makes sense to simply upscale it in 5 times, so it is more than enough for YT's 1080p, but I don't know if it's still compresses custom reses so dramatically.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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For God's sake, just make xipo a co-author in any submissions if he asks you to do that. That stream-sniping (or more like "submission-sniping") stuff can go on and on, because who knows how many unfinished WIPs he has behind the scenes. Dealing with each individual "plagiarism" of that kind might take long and burn much nerve cells. If we dig dipper, an input file's metadata/header can be edited with appropriate tools or, at least, with a HEX editor. I can have hundreds of movies "from 2011" and blame everyone that its input is actually my input.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Как продвижения? Видать, забросили Тетрис уже?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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adelikat wrote:
What do you folks think?
Meh. I got used to YouTube's hotkeys, so skipping that afterlevel music and level observations is not a problem. Off the record, would be cool to see "max speed" TAS as well.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Glitcholog wrote:
It is possible to do a Doom TAS using the Chocolate Doom Source port? That the closest thing to the DOS original , so no DOSBOX needed.
No, unfortunately, it's not possible. However, there is a source port called TASDOOM which is basically a wrapper over the original DOS Doom which lets you slow the game down and use game saves like savestates. Still, it's not as effective as frame-by-frame building.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Plutonia: Revisited Community Project (2011) UV-Speed in 11:56. Link to video Even though it can be submitted, as it's fully built frame-by-frame and aims for the fastest time, most of the TAS isn't made by me. I just finished it (maps 28-30). BTW, Hock told me he had had an even faster run of Episode 1, but lost it due to the computer failure.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Don't know why, but I actually found it funny. Probably, that drrr-drrr sounds make me stay tuned.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Hah, I though both publications and submissions share same references, not copies.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Nice improvement! BTW, why did you save the game after cutting down the tree? Does it change anything?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Some unknown guy named Erik made a UV-Max TAS of this map in 2 hours 11 minutes just 1,5 weeks before Zero-Master. https://www.youtube.com/watch?v=i_g1KyRNHDg So you can consider it "sniped". Nothing unbelievable is in here. Zero used DSDA-Doom which is a PrBoom+ folk that provides rerecording from keyframes (kinda like savestates) which speeds up slow-motion TAS production because you don't have to playback all your progress in order to continue recording from the moment where you left off.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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May I take a look at PC WR TAS footage?
Zinfidel wrote:
If such a thing exists, that would be a surprise to me! I think maybe you are referring to the column in the timings section that is labeled "PC WR - TAS", yes? That is supposed to mean "PC WR minus TAS" as in the delta between the two runs. Maybe there's a better way to label that column...
Oh, I got it. Thank you =)
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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DrD2k9 wrote:
Check the "Recording Mode" check box, and TAStudio will record your controller/keyboard inputs.
Oh, thank you. Sorry, I wasn't precise.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Is it possible to transfer regular input with TAstudio window opened? It's not that convenient when you have to use either only mouse to mark specific cells in the input grid, or only console input and then open TAstudio to perform various manipulations on it.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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And yeah, I agree that I showed... not the best part of me. I apologize, but a negative feedback is still a feedback. I would take it into the consideration, if I received a similar feedback or worse.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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If the rest of the TAS will look the same as in the 2014 WIP, I don't think the world will be that happy to see it. It got 6.2 thousand of view so far, which is not a good result. Also, I'll need a hundred cups of coffee to read all the comments to figure out why each turn was made in that way. Probably I'm too young to enjoy such fast-pace games. Given that 10 years have already passed and the full TAS hasn't been built yet, I would just abandon it because procrastination usually doesn't give a positive result or it won't live up to the expectations.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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cyberpotato wrote:
Ah sure, so we can't change what the threads are doing? If not, could you allocate the numbers to the thread in a non-sequential way? For example, could you say thread 1 has all the even numbers while thread 2 has all the odd numbers (which obviously would not be balanced correctly, it's just for an example)?
I came up with the idea of assigning the end of the range to each of threads and then checking each 'end = end - total number of threads' number if it's prime. Now, the range division looks pretty simple. Thank you!
Language: java

int currentThread = 3; // this is a serial number of the thread (0..N) int begin = 1; int end = 30 - currentThread; int totalThreads = 4; for (int i = end; i >= begin; i-=totalThreads) { // i = i - totalThreads System.out.println(i); } //27 //23 //19 //15 //11 //7 //3
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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cyberpotato wrote:
If you're trying to find all of the prime numbers in a range, a much faster way to do it instead of checking each number individually for primality is to use a sieve. ...
Great stuff, but unfortunately I'm restricted with the conditions I described above.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Guys, I need your help. How to divide a range of positive numbers (from 1 to 1000, for example) between several threads, so each one would be evenly loaded? Each thread has to check each number of its range segment in a loop (from 2 to number/2) if it's a prime number. If so, than it adds it to a concurrent collection. The easiest way to spread the load is to allocate several arrays (lists) and fill them sequentially in a for loop from start to finish. But unfortunately, I'm not allowed to do that. By any means, but without arrays or other containers. Since processing if 2 is a prime number is much quicker than processing 997, I'm thinking about some division like: Thread 1 takes sequence 1:500. Thread 2 takes 501:750 and so on, until thread 10 (20, 30, ...). I can't pick right proportions.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Quite spectacular TAS. Yes vote
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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I didn't expect to see so many posts here. I've watched the whole TAS and now I have mixed feelings. The game seems to be restricted at times or else I see a lot of tiny possible time savers. For example, at the beginning when the game tells you how to climb up the wall, you keep moving left even after crossing the gap. Could you jump down earlier? IIRC, Catwoman can jump down towards the direction she was moving, but you jump straight down.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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I had no doubts SMW would win the competition, even though it provided almost nothing comparing to it's predecessor Compare 2020 run to 2015 run which won not 1, but 2 nominations! Do you see much difference? Do you think almost the same run deserves the award when there are some more great competitors to choose from? Tiny Toon Adventures got a much better improvement over it's 13-year-old TAS and the TAS now is even more spectacular then before. This is the true 1st place! Explain me, why did you vote for SMW? It's like people saw yet another Mario title in nominations and voted for it just because it cannot be NOT cool. How many times you're going to award the same game? We are not voting for the best game or franchise that every gamer is supposed to know! We are voting for the best TAS, people!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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almostmatt1 wrote:
What we should all hope for is that Vita decides to do a Doom 2 UV-Speed TAS! He's a freakishly good TASer and IMO if he made one it'd be the closest thing we'd have to being considered unbeatable.
Unfortunately, he's busy with Plutonia TAS. I don't know why, since ClumsyDoomer made a great UV Speed TAS, but it looks like Vita isn't satisfied with it. Also, he said he would eventually do TNT D2All TAS in sub-18 mins.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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I'm wondering if it's possible to kill the 1st stage boss with a P power-up that kills all the enemies on the screen. If I'm not mistaken, the last satellite drops it. Did you try to destroy it by the edge of the screen, scroll to the boss and then pick up the P?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Experienced Forum User, Published Author, Active player (480)
Joined: 4/5/2014
Posts: 1129
Location: Ukraine
Dimon12321
He/Him
Experienced Forum User, Published Author, Active player (480)
Joined: 4/5/2014
Posts: 1129
Location: Ukraine
TASing is like making a film: only the best takes are shown in the final movie.