Posts for Dimon12321


Dimon12321
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А как долго может идти судейство над мувиками? Уже неделя как истек срок судейства (available in x). Сейчас просто идет суд! #4417: Dimon12321's Genesis Zero Tolerance in 19:52.65 Скажите, мувик нормальный хоть? А то я уже волноваться начинаю! На луну вряд ли, а на vault точно идет!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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ars4326 wrote:
MUCH better work, Dimon! Using frame advance makes a world of difference, huh? :D At this rate, I could easily see you getting this run down to 21:00 (or maybe even less). Keep it up!
Yes, the game eats genesis' hardware as well as Zero Tolerance, i.e. spends 3-6 frames on rendering and gives a frame for input so making turns and shots (action duration) are the count of this input. About run-strafe, I overpass ~1/5 more of distance for every 2,6 seconds, so I improve at least 25 seconds if I've passed a map in 2 mins. EDIT: for every 2,4 sec.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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feos wrote:
You can use TAS Movie Editor to observe your input files, splice, copypaste them, and even edit the presses. http://sourceforge.net/projects/tas-editor/ It only doesn't let you view the results on fly.
Thanks, I use it. I recommended it to Archanfel during his Judge Dredd TAS preview if you remember. I mean, does anyone see any improvement?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Here I start my new TAS on Duke Nukem 3D! My previous submission, done in 24:12.95, was rejected because it wasn't optimized and not all the knowledge was used! Now I use frame advance, my previous TAS as a rough notebook and edit it to see if I made sth wrong (wrong way or unnecessary switch turn)! Here is a WIP of the first map! Everything is OK?? With the help of frame advance I'm running and strafing at the same time to increase my speed! In the giant room with yellow door, switch and 2 teleports I took boots to walk in the lava on the 8th map. I didn't turn the switch on the way to the yellow card (it just closes the door to a room with the teleport). 37 seconds improved (I don't know when exactly the input ends in my previous TAS because I didn't use the frame advance)!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Even with cheats it's not entertaining! About cheats are higher. No vote.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Em.... .... .... .... .... .... .............. In short, Yes vote.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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ars4326 wrote:
Dimon12321 wrote:
The "Boxing" stage is done in 0:45. Is it acceptable for Vault or Moons?
In my opinion, instead of a separate submission, couldn't this be added to the original run as a sort of bonus 'easter egg'?. The game's ending reverts back to the beginning anyway, so it wouldn't be hard to splice those new inputs in.
No, I just give a link on the Boxing stage in the published movie (95% sure). I think it will be interesting to watch ending who played, but don't remember that game.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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It seems our discussion of my TAS came to the end. And now a question to Truncated: Link to video This is a tool-assisted superplay of the bonus stage "Boxing!!!" of the first person shooter, Zero Tolerance! The main idea of this stage is to beat the final boss with no weapons. After beating him, the game starts from the Basement 1 (this is optional). The "Boxing" stage is done in 0:45. Is it acceptable for Vault or Moons?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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TheReflexWonder wrote:
Is the "You look..." bit a rating you get at the end of the game? It seems strange that it would end with such an anticlimactic statement.
No, just a little! I was active during all the game, BTW not every old game has programs to help players! The most tiring, if we began talking about this phrase, was performing the lift-leaving glitch which depends on my entering position. I discovered that this glitch is impossible to perform if you go from 160th to 157th floor because of the long traveling (at least I didn't perform it in all, possible for this, time). I wrote the phrase "I look tired!??" because it is just written in the ending.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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It's a nice idea, but not everyone will watch videos in the highest quality! Firstly, not everyone has high-speed internet to open the video once and watch it without any pauses and interrupts in "ultra" HQ. Secondly, not everyone looks on the quality because TAS is usually supported with fast-moving camera (at least all screenshots shown there were made while camera wasn't moving). Thirdly, it's a giant work for publishers, especially for those who have pure PC configs (was told in the topic, of course)! Fourth, what percentage of users complaining about poor quality or the quality is not enough for them (this is optional, just for interest)?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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SORRYPARDONEXCUSEME!!!! Everything is OK! In my current TAS I made an unnecessary input on the frame 15825 where were 2 frames avaliable to perform input (15827 and later are lagged frames)! In the TAS with fixed input the game read it as only 1 frame for an action, but spent 1 extra frame on rendering! As a result, I made a superfluous left turn which caused desync! Here is a movie with the fixed starting and ending input, 15 frames improved: http://tasvideos.org/userfiles/info/17111207605206924 Adding back Technopop in special thanks!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Spikestuff wrote:
This is something that caught me off by surprise and not in a good way. Your starting input is slow by 5 frames (oh no 5 frames). But when I modified it for you the input desyncs halfway. Also because I'm a person who checks ending input... Your input should be ending at 71471 not 71482 P:
Damn it! I got the same result: desync in the end of Bridge Level 1! Looks like the picture rendered faster or slower some times and some frames must be deleted! I'll try to fix it, but it can cause enemies to do wrong actions for me! This is impossible! How can desync appear if the game performed the same result for 4 minutes after starting the playback?? Looks like it defies explanation! I'm deleting Technopop from special thanks!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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ars4326 wrote:
For the Genesis, this is a pretty good FPS! The run looks well-routed and executed, Dimon. Are you ever going to go back and improve your Genesis Duke Nukem 3D run?
Yes, Duke Nukem 3D will be my next TAS! Thanks!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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I have TASed this game. Answering your questions, if you still visit this site: Everything I write will be written in my movie description, I just write important info for you. It's possible to run past the flames without fire extinguisher or fire proof suit (getting suit is faster and comfortable for combat) if you run along the wall, but in 95% of cases you take much damage from a flame and then go past it (if it knocks you to a free space to go forward)! I TASed Basement 1 and 7 separately and took damage from flames 3 times and lost about 10 seconds in total comparing to my current TAS! Boss 2 and 3 have the same RAM address as Boss 1. Their health are 24 and 32 (and 4 after you kill boss 3 first time) accordingly. In fight with boss 2 you should just exchange the damage with him (you restore your health during basements). In fight with boss 3 you should go back after every shot to keep your health in normal condition (he will shoot at you when his health goes very low, less than 6). He gets up once after you kill him. Probably all! I'll submit the movie soon.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Had the same problem with other game (SNES version is TASed, I know): http://youtu.be/tFLPJVZu0sM Someone told to download Sega CD .cue Maker, but I had XP then and to open the programme I had to replace comdgl32.ocx file in the system folder and I gave up: http://softadvice.informer.com/Sega_Cd_Cue_Maker.html I don't know how it works on Win 7/8, so you can try it. I read that foobar2000, CUE tools and xrecode II had .cue making function, so you can try 'em too. EDIT: This is a quote from a SonicCD submission: "This movie happens to stay synchronized regardless of whether "Perfect SegaCD Synchro" is on, so if SegaCD emulation is chuggy on your computer, it might help to turn that option off for this movie. It would also help to use BIN+CUE instead of ISO+MP3, because it takes more processing power to decode MP3s than to not decode them. Desync Issues If you're getting desyncs, first make sure you're using the correct ROM and BIOS and emulator version and settings as described above. And don't try to load a mounted disc with "Boot CD", just use Open ROM on the file like normal. Also make sure you have the right number of audio tracks on the CD... if you're using a cue file that means your cue file needs to have the right number of correctly indexed audio track sections, if you're using MP3s that means you need exactly 34 MP3s named properly and in the same directory as your ISO (if the ISO is "Sonic CD (U).iso" then the MP3s should be "Sonic CD (U) 02.mp3" through "Sonic CD (U) 35.mp3"). The actual contents of the audio tracks can be almost anything, but the number of audio tracks has to be correct otherwise the emulated loading times will be different enough to cause a desync. Music This was made with the US version of the game, but if you prefer the music from the Japanese version, you can tell Gens to run the US game but use the music from the Japanese game. The way of doing this depends on whether you are using ISO+MP3 or BIN+CUE. If you are using MP3s, simply replace the MP3 files with the ones from the Japanese version. If you are using BIN+CUE, you can edit the CUE file of the (J) version to use the (U) version for track 01 (data) and use the (J) version starting at track 02 (audio). It should look like this, except with the filenames matching the ones you have: FILE "Sonic CD (U).iso" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 FILE "Sonic CD (J).iso" BINARY TRACK 02 AUDIO PREGAP 00:02:00 INDEX 01 12:14:49 TRACK 03 AUDIO INDEX 00 12:18:63 INDEX 01 12:20:63 TRACK 04 AUDIO ...and so on... One thing those won't work for, though, is the ending music. For that, you'll have to use the actual Japanese version of the game, not only the Japanese audio tracks. You'll also have to use a different version of the movie file for it to sync and version 1.00 of the Japanese MegaCD BIOS. Be warned that Quartz Quadrant has slightly slower in-game times than in the US version (differences during lag frames) even though the movie is about 10 seconds shorter (mostly due to shorter level end music)." I think this is useful information!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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"To win the game, you must kill me, John Romero!" Hah, here is a non-steam version (torrent): http://rutracker.org/forum/viewtopic.php?t=4099794
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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What do you mean? TAS in multiplayer?
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Just wanted to ask about entertaining/vaultable racing games! I think it's a great choice, but I'm busy with other game (Zero Tolerance).
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Encode please! EDIT: Nice run! Another game of my childhood! Yes!
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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You have to test the game yourself! If it's glitching (bad picture), you have no ability to fix it. Make sure that you use the 2010 version of pcsx2-rr. As practice says, you shouldn't skip any cut-scenes (skipping cause desyncs) and don't use any emulator speedhacks! To record the movie in .avi or .mp4, press F12 during the TAS or walkthrough playback and select the codec. The recorded movie will be at normal speed (60 fps).
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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How to remove retail (auto-selected) card emulation from Slot 1 (choose None permanently)?? I can't watch my WIP! Desmume 0.9.10
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Strange TAS! Lot's of improves can be done! The hack isn't difficult, much easier than Hard Relay! I vote No.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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Not entertaining at all! Vault is also doubtful! I vote No.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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It seems like everyone will expect that you TAS NES games without effort! That's good :-) I think TASVideos robot can discover the real number of rerecords.
TASing is like making a film: only the best takes are shown in the final movie.
Dimon12321
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zeromus wrote:
If it's broken in yabause, then it's going to be broken in bizhawk. All you can do is monitor yabause and let us know when it seems like something substantial has been fixed in it.
I don't understand. What does it mean "when it seems like something substantial has been fixed in it"? I tried different configs, but nothing has been fixed.
TASing is like making a film: only the best takes are shown in the final movie.