Posts for Eltrion


Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Ok, I was unsure how to note that it continued after the ending sequence, to finish the bonus level.
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
I'm not sure how to add a co-author, but as I ended up using ThunderAxe31's version of LV1, he should technically be listed.
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Yeah I thought so. The first initial video didn't seem like it had the expected pace for hard drop tetris. Taechuck's Demonstration is more what I expected. There's also the SRAM issue. All in all, it doesn't look good for this submission.
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Closing this for now, as I'm working on an improvement that saves a couple seconds, and implements closing the ending cutscene earlier, as pointed out by ThunderAxe31.
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Really? Damn I must of missed it. I guess I should have been more methodical at looking through that cutscene. 2 seconds is a pretty big save for a movie this short. I'll redo level 4. Should I cancel this submission then?
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Yeah. The more I look at this the more I'm not satisfied with it. It didn't even occur to me to whiff to prevent the higher score. I guess I'll cancel this for now and take another crack at it next weekend.
Eltrion
He/Him
Experienced Forum User, Published Author, Player (55)
Joined: 3/1/2019
Posts: 7
Not really without killing yourself. The enemy ID number order is the same every time, then the ID is matched with a table for each section of a level. Around 3 tables for each level. As far as I can tell there is no way to advance the list without loading enemies. The one I submitted is actually my third attempt, I had two earlier attempts that I abandoned because I knew I could do better. I just checked my 2nd run which is a bit slower, but complete through level 2, and the enemy type and placement is exactly the same. I can't see the time lost in a death ever being worth it in such a short game with the time lost due to a single bad enemy placement being only a couple frames.