Posts for Emil_Borg

Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Tegron wrote:
Try setting Use Temp User Folder For Movies to false, you may have to delete the game data in the 3DS/User/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000 before re-opening TAS project
Thanks, now it works.
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Mikewillplays wrote:
How did you pass the mii screen the first time?
Simple, I just downloaded Mii Maker, ran it on Bizhawk and, to quote Todd Howard, "It just works". --- Moderator Edit: Deleted the link to Mii Maker. Refer to the site rules:
Users are strictly prohibited from posting references to copyrighted material (such as ROM or BIOS images) or asking for such.
Please ensure this doesn't happen again. — moozooh
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Released in Japan on December 1, 2016, in North America and Europe on December 2, and in Australia on December 3, the 3ds version of Super Mario Maker is an odd game release. For example, you can't share the levels you make online, despite the feature being present on the original Wii U version. But for what it's worth, there is a speed running community and the current WR of Super Mario Challenge (the category I'm trying to run) is 1 hour, 47 minutes and 26 seconds. Naturally, I wanted to make a TAS of this game, but I seem to be unable to do so. Here's the problem visualized with two videos. The first is live gameplay recorded directly with Bizhawk to prove that the game works. The second is a screen recording made with OBS to show that I have so far been unable to make a TAS. Link to video Link to video
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
I... have no words. Like what's the deal? Is this a 100% run that was abandoned once the runner realized it was horribly unoptimized? The subcategory implies he's trying to get a quick Game Over or simply die as early as possible, but he doesn't even do that. The run ends when he dies touching a Goomba in 1-2. I think what happened is he decided to record a TAS in real time, but he didn't know how to use save states. Link to video
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Wow, very impressive!
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
CoolHandMike wrote:
Emil_Borg wrote:
CoolHandMike wrote:
Emil_Borg I have one question about the goal for "Best Score". You stated that you wish to complete this in as few strokes as possible, but is this method also the fastest way to complete the game? Or is there another faster method of beating this game with more strokes?
I think it's slower if you aim for Par. In hindsight, I should have matched it with the Neo Turf Masters TAS https://tasvideos.org/5874M
So just to verify this submission would be equivalent to an Any% aka Fastest Completion?
Yes.
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
CoolHandMike wrote:
Emil_Borg I have one question about the goal for "Best Score". You stated that you wish to complete this in as few strokes as possible, but is this method also the fastest way to complete the game? Or is there another faster method of beating this game with more strokes?
I think it's slower if you aim for Par. In hindsight, I should have matched it with the Neo Turf Masters TAS https://tasvideos.org/5874M
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
CoolHandMike wrote:
A couple questions. 1) Which version was this tas made on? I see that v1, v2, v3, v4, v5, and v5.5 exist. 2) How precise can you change the angles? I see that you have a lot of circling around the hole at the end on almost every stage. Could you not just precisely aim at the hole and get Mario in the Hole asap? 3) Can you control Mario at all after "releasing" him towards the hole? 4) Can the camera be controlled?
1. This was made in version 5.5. 2. I don't know exactly how precise the angles are, but I do know that there two ways to change the angle. The D-Pad is used for precise angles and the C buttons are used to quickly change angles. 3. No. 4. Yes.
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12
NDS_Emil wrote:
Ladies and gentlemen, we have reached the peak of Mario Kart Wii TAS-ing: Link to video
Here's a follow-up: Link to video
Emil_Borg
He/Him
Experienced Forum User, Published Author, Player (49)
Joined: 1/6/2022
Posts: 12