Posts for Flygon


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I wouldn't have normally posted with such hostility, if it weren't for the fact that this guy seems to have some form of bad history. We should probably carry this over into a personal conversation. Edit: My god, that is a lot of posts for such a small time span.
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<NrgSpoon> man, what is with this wellbe guy? <fsvgm777> He's banned from SDA. <fsvgm777> Plus, SMG2 isn't released in the PAL region yet. <Mothrayas> at this rate he would sooner or later be banned here as well, I think <mugg> wellbe6? <fsvgm777> Yeah... <mugg> I think someone ought to tell him that he should contribute instead of asking for contribution <mugg> (i.e. not making threads with "...") Extracted right out of the IRC. If this guy managed to get himself banned off SDA, I'm a bit worried about his stability here too.
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You are aware of the fact that you posting just ... isn't exactly helping the flow of discussion, aren't you? You're acting like a fool, your posts aren't impressing people very much, at all, shape up or ship out.
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That was freaking bloody insane. You got my Yes vote. YouTube HD Archive.org collection Archive.org download I really don't know which encode should be published... mine is 100% lossless and encoded with the really tough script I've brought up in the encoders forum, but Velitha's encode doesn't look half bad... for only 12 megabytes. My video stream is 39.6 megabytes, and the audio stream is 3.7 megabytes.
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I really do feel for your CPU... if it were my computer, the whole ventilation system would have actually fallen apart (There is a reason my case is falling apart so quickly). I'll probably encode this when I am not at a McDonalds restaurant.
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It was a bit boring, but clearly optimized (But knowing how simple this game is...). Very much a Meh vote. Optimized screenshot: Also... not encoding due to the below post.
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I smiled, brilliant. Yes vote, I'm actually a rather decent chess player myself... and am considered one of the experts at the school I attend, but knowing how stupid half the people there are, I'm not bloody surprised. Encoded losslessly... and have probably made the smallest lossless encode in TASVideos history ever... the fact that 90% of the audio is dead silence really helps though, heh. Achieve collection Download Excuse the subtitle placement... it's just, well... chess is really not a good game to put subtitles on, so I just put it on white because it is the least obtrusive option, Aktan can probably work some AVISynth magic with the subtitles, honestly. Below is some High Definition uploads: YouTube Dailymotion
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In my defense, I have historically made playlists for the High Definition encodes I upload to YouTube, and for any enciders that upload to Dailymotion, I suggest obtaining a MotionMaker account and contact the employee listed in the Streaming Media guide. I'd make a more formal and proper post, but I am stuck to using my fathers iPhone and said father is leaving in a few mintues and taking the phone with him... I'll be getting dial-up soon, I swear.
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You're not the only one that has had a fair amount of grief from the old 4MB/min limit, I mainly point out Metal Slug X (Which I shouldn't have even actually published... impatience got me down on this one, and upon checking who was the one that was actually encoding that, I apologize to you, ShinyDoofy) and Crusader of Centy. People tend to lean towards crf nowdays, but bitrate is still used by some encoders. About the whole threads thing, well, I'd just assume that the encoder would change the amount of threads to go with how many cores and/or CPUs they have, the addition to the script is actually due to my own self-confessed paranoia.
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That's actually a very interesting point and a slight coincidence, I will be making some test footages in the future demonstrating how well various settings works across certain types of footage (Shadow of the Beast being a notable run for these sort of tests, in my mind). I think what the interesting issue here is... since there is colourspace reduction in our standard encodes, it can be pretty difficult to actually see the difference between lossy and lossless, especially on simpler games. It's all really an opinionated tradeoff, I fully admit. I'll probably get some testbed AVIs made in the near future for public use, for the sake of convenience so that everyone can have a standardized testbed.
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Added 08/05/10 - 14/05/10. It's close enough to a week, and I might not have net access tomorrow.
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If this is a joke, strip me of my Publisher status and stab me in the heart. This isn't a joke. I do ask why b-frames should not be used with lossless video encoding, I've not seen any issues arise from it, and I am not the only encoder to engage in this practice, Aktans encodes have historically (And are partially the inspiration for this script) been losslessly encoded while using b-frames and no one has reported any issues, I would very highly trust Aktans encoding methods... I daresay he is far more skilled then me, he has taught me quite a bit. As to why we actually encode in lossless? Mainly because the encodes are so small anyway that keeping them lossless is basically worth that small increase in size for small increase in quality... it's basically a 'why the hell not' scenario. The merange is that large not to improve quality, but to reduce filesize... that's the entire point of this script, reducing the filesize as much as possible, the quality should be roughly the same as other crf encoded scripts (Assuming the value is the same). I would not have made this post if I didn't have full confidence in the script in question, and several movies have been published with similar scripts in the past (Albeit, some are using slightly older and less optimized versions of the script).
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And no more do the framecount and input display run the risk of making this psychic incapable of completing her task of mercilessly beating a game.
Post subject: Far tougher encoding scripts
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As some may have noticed, I've been advertising that I've been encoding movies with a specific script that I've claimed is literally as tough as possible while having no quality loss. Put simply, it's The Stig the A Flygons Guide to Encoding script. It's incredibly slow, but as far as we (The several encoders that I've discussed this with) are aware, it is the toughest possible attainable encoding script using directx264. For those too lazy to click the page, I'll insert the script below.
start /wait x264 "mixed.avi" --deldup 0.1:0.1:100:1:0.1 --versioninfo --ssim --crf 0 --keyint 600 --ref 16 --mixed-refs --no-fast-pskip --bframes 16 --b-adapt 2 --mbtree --weightb --direct auto --subme 10 --trellis 2 --partitions all --me tesa --merange 512 --rc-lookahead 250 --fullrange on --threads 2 --8x8dct --no-dct-decimate --output "encodedboth.mp4"
The first thing that experienced encoders will notice is the very unusual deldup value, quite simply, this will ensure that as many frames are chucked out as possible without getting rid legitimate frames... I'm actually a bit confused as to how it works still, sgrunt and Aktan brought the issue up with me, I tested it, and was amazed at how well it worked. The only downside is that the value will make incredibly low motion scenes mess around with the playback position, this is especially noticeable inside credits sequences (I had VLC jumping between 10 seconds at a time simply because it couldn't tell where the hell it was), however, this shouldn't cause any compatibility and you're usually just focusing on the movie itself anyway. Closer inspection reveals absurdly high keyint and merange values, the former helping with making VLC spazz out with its jumping around of the playback slider. Basically, the keyint is set as high as I feel safe without sacrificing player compatibility, and is probably the only value in the script that can be used to make the encode smaller, but I really wouldn't recommend adjusting it too much, it's like adjusting the CPU voltage while overclocking, you can do it but it's dangerous. The merange value is really the heart and soul of this script, it probably makes the largest difference compared to standard scripts, while standard scripts usually have a merange equal to 64, this script has a range that is as high as the largest x or y resolution of the video (Going any higher is pointless, the range is measured in pixels) which really chops down the size... but really kicks up the encoding time. Ah, the encoding time, that is the problem with this script, it's bloody slow, it's like comparing a solar powered car to a V8 engine powered Holden... without sounding like someone out of Top Gear, it's basically mindnumbingly slow on anything that has very complex motion, 3D games and games with heavy parallax scrolling are the main offenders here, the script is best used on encodes for 8-bit consoles (Such as the NES, SMS or Game Boy), and simpler 16-bit games (Such as early Mega Drive and SNES titles). Using it on anything else is basically suicide, it saves space, but it really does get to the point where it's not worth the time spent (For example, Putter Golf encoded at 0.20fps on a Dual Core 1.6ghz machine simply because of the scrolling water in the background... I ended up cancelling the encode it was that bad). This script also isn't recommended for anyone that has a weak machine, it's extremely recommended you have a very high end Dual Core machine or a pretty decent Quad Core machine, now, I can see the Aktan alarms being set off, but I'm sorry, I just cannot see the quality degradation on 2-4 threads (But I wouldn't recommend going above 4 anyway, just in case), and that of course, you can't lose quality on lossless. I'd recommend a crf value between 18 to 20 for more complex games, while simpler ones keeping at 0 simply because it'll be tiny anyway. Anyway, the point of this topic? I want to get people with powerful machines into using this script for 8-bit consoles and early 16-bit titles, I noticed I was the only one making them and was a bit disappointed, especially considering how simple it is to just use this script.
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arflech wrote:
Flygon wrote:
arflech wrote:
jimsfriend wrote:
i don't get it.
see the admins are evil
and only the publishers and movie editors can make them unevil
we shall end the exploitation of the creatariat encoders of the world UNITE
i have the ring of love, you have the ring of fire, funnyhair has the ring of water... and we need two other people to take up the other two rings lets kick ass
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arflech wrote:
jimsfriend wrote:
i don't get it.
see the admins are evil
and only the publishers and movie editors can make them unevil
Post subject: admins are evil!!!
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<Grunt> Hands up if you think we're going to get an "admins are evil!!!" thread or at leeast a nasty PM or two... <Kyman> Grunt: You are a poopy face. <adelikat> ur moms a poopy face!! <TASVideoAgent> New topic by Flygon (OT: admins are evil!!!): http://tasvideos.org/forum/t/9509 [a:1] <adelikat> ^^ * Grunt arbitrarily bans Kyman and adelikat. <Flygon> Feel free to delete that or whatever <TASVideoAgent> Post DELETED by sgrunt (OT: admins are evil!!!): http://tasvideos.org/forum/p/234504#234504 <Grunt> :p <Grunt> Actually, I think it would have been funnier to leave it there. <Grunt> :D <Flygon> >_> <Flygon> Should I make it again? xD <Grunt> If you want. <Grunt> :p <Flygon> ffffff
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I honestly would suggest using the MKV splitter method mentioned at the bottom of this page, it's the best method that I've used. As much as I love VirtualDub, it does leave a little to be desired in terms of splitting. Just be sure to note that I've only really had the best success in splitting MKVs that have PCM audio, so, yeah, use PCM audio.
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And if you've got a pretty fast computer, we'd be very happy to see you encode videos! This guide is helpful if you are interested. I hope I'm not being too blunt, but we are always on the lookout for new slaves encoders!
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That was terrible. It deserves a Yes vote because of the sheer WTF factor of the game... and the fact that the credits theme is somewhat amusing. Optimized screenshot suggested by the speedrunner below, in both full and trimmed (Bottom screen only) form: Archive.org collection / Download (Uploaded there because this encode is impossible to 1-up) Dailymotion YouTube
Post subject: Added YouTube link
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I liked it, Yes voted. YouTube HD
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Hahaha oh wow, this is an even later update. Added 22/4/10 - 07/05/10.
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Answering for the sake of answering, I'm not much of a speedrunner but I've still speedrunned. Do you find real life unfulfilling? I find it boring but not unfulfilling, I find publishing (Among other interests, some of which are clearly obvious) a good deterant from lifes negatives. Do you have a tendency to avoid problems? I cause more problems then I fix. Do you look for ways of escaping from stressful situations? No, because I have no control over stressful situations. How long is the average speedrun? Around 7-10 minutes, but this is going by what I've encoded, what I've actually TASed... well, I haven't got any completed TAS's to give a tangible number. Why do you speed run? Something to do while I'm bored.
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SatoshiLyish wrote:
sgrunt wrote:
The best solution would be to alternate every frame, but to use both sets of frames for 120fps video. Too bad the average monitor isn't going to be able to display video that quickly.
Well, before I made that sample clip I was testing all the different frame rates..alternating at every frame looked the worst..I also tried doubling the frame rate to 100hz (my CRT can go up to 120hz if I bump down the resolution) and applying the filter..I'm not sure how to describe it. Its not very 3D like, but the jitter isn't too bad either (aside from the background of course). I could upload the clip if you like, but because of the high frame rates its a rather large file for just one level. (speaking of which, I was going to ask you what you use for mp4 containers and x264 compression..surely that'll help with my file sizes)
We actually have a guide for that sort of thing, you can find it here. It's impossible to make a decently sized file running at 100fps, but you can make a manageable one. If you have a very very powerful computer, you could also give this script a try (Adjust crf value to 20, for filesize sake), but it is extremely slow and I wouldn't suggest it for a 100fps VirtualBoy video.
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Your mileage varies from CRT to CRT. There is a lotta crap, but you'll find the occasional gem, I'm lucky to have two bloody brilliant CRT monitors on me... shame I lack the desk room to hold one of them.