Posts for Hat

Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
DGQA ZUZ UIBBWR I UUB OPQR I CWHZCT ALVZCSOT CR SIK HANAUVAZ K DKIX GCZ
Spikestuff wrote:
That is totally not an overreaction here whatsoever. I mean Felipe had a much better reaction, I'd tip my hat off to you for being more calm but I don't have one, so I'd provide an enkode instead but I'm busy with the subtitles of a publication. Oh well, I failed, best of luck.
I ZJ DBI BGVB YYXO NJECLX LYO IZDUN
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
DGQA ZUZ UIBBWR I UUB OPQR I CWHZCT ALVZCSOT CR SIK HANAUVAZ K DKIX GCZ
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
OK. After reading all the posts I must say: They have only said as vote NO because is really similar to S2K Any%, but however they say it's fun to watch. Is it to be criticized just for that, when his quality is excellent? It's not for blame to Kiske, but he stepped forward, a fact that has created doubt in this submission. (As I see it)
Ragnarokia wrote:
If we accepted this run then there will be a Sonic run for this, then there will be a ringless Sonic 1 run, then a ringless Sonic 3 and Knuckles run with all 3 characters.....we're just looking at at 5+ more runs of basically the same but slightly different videos.
Why would that be necessary doing that? 5+ more runs "ringless"
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
:/ I don't want to wait too long time for the video I'm ready to submit the submission, very ready If is necessary I will do it myself. But, I haven't YouTube account.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Frame: 6457 Frame: 11981 Frame: 17435 Frame: 30446 Frame: 41236 Frame: 44626 Frame: 58311 <- I suggest this (the better) ------------------------------------------------------------------------------------------- skychase I think you could learn about coding techniques. They will make your videos have excellent quality with little space and on HD. I think this page would suffice to learn, easily.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
LTRP wrote:
Question, why are you guys submitting this while knowing that it can be improved?
Kiske was ahead of this and he don't want to cancel. Ringless now complete just missing submit it.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
S2K Ringless in 18:07::49 After Tee-N-Tee improve the whole movie, this is the new result. Followed by the information that I wrote. If I have misspelled something, just discuss it. ED: Where says "(link video)" I want place the video, to someone encodes this on youtube in HD or not does not matter (maybe you skychase)
(link video)

Objectives:
* Emulator used: Gens 11b + Camhack + SolidityViewer + (partial)HitboxDisplay + [http://tasvideos.org/forum/t/8827|LUA HUD for Genesis Sonic games]
* Aims for fastest in-game time
* Abuses programming errors
* No take any ring and 10-ring TV
* No deaths


All equipment mentioned here had important participation. After finishing each zone, Tee-N-Tee was commissioned to make one last improvement to each zone and was improved about 1 minute of [http://dehacked.2y.net/microstorage.php/info/107518544/Hat%2C%20Tee-N-Tee%2C%20Aglar%2C%20skychase%2C%20WST%20-%20S2K%20Ringless.gmv|this another].

__Table of times__
||__Zone__||__Time (mm:ss::ff)__||__Frames__||__Player__||
|Emerald Hill Zone 1|0:18::43|1123|Tee-N-Tee|
|Emerald Hill Zone 2|0:35::15|2115|Tee-N-Tee|
|Chemical Plant Zone 1|0:14::47|887|Tee-N-Tee|
|Chemical Plant Zone 2|0:34::56|2096|Hat/Tee-N-Tee|
|Aquatic Ruin Zone 1|0:12::52|772|Tee-N-Tee|
|Aquatic Ruin Zone 2|0:28::27|1707|Tee-N-Tee|
|Casino Night Zone 1|0:16::25|985|Tee-N-Tee|
|Casino Night Zone 2|0:35::34|2134|Hat/Tee-N-Tee|
|Hill Top Zone 1|0:25::37|1537|Tee-N-Tee|
|Hill Top Zone 2|0:45::26|2726|Tee-N-Tee/WST|
|Mystic Cave Zone 1|0:27::41|1661|Hat/Tee-N-Tee|
|Mystic Cave Zone 2|0:33::15|1995|Tee-N-Tee|
|Oil Ocean Zone 1|0:16::56|1016|Tee-N-Tee|
|Oil Ocean Zone 2|0:29::25|1765|Tee-N-Tee|
|Metropolis Zone 1|0:30::52|1852|Hat/Tee-N-Tee|
|Metropolis Zone 2|0:20::38|1238|Tee-N-Tee|
|Metropolis Zone 3|0:47::17|2837|Hat/Tee-N-Tee|
|Sky Chase Zone|2:05::57|7557|skychase|
|Wing Fortress Zone|1:21::08|4868|Tee-N-Tee|
|Death Egg Zone|0:40::28|2428|Hat/Tee-N-Tee|
|Total|12:01::39|43299|S2K Team|

Details by each zone

;Emerald Hill Zone 1: The first route was planned by Aglar here, after Tee-N-Tee improve his moves touching Invincibility-TV and avoid possible damages more forward for not lose speed.
;Emerald Hill Zone 2: This route was planned by Aglar too, after Tee-N-Tee improve his moves, avoiding losing speed in some situations.
;Chemical Plant Zone 1: Is applied the level-wrap discovered by Tee-N-Tee but with Knuckles you must go more forward for get sufficient speed. (Sonic can get this speed more fastly)
;Chemical Plant Zone 2: Here Knuckles can jump in the inclination for do a zip (discovered by Hat) and avoid the rings are down. After, we doing a second zip using the floating platform for reach the battle area.
;Aquatic Ruin Zone 1: Tee-N-Tee do the same zip used in Sonic 2 TAS movie. NO HAVE DIFFERENCES HERE REALLY.
;Aquatic Ruin Zone 2: Tee-N-Tee do the zip discovered by skychase and Felipe used in Sonic 2 TAS. But by reason of level structure isn't possible do the same moves. Instead of that, wait a few frames to do the zip to the right and level-wrap. Tee-N-Tee have applied the Pauses-Trick and discovered and alternate boss-glitch where is the same glitch but you must hit him 1 frame after he stop moving.
;Casino Night Zone 1: Tee-N-Tee (again) does a zip and level-wrap by falling between the spikes. However, is necessary a short wait to do a jump and be in a good position, otherwise Knuckles would stay trapped.
;Casino Night Zone 2: For Kunckles is easy to do this level-wrap. The same technique to CN1. And you remember the best fast move to climb with Knuckles.
[<b][<b][<b][<b>][c>][c>]

When you reach the battle area, you can hit the boss a little before it is visible, another advantage of using this level-wrap.
;Hill Top Zone 1: The route was improved for Tee-N-Tee and here was possible to use the same zip using a spindash to delay the camera and avoid some rings.
;Hill Top Zone 2: Almost the same route making some changes and techniques to prevent the rings, as advancing a bit buried in the ground to avoid 6 rings. However, was impossible to use the zip due to the structure of the map (a stupid invisible object placed there)
;Mystic Cave Zone 1: First it was improved by Hat, but after Tee-N-Tee adjust the last details. Using almost the same route harnessing the Knuckles's power of flight for overfly the bridge.
;Mystic Cave Zone 2: Thanks to a label-wrap discovered by skychase was immediately possible to reach the boss and destroyed him fastly.
;Oil Ocean Zone 1: Tee-N-Tee use the same route taking oil even a little earlier. NO HAVE MANY DIFFERENCES HERE REALLY.
;Oil Ocean Zone 2: Use the same route. Sometimes Knuckles quickly flew to stop and make a spindash at maximum speed. NO HAVE DIFFERENCES HERE REALLY.
;Metropolis Zone 1: There is a great abuse through structures but is the only way to prevent rings besides being faster than a normal route.
;Metropolis Zone 2: We can't take damage without barrier. So the level-wrap took more time and we can't take TV-rings. Tee-N-Tee managed to improve the time here. (The old path was climb to top.)
;Metropolis Zone 3: Here we haven't second player, an alternative zip is used to do the same level-wrap. Also thanks to Kiske was ahead with his submission, we have improved boss battle.
;Sky Chase Zone: This was done by Sky Chase and I liked a good idea not take rings and not attack enemies.
;Wing Fortress Zone: Tee-N-Tee discovered a very useful zip to quickly pass the all level.The boss is facing the same way.
;Death Egg Zone: Knuckles's jump is enough to attack the boss as in S2, waiting a little the first hit. WELL THOUGHT Tee-N-Tee

__Another details__%%%
It was only possible in some zones where we face the boss when Knuckles was at the upper limit of the level. This made the game recognize a higher upper limit and Knuckles only had to move the camera up to quickly remove the animals from the capsule.

__Possible improvements__%%%
This submission shows a lot to improve the project S2K Any%. Of course that could be potential improvements, some zip or level-wrap undiscovered, while not required to take rings.

By the way, I'll be looking for some screenshot to suggest.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
WST how the well you can load sonic-hud.lua in sonic 2 & knuckles? when i try load the lua, it doesn't support the rom I used RAM Watch to see certain values and sometimes is frustrating
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Casino Night Zone 2 in 0:37::29 It isn't yet optimal. In battle I lose a few frames so they can be improved.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Really just in some zones is possible move the camera on top position because Knuckles was at the upper limits of the level while fighting a boss. Then the camera recognized a limit more top on position of the capsule. That explains why he could do in these zones. Emerald Hill Aquatic Ruin Casino Night Mystic Cave Metropolis
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Ouuuu sorry sorry sorry Tee-N-Tee I had not realized the real time in Death Egg was 0:41::04 and is your time the most optimal time. I ask for an apology.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
marzojr wrote:
I think you rushed too much for this submission
I agree. I didn't expect that this submission was submitted before mine, along with Tee-N-Tee, skychase, WST. Upon seeing the video, I could note one idea to improve "Ringless" in a few frames (the latest 2 hits against MTZ Boss).
Kiske wrote:
This will be a little epic, because you might publish the same time 2 movies (any% and ringless)
With these words I thought that Kiske told me that I will take care of the submission of any% and ringless. I don't know what judges will tell here, but I vote cancel this. If Kiske has so anxious to see this published movie, you can show me what you does and I can tell you when it's time. Even I read the information and not well written. Just he says he not knows how have happened certain new glitches.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Tee-N-Tee wrote:
[URL=http://dehacked.2y.net/microstorage.php/info/732935207/k-de-nr.gmv]Death Egg in 0:40::27[/url]
I have supposed that Tee-N-Tee couldn't do much in Death Egg. No matter, you've done enough.
WST wrote:
Hat, when combining your resulting gmv from pieces, don't forget to set the proper number of rerecords. Hopefully you know how to do it, if not, tomorrow I will explain (using phone this moment).
I know how to set the rerecord-count. I did that with this gmv. S2K Ringless Full
Post subject: Excellent Work!!
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Excellent work!!! Your name should be in first place Tee-N-Tee. Whether you optimize Death Egg or not, I'll joining all the improvements and completing the information for submit the submission. Fulfilled what he said.
Tee-N-Tee wrote:
I want to see if I can find improvements. I suggest we postpone the submission.
Once the final submission is complete and information complete, I'll show here for the latest revision together. Right?
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
WST wrote:
Watching Metropolis 3 frame by frame made me think that you were going to overflow the vertical speed :) Extremely cool, man!
It was invented by my WST and zip in the area boss, have happened me by a fluke. Thanks Tee-N-Tee by respect the idea. ED: After that, I think Tee-N-Tee just missing optimize Wing Fortress (possibly Death Egg) and everything would be ready. I will use Sky Chase Zone made by skychase.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
I've taken the time to do MTZ3. Obviously not optimized, it can serve as an aid.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
I could start joining improvements, Tee-N-Tee have made to Mystic Cave. It is very reasonable to get advanced the final project.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
WST wrote:
Sure, same about me (unless I beat Tee-N-Tee in some stage, which does not even look possible)
WST will receive credit by helped improve HTZ2. Even a little. But Aglar, nor have I seen one of his comments here.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
If you don't mind, when Tee-N-Tee complete with its improvements, I'll redo the battles for look better (maybe just some). By the way, Aglar has not even been involved here I don't see the need to give him some credit in addition to Tee-N-Tee has beaten his time.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
WST wrote:
Some time ago I was doing some measurements and I think I used other kind of pattern, can’t remember all of the details though.
If you know another pattern faster and you can apply it, you are welcome to show it. Any improvement is accepted for a good submission. And as for the capsule in CNZ2 is interesting moving the screen up to delete the animals fastly and show score bonus. Could be done at all stages, I'll try.
Post subject: New appearance for TASVideos and/or Forum
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Greetings TASVideos people. I already know the visual interface of TASVideos and of this forum, but I would propose modernize these pages (graphically) using CSS. I say this because the current design looks a bit simple. Is just an idea, it would be interesting to see these pages with better style and movement.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Nice. I must say you do a great job, Tee-N-Tee. Regarding submission's info: * I think I will put as authors of each level to all who involved to improve those levels. i.e. CPZ2 0:34::56 (Hat/Tee-N-Tee) * I'll delete the table of players and quantity of zones played by players, it isn't necessary. Tee-N-Tee, once you think you don't need to continue to improve zones, you tell me. Then I mix all and finish the information.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
I've been looking CPZ2 improvement, but is few important. Only one matter how long it takes to do the second zip. I found this.
Hat
She/Her
Banned User
Joined: 9/3/2015
Posts: 60
Tee-N-Tee wrote:
I want to see if I can find improvements. I suggest we postpone the submission.
OK Tee-N-Tee I wondered why you not appeared. If you suggest it, I will wait your improvements. Now I'll take dedication to write the info. The truth is that I am tired of looking for improvements.