Posts for JXQ


JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
You may want to start a topic in the GBA forum about the game, and post updates, get feedback, discuss strategies, etc. There are a couple existing topics in the GBA section that might fit what you're doing: Final Fantasy II: Dawn of Souls Final Fantasy 1 Soul of Chaos (1 & 2 Dawn of Souls) I don't know the numbering, so those may not be correct. Other than that, welcome!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Lardarse wrote:
Ok... in that case, the Hydrocity 2 death is like the deaths in nitsuja's SMB3 warpless run, yeah?
Nitsuja didn't do every run on this site :P http://tasvideos.org/939S.html
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Mike89, I think Upthorn was talking about skipping that boss with Sonic taking so many rerecords. But an interesting movie for Knuckles there :) I have another question, after understanding Sonic more and watching this run a bit more closely - how does the zipping at the end of Lava Reef 2 work? Does that part of the platform just not have sufficient flooring?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Len("The pig go. Go is to the fountain. The pig put foot. Grunt. Foot in what? ketchup. The dove fly. Fly is in sky. The dove drop something. The something on the pig. The pig disgusting. The pig rattle. Rattle with dove. The dove angry. The pig leave. The dove produce. Produce is chicken wing. With wing bark. No Quack.") = 306 Edit: Not that it's actually distracting or anything. I figured you just did a manual workaround the 255 limit since it's your site.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
What is unresolved/unknown in the first graph? This color is replaced by United States in the second graph, any correlation? Also, BISQUIX SIG VIOLATES FORUM RULEZ
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
I picture two men sitting, playing a serious game of chess, and suddenly they are distracted by the giant spinning wheel from Wheel of Fortune, which lands on "LOSE A TURN". Then that sound plays that goes "deeeeoooooooooooooo". Then white mates. One for the ages!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
How would I use css to alter the forums page while still retaining the "checks for new posts" quality? I tried to save the page, and edit it to remove links to some forums that I don't care about, then when I access this page, it doesn't tell me whether the posts were new because all that's handled in php, not html. Is this not a problem if css is used? If so, I guess I'll need to learn some css.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Thanks SXL :) With your help, I'll never have to look at the N64 threads again! \o/
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
As a converse to Warp's take on technical rating, I look at this situation: Shinryuu's new Rockman 2 run obsoleted the old one by 7 seconds. In the submission text he explicity states that "Bisqbot/Bots were not used". The previous, now obsolete, submission did use them extensively. I think rating the new movie lower on the technical scale simply because it didn't use bots is counter-intuitive. Thoughts?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
mwl, that would almost make sense if that was actually was SMW was about - fading black screens. Then it would be a worthy rebuttal to my references to lots of cutscenes, dialogue, backwalking, and long long fields, with pause screen glitches. I've never seen anyone get so defensive over a run that wasn't done by them. Thanks for trying to make it personal, though. It was a nice try; we've got some lovely parting gifts for you. Edit: Your screenshot is really blurry...you must have compressed the hell out of it!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
So I guess that thing I heard about Crash Bombs's explosion killing Quick Man in one hit isn't true? Look at my hand, I just threw something!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
I like banana bread!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Do you seriously forget about your own posts after you write them?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
PROPORTIONAL means that we are comparing percentages of things in relation to their size relative to EACH OTHER. To address the ridiculousness that you are bringing actual numbers into this in order to bitch your heart out, since it was just a general statement you decided to set a vendetta against, let's compare what you've said.
laughing_gas wrote:
50 years after the 4 minute mile is broken, 2000 people can achieve it. 50 years after SM is beaten in 32 min, 1 person can achieve it.
Using proportions, this means that you think there are 2000 times as many people that run competitively than play Super Metroid competitively. Source?
laughing_gas wrote:
He implies that at least 20 people would achieve 32 min in the next 50 years
Either you're using proportions, and think that Shaded Spriter somehow implied that there are only 100 times as many people that run competitively than play Super Metroid competitively, or you don't know what the hell a proportion really is. Let's assume the first case. Source? OH THERE IS NONE SINCE HE DIDN'T FUCKING SAY THAT. And what makes you think others won't be able to get 32 minute times? Because it hasn't been done before? Hmm, what does that remind me of...oh yes, RUNNING A FOUR MINUTE MILE. Suddenly the real reason for the analogy clicks, at least I hope it does, and you stop your whiny pointless criticisms of other people's comparisons.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
laughing_gas, please do the following: 1) Look up what proportional means 2) Stop making asinine posts The board thanks you for it. Oh, and I'm referring to your post that is three posts above this one, in case your attention span exploded again.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
laughing_gas wrote:
which previous post?
My post directly before the one you just read. The one three posts above where you said you didn't note my sarcasm, where I posted all my screenshots suggestions for this run. The post you directly commented on before asking what I was referring to when I replied.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
laughing_gas: I've recently envoked a policy to stamp my sarcastic posts with a giant image to make it very clear. Please "note" that the previous post did not contain said image. Thanks.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Wow, just like Green Hill Zone! (except believable)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
I'm basing my decision on the basis of "go with what looks cooler!" In Angel Island 1, the trick that prevents the clock from starting for a bit is in exchange for real time, and it's cool looking. Launch Base 2's idea would give up some game time, but it still would look cooler than the alternative (I would think). Or find a way to skip the boss and have Tails stay behind and kill it so the clock still stops. :)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Fabian brought up some points yesterday that made me wonder which side of this issue I would be on. In general, I don't think having more than one version of a game is bad, nor do I think that changing versions is bad either, as long as it's significantly explained. The reasons for multiple versions can range from differences in graphics and sound (Super Mario All-Stars), to new levels (Prince of Persia SNES), to version-exclusive glitches (Flashback Genesis). But this is a special case that I don't think will work. SNES Doom tries to be PC Doom and fails hard. The whole time I would watch a TAS of it, I'd be thinking "I sure do wish this was a TAS of the PC game." As I understand it, there's no new content on the SNES version. The graphics are different, sure - I think we have 12 frames a second on the SNES. There may be new glitches in the SNES version, but unless they are significant, they aren't going to make this run entertaining. A similar example is the Sonic Genesis remake for GBA. I really doubt the glitchy physics are going to make this lag-filled game entertaining, especially with the great original Sonic 1 in our memory. So I guess what will happen is that someone will eventually TAS one of these types of games, and we'll have to see what kind of response it gets. If the version is truly unique enough, then it will get the praise it needs to get published. I HIGHLY doubt this will happen with SNES Doom.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Macman bumps, JXQ sets.... Truncated delivers the spike!! (?)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
They should delete the source code for this game too. Also, the machine code. Also, every copy of this game in existence.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
nitsuja wrote:
I found a way to skip the midboss of Launch Base 2 that would save time, except it causes the timer to not stop for the extremely long cutscene.
What a weird situation. Faster in real time, but it keeps the timer going, but it's a cutscene that some might say could be ignored for purposes of "bonus effects" or whatever. I would vote to actually skip that boss, myself. Edit: Also a note could be included to say what the time would be if the timer had stopped.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
laughing_gas, I would think that Shaded Spriter was referring to comparison on a proportional scale, not an absolute scale.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
JXQ
Experienced Forum User, Published Author, Experienced player (750)
Joined: 5/6/2005
Posts: 3132
In the spirit of helping, I thought I'd share some screenshots I thought really captured the essence of this run. Compressed and ready to go! (I got great compression on this last one)
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)