Posts for M3

M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
I'd like if you would change the submitted movie file with a 12-frame improvement.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Hello everyone. Note on encoding: I would want the logo blank with no anime characters: just a simple one with the TASVideos.org and other related texts. Watch this publication as a demonstration.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
I would want McBobX to encode this run.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
FractalFusion wrote:
Semi-comparison encode with the previous TAS (due to emulator differences, a straight comparison can't be done): Link to video (also contains a display for tracking item/Reploid collection)
Dear thanks to your efforts. But, your semi-comparison includes dialogues, which, being different on both versions, are excluded from my calculations. The frames I would add or subtract are the delays in dialogues since they're avoidable with better RNG or so.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
I have a query. Can the Japanese version of MegaMan X6 be used to improve upon Rolanmen1's 100% run? It has longer loading screens. However, This playlist of ultimate glitches shows its great potential to save time in actual gameplay. Now the question is: Does the length of the loading screens affect the judgment of such a run despite implementing gigantic saves? Would that length be included in the calculations of time save/loss? Thank you in advance.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Yes Vote! 4 minutes, that's a huge amount of cutoff time for such a short game. Massive!
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Yes Vote! Came to be fast work done, though it happens to be quite significant improvement. Good job indeed!
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
McBobX wrote:
sameasusual wrote:
Quick question: When Zero jumps on the Plasma Cannons (https://megaman.fandom.com/wiki/Plasma_Cannon) at [9:02, 9:08, 9:09], how does he not take any damage?
There is 1 frame where he lands there without taking damage. We use that frame to jump safely from them.
It does not work with X all the time though. Sometimes you don't even have that one frame of chance.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Well. This project has evolved a lot, and there have been so many improvements compared to the Published WIP. So, it would be highly honoured of you if you could add what you can to it. Here's the Published WIP movie file for anyone willing to compare and see the time differences between both. You can find the latest edition of the movie file here. Thank you.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Just as good quality TAS as HappyLee would make. Yes Vote.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Well. This is 6 frames faster than the submitted movie file. https://tasvideos.org/UserFiles/Info/638743926607104202
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Hello. Now that my TAS is going to be published, I would like to ask for something. I know that with every TAS that gets published, you put your TASVideos Logo that contains the link for the homepage of the website, which is not a problem. However, sometimes, some TAS works would have that Logo with some Anime characters either as posters on the Logo, such as https://youtu.be/weL3gmQPM9U?feature=shared Or as a background to the Logo, such as https://youtu.be/bVL4gHJNM7Y?feature=shared Or even pixel art characters on the Logo, such as https://youtu.be/fk5xBBIs0wA?feature=shared Well. I know that no one ever discussed such a thing. But I would like to have my TAS run published with the Logo containing nothing of these formerly mentioned things, just the link to the homepage of the website, such as https://youtu.be/we7tTaHrctw?feature=shared Sorry for cancelling it at once. I shouldn't have done that. Thank you.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Is Z-Buster a collectable item?
Oh. It doesn't count, my bad. Sorry. Anyway. The route actually, which I thought would lose some collectibles, is actually valid for "Extreme Collect". It doesn't miss any collectable.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
feos wrote:
M3 wrote:
Hello. https://youtu.be/ClFSXWVz0i4?feature=shared Well, this is a TAS for X5 'Extreme Collect', and I thought of a route that should be faster. But that route would make me lose probably one power-up part, and to be exact, it's Matterex's. Would this route still be valid for Extreme Collect?
Since the goal of the current publication is "maximum items" (I fixed the branch to say that, it was wrongly renamed to 100% after publication), it can't be obsoleted by collecting fewer items, only more. Or the same amount but in shorter time.
Well. How about using Zero instead of X in the Intro Stage? The Fourth Armour would not exist. However, I see speedruns for this game using Zero in the Intro Stage, such as Scweeb1's here. https://youtu.be/nE6dlEB0Vbs?feature=shared Moreover, Zero, when X is used in the Intro Stage, loses his Z-Buster, which, I think, is equal to losing an armour, hence the armour is not collected as in X4.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Well. The movie file desynched on weapon get after killing Web Spider.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Well. I'd like to replace the existing movie file with https://tasvideos.org/UserFiles/Info/638739273966867079 which is 4 frames faster.
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
This run is great! You tried everything to make it stand as well-crafted, and it is. So I YES vote.
Post subject: Megaman X5 Extreme Collect
M3
Experienced Forum User, Published Author, Player (110)
Joined: 7/7/2022
Posts: 18
Hello. https://youtu.be/ClFSXWVz0i4?feature=shared Well, this is a TAS for X5 'Extreme Collect', and I thought of a route that should be faster. But that route would make me lose probably one power-up part, and to be exact, it's Mattrex's. Would this route still be valid for Extreme Collect?