Posts for Marcokarty


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Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Nice Wip!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
oO So fuckin' fast. Voted "Yes".
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Very enjoyable. Vote Yes!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
SpiDeY wrote:
Is this really a test run? If the completed test run was submitted I think it would be accepted, it is a very high quality run! I was amazed by some of the tricks, you just run through the stages like there is nothing holding you, it's amazing!
Yes, I think the same. But it's important that he continue with this perfectionism in order to save even more time.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Great Atlas. \o/
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
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mmarks, why you not to try to contact nitsuja? He could to give to you the .gmv file with these times: http://tasvideos.org/forum/viewtopic.php?t=7734&start=0&postdays=0&postorder=asc&highlight=#191368 And you could to beat him based on him's times.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
/\ || Cool glitch.
Post subject: Re: About playarounds focusing entertainment
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
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Critical five wrote:
If you're to make a playaround of SMW, try to make it faster (or glitcher) than these playarounds made by Genisto like 3 years ago, which were rejected for not showing anything new.
These links don't work. The Genisto's rejected playarounds are these: http://tasvideos.org/1783S.html http://tasvideos.org/1801S.html
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
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Superb! Very innovative stuff. I've never seen some of these cool glitches! If you can finish this TAS keeping this entertainment, it will be the best TAS ever IMO.
Experienced Forum User, Published Author, Active player (417)
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Yeah, he doesn't did this trick. But I don't think this TAS needs to be restarted.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
was0x wrote:
Maybe this is my final improvement. I couldn't avoid a lag around Necky... 154 frames saved from my before smv. http://dehacked.2y.net/microstorage.php/info/433800212/DKC1any.smv
Nice method!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Tompa want to kill Ox Was... [/clown]
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Congrats for sub 30.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
p4wn3r wrote:
Maybe I didn't make my point very clear. You're right when you say that it aims for max entertainment. However, what is highly entertaining for some people may not be for others. So it's not something you can easily decide on what's better or not, and not a precise goal. Time, on the other hand is much easier to decide. And, please, I'd like you to quote my full sentence because what's after it is important for understanding what I meant. In short, I said my entertainment rigor for playarounds/concept demo is a lot higher than for a fastest completion movie.
Yes, sure. It's harder to decide cause playarounds runs needs MUCH more subjetive opinions. But nothing so hard if you know and played the game. You just to need to listen your "feeling" for to vote "Yes" or "No". And if you do not know, a Concept Demo can be aiming for fastest completion.
p4wn3r wrote:
I'm aware of this. The problem is that the published run does EXACTLY the same thing as this submission, it also demonstrates cool combos and glitches and does it much better. A disputed fight I'd like to see is: land a destroying combo in one character, let him recover and let him counter with another strong combo. It displays tool-assistance much better than having them miss projectiles, punch the air and guard hits. I never voted No because I didn't want it to obsolete the current run. I did so because I don't see the need to publish another movie when there's a run with a much better entertainment value. It is in the Judge guidelines to keep categories to a minimum.
This projectile can be missed to handle any future glitch. And Mortal Kombat games don't have these STRONG combos. It's not a game feature. But doesn't matter so much, so it's one of the best fighting game for TASing cause provide high entertainment. Even without those "strong 99 hits combos" (the published movie has a star!). I think this would be interesting to TASVideos colection. But this conversation is actually good because it can helps judges to decide what to do with this TAS. And like most people agree, I would say it can to be published as "Concept Demo", and it's using another mode in the game: "Tournament Mode". And some glitches can only be done in the Tournament Mode, like Sheeva's glitch. As we've some "New Game+ mode" published TASes.
p4wn3r wrote:
Maybe it's not something you think is ideal for TASing, but I do like frame wars and enjoy seeing improvements just for the sake of a record being broken. Thanks for the advice, anyway. Still, votes are highly subjective and I'm free to vote what I want with any ideologies I may have. It's my policy to comment when I'm against it to make the author aware of what he did wrong in my opinion. However, since people have been so dramatic about popular runs getting No votes, I regret having talked about it...
I respect your opinion. But I prefer movies that combine the two things: Speed and Entertainment. No matter what's the primary goal. Can be "aiming for speed", but need to entertain the people. And most agree with me. For this reason we have many TASes that are "Bad Choice Game." Even I do not like to vote for games that I do not know well, because I can be doing some kind of injustice (I'm not saying that is your case). But it just MY point. No drama, dude. Like I said, respect your opinion, it's just a constructive conversation. Don't take it so serious. And like you, I am entitled to express my opinion in ANY TAS.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
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p4wn3r wrote:
Perhaps it's because I'm a too speed-oriented TASer, but I don't enjoy playarounds because they have no well-defined objective to aim.
Objective = Max entertainment possible. No secrets here. ¬¬
p4wn3r wrote:
I take it you wanted to demonstrate a disputed fight
Yes, because the TAS could to finish so quickly, And it would have less fun. But It doesn't was SDR's primary goal. Just look at SDR's submission text: "I tried to show a good movie with fun moves/glitches and combos in that match".
p4wn3r wrote:
I'm a speed-oriented TASer
So you need to open your mind. Speed without entertainment = Nothing
p4wn3r wrote:
The published run shows a lot more of the game, this one pales in comparison to it.
You do not have to compare this TAS to published run. Cause he submitted it for a Concept Demo. Like these movies: http://tasvideos.org/Movies-Hacks.html So it's another category. I think this TAS could be a complement to the same file of the published. Using a "Reset Recording Emulator" (I don't know exactly if the RESET is needed after you beat Shao Kahn).
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
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/\ || Nice!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
huahuauhauahauhauahuahuahua!!!
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
GREATEST MK battle ever! You broken this poor game mercilessly. This video have even more aggressive/constant glitching/entertainment than the already amazing published run. Yes Vote! (For Concept Demo)
Sonikkustar wrote:
I liked the movie and think it should be published. However if its published, then will it obsolete the current playaround or have a different branch? I just want to know.
I think this TAS could be published as a CONCEPT DEMO. The published run don't deserves to be obsoleted, cause it's longer.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
GREATEST MK battle ever! You broken this poor game mercilessly. This video have even more aggressive glitching/entertainment than the already amazing published run. I think this TAS could be published as a concept demo, at least. Could you to send the .smv file? EDIT: You're a bad guy. You fucked that poor Sheeva/ Kano especially. :)
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Ok. It's my bad English. So I understood wrong. Sorry.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
ais523 wrote:
I actually think this is a little too long. It'd have been nice to skip more levels
EDIT: ok.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
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Location: Brazil
So many new places broken! Anyone who votes non-yes deserves a permanent ban.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
ElectroSpecter wrote:
o.o
o.O Sorry, but I don't like your strange taste. [/clown]
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Dooty wrote:
It's already here, ElectroSpecter.
ElectroSpecter wrote:
uh... didn't know you could do that. Heh.
Internet pleasures, little boy.
Experienced Forum User, Published Author, Active player (417)
Joined: 8/22/2008
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Congrats.
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