Posts for Masterjun


Masterjun
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Eszik wrote:
Samsara wrote:
Eszik wrote:
Even though I love this run and voted yes, I still hope someone will eventually put the time and effort needed into an optimized run using cloud.
[2604] SNES Super Mario World "game end glitch" by Masterjun in 00:41.98
This is getting old.
But why would you put time and effort into a run that is bound to be rejected?
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Masterjun
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Orange Claw Hammer wrote:
why do the acquisition of the orb item and the cloud item differ sufficiently to warrant them being separated on a categorical level?
Because getting a goal orb doesn't execute open bus, it always does the same. Getting a cloud executes open bus and thus has the potential to crash the game, finish the game or miraculously return to the game, depending on the RAM state.
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Masterjun
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Orange Claw Hammer wrote:
why isn't the cloud glitch used anyway?
This is a run that uses the cloud glitch.
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Masterjun
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If so, then I have to tell you that it is not possible. A .fm2 file is a movie file that contains the input which the emulator uses to play back your movie with the correct button presses. Without an emulator you just have a bunch of buttons flying around in a file without any meaning whatsoever.
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Masterjun
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I like the current avatars.
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Masterjun
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Ever heard of special relativity? lel
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Masterjun
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Also, this should be console verifiable... unlike some OTHER RUNS...
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Masterjun
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Or I just don't understand the problem at hand... I mean you can even show signed values in the search list in the settings...
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Masterjun
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NordicAnomaly wrote:
Btw, I just remembered a question that my teacher was unable to answer a few years back... maybe someone here wants to give it a shot? Here it is: "How many digits does the number 200^2010 have?" At this point I hadn't been introduced to logarithms, so it should be possible to solve without them.
Without logarithms, huh? All I can come up with is a good approximation :D 200^2010 = (100*2)^2010 = 100^2010 * 2^2010 = 100^2010 * (2^10)^201 since 2^10=1024 is around 1000 we approximate ≈ 100^2010 * 1000^201 = 10^4020 * 10^603 = 10^4623 which has 4624 digits, which is close to the correct result 4626 (2010*log(200) rounded down and +1). (Other approximations could be 2^103≈10^31, 2^196≈10^59, 2^681≈10^205, 2^1166≈10^351, etc. but they are not useful here)
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Masterjun
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Joined: 10/12/2010
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Masterjun
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FractalFusion wrote:
when a post says something like this:
Masterjun wrote:
Once I see a person use Internet Explorer in a video, I stop watching immediately.
I think it should be understood why it may raise a negative response.
Yeah, it was understood. I wrote my second reply to explain why I'm not the only one with this attitude.
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Masterjun
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The_Trust wrote:
Thank you Masterjun for not watching my video because I use internet explorer.
Using Internet Explorer often implies a rather limited knowledge about the usage of software in any kind. Your so called "new users" are just new to TASing, however, they might not be new to other areas. I know a lot of people which think that the people that use Internet Explorer only use it, because they don't know better (which is usually the case). And that is a bad attitude to have towards a guy trying to teach you stuff.
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Masterjun
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Once I see a person use Internet Explorer in a video, I stop watching immediately. To be worth a sticky thread, the video has to be much better than this.
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Masterjun
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In Lua, the number 0x1234 is the same as the number 4660. (You can see that by trying out print(0x1234), it will print 4660 in the console) tl;dr Both
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Masterjun
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Yes, we are going to post a link to all the videos here once they are done. (HYPE)
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Masterjun
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Yeah. Don't.
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Masterjun
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I might as well share it here I guess: Link to video (watch in 60fps for ultimate experience)
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Masterjun
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Remember years ago when all the popular Wii and GameCube games were already TASed? Yeah, good times! [insert proper explanation as to why the development of emulators prevents the community from dying]
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Masterjun
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Since most of these question rely on the fact that you have to "add" the first two in a row and the third one is the solution, I just went ahead and assumed this:
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Masterjun
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But isn't that the kind of drama TPP needs? I love all the fan art that is created because of these things!
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Masterjun
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Submission text wrote:
At first, we weren’t sure what game version to use because the Kooper Skip was thought to be English only due to some mechanics in the 2nd letter room. Because of this, we weren’t 100% sure which game version would be faster, since English text is slower in the game. Ben (Exylophone) found a way to do it on the Japanese version, which helped a lot.
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Masterjun
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It's an incredibly good video indeed! But Amaraticando, could you please remove these [center][/center] things from your post? It just looks bad on a big screen and kinda messes up the layout. Edit: Thank you.
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Post subject: <TotallyFerret> I really need to memorize that phrase.
Masterjun
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<TotallyFerret> Reminded me of, "Has anyone really been far even as decided to use even go want to do look more like?" <scrimpy> TotallyFerret: You've got to be kidding me. I've been further even more decided to use even go need to do look more as anyone can. Can you really be far even as decided half as much to use go wish for that? My guess is that when one really been far even as decided once to use even go want, it is then that he has really been far even as decided to use even go want to do look more like. <scrimpy> It's just common sense.
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Masterjun
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To make a good TAS we first need documentations about the glitches that were found.
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Masterjun
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I still don't know how Metal Force sounds like... Good job at returning from the dead meshuggah!
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