Posts for Noxxa


Noxxa
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Warp wrote:
Is there a list of April 1st submissions that have actually been accepted? (Are there such submissions?)
I've been recording them here since a few years: Wiki: Mothrayas/AprilFoolsHistory Prior to this year, 37 out of 226 April Fools submission total were accepted. 189 were sent to Gruefood.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I'm seeing suspicious activity involving multiple accounts used by one user within a short timespan. These accounts include TASandTAF, AtomikTAS, and DatOneJoker. Possibly other accounts may be involved too. These have been involved with several very low quality submissions, submission-ban evasion, and general multiple-account shenanigans. As such, each of these accounts are now banned.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Note that this movie, unlike MrWint and Omnigamer's previous movies, does not optimize for distance, which was one of the goals of their runs.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Ferret Warlord wrote:
Watching this has been one of the most unusual experiences of my life. What exactly is the gameplay here? All I can see is that the camera gets closer and closer to a gather of Missingo that are floating above a group of damned souls that are drowning in the inky void of Hell. Meanwhile, numbers randomly appear, you hear random sounds coming from the noise channel, and then suddenly you're staring at some Caucasian child who's dressing as a Native American. All to a calming ambience musical track. And reading the description doesn't help much. What is going on here?
The only thing you're really missing is that while the camera is moving in, the trimaran in the middle is shooting bullets at jetski people (that's where the numbers come from). Everything else is more or less correct.
jlun2 wrote:
At a certain point, the game just keeps on tacking on more enemies, strictly speaking increasing with difficulty every round, but also again going past reasonable limits when eventually the rounds contain tens of thousands of enemies again, all the way up to having 32784 enemies in one round, at round 16399.
I would be interested in seeing a tool assisted demonstration on youtube (prob using cheats to get to that stage) of seeing how long it takes to kill 32,784 enemies. lol
By my estimation, it would take at least a few hours (for just a single round). I am not going to make such a demonstration.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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GJTASer2018 wrote:
You forgot to mention that the bonus multiplier and number of lives (at least the number displayed on screen - does the number you actually have in reserve go up or are the extras just wasted?) is capped, but apparently the number of Atollers is not.
I don't think lives are capped, actually, it's just that the game eventually stops handing them out because the negative bonus score glitch brings down the score, and it never gets to the next extra life threshold.
GJTASer2018 wrote:
I can barely imagine how crazy this game would get at, say, Wave 163, never mind Wave 16399!
It doesn't actually get much different, because the game remains capped at 10 enemies in game at once. The rounds just take (much, much) longer because new enemies keep on spawning in as you defeat them.
GJTASer2018 wrote:
EDIT: MadMatty over at World of Longplays got to Wave 16 too and game overed there.
Thanks for letting me know, I've updated the submission text to reference this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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nymx wrote:
P.S. My opinion of Todd's WR run: I originally was thinking it could have been a hardware burp, but his demonstration in front of Activision (on another machine, I believe) should have proved that it wasn't. With the level of TASing Mr Wint has shown over his past submissions, this submission is enough to make me start believing that the human WR is a hoax.
I'm not sure how much you have been in the loop on this one, but even TwinGalaxies is already months ahead of you in declaring Todd Rogers' Dragster record a hoax and erasing his scores.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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feos wrote:
Is it what I think it is? Sorry, unable to read because my eyes popped out.
It's still 5.57, just with an input frame shaved off at the start (plus a few more frames saved on startup due to emulation differences).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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mtvf1 wrote:
feos wrote:
I don't know about any examples of more entertaining run obsoleting less entertaining ones with the same frame count.
You must remember this run.#3777: MESHUGGAH's NES Popeye in 03:30.90
That was not an obsoletion, though. That was a situation where we had two submissions available and had to publish one of them. Probably a more relevant example is #4364: £e_Nécroyeur's Arcade Magician Lord in 07:17.73 - not the same frame count, but since only the style of ending was different, it was considered to have identical length, and the new movie obsoleted the old one because there was a signficant consensus that the new movie was more entertaining than the old one. Something similar would probably apply here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: BizHawk 2.2.2 released!
Noxxa
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BizHawk 2.2.2 has been released! This release includes various updates and fixes for emulator cores, TAStudio, and Lua functions, and contains an updated version of the GLideN64 video plugin for N64. See the full release notes here: http://tasvideos.org/BizHawk/ReleaseHistory.html#Bizhawk222
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Memory wrote:
So in F-Zero Maximum Velocity there's more or less a bonus track that has its own separate mode with exclusive features such as the ability to save ghosts and replays. I'm planning on doing the rest of the tracks in one Grand Prix mode TAS but this one cannot be done in any other mode. Should I make this a separate TAS or tack it on to the end of my GP TAS? I'm personally leaning towards the former because it's completely separate and lacks a bunch of the things that makes grand prix mode interesting (cpu bumps and randomly placed mines) and if I tacked it onto the end of GP, I'd want to skip credits by doing a soft reset. I could move it to the front of my TAS to get around that last point but eh... Either way it would just feel awkward having it attached to the main TAS, but it should still deserve a branch nonetheless as it contains unique content.
Since it's a different mode with a different kind of content, I'd make it a separate TAS.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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I could deal with the other categories, as no save/reset made a pretty interesting run showing off a good amount of the game, and glitchless is an RTA staple also showing off a good amount of the game, but at this point it's getting increasingly less interesting, on top of being longer too. It doesn't really feel like any sort of full completion because of how tweaking/void is used to sequence break all over the place (and it doesn't fulfill any Pokédex goal, like traditional full completion for this series), the pacing feels really bad with the occasional moments of up to ten minutes of void movement to skip to somewhere random, and the Battle Tower is especially extremely tedious to watch, being nearly 80 minutes of OHKOing Pokémon and watching their lifebars drain very slowly. I have to vote no for this on entertainment.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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jlun2 wrote:
Mothrayas wrote:
It's great to see GBHawk's progress being shown in this way, but unless the emulation is sufficiently final that no more sync changes will happen until it is released, this movie may be rejected due to only syncing on an incomplete interim emulator. And even if it is, there's still no non-interim emulator so far that this movie syncs on, so the run currently still breaks the movie rules.
Oh. Do I cancel this for now, then wait until it's out?
That would be the best course of action for now, yes.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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It's great to see GBHawk's progress being shown in this way, but unless the emulation is sufficiently final that no more sync changes will happen until it is released, this movie may be rejected due to only syncing on an incomplete interim emulator. And even if it is, there's still no non-interim emulator so far that this movie syncs on, so the run currently still breaks the movie rules.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Patashu wrote:
The whole point of April Fools is that it's a way to goof off and let off some steam and fuck around. If it becomes a competition with winners and losers than it becomes too serious.
This is a very good point and I fully agree with it. Not everything is suited to be competitive, and April Fools submissions are not something that should be made competitive. I was indifferent about it before, but this post convinced me.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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No more of this.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Since some people have been asking for one, I've added a poll.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Gruefood Delight is and always has been open for any editor to add entries they like to it, it's not something restricted to judges. And I'm not sure what the value is of creating a new page for fun April Fools submissions, when Gruefood Delight already literally does exactly that.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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ruadath wrote:
Oh damn, I didn't even realize! The run uses multitap! Is it our first SNES multitap submission?
Not even close - there have been multitap submissions/publications since 2011. It's not the first for ACE either, as SMW ACE runs have been using multitaps since 2013.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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To add to that, generally speaking, all input from any sort of input device is fair game (provided the emulator properly supports it). The only exception is input from expansion ports that are not intended for player input, but a peripheral like a mouse clearly does qualify. For more on that, read the linked submission judgment.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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If a new version will be significantly different from the present one - which it will be, because it will have a different goal entirely - you should cancel this submission, and make a new submission once the new version is finished.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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ViGadeomes wrote:
Thank you for this answer even if you changed the "No skipping to the end with a password" section when I asked that 'kappa'.
One of the benefits of this topic is that it forces us to take a good look at the rules, and how they should be applied, and what parts should be changed to reflect the current situation better. Outdated references about asking judges for conditions that never will be granted anymore are an example of such a needed change. That said, thanks for asking the question :)
MESHUGGAH wrote:
Question: Am I really allowed to play SMS PAL games on NTSC mode if released in Brazil too? The rule says: "The Sega Master System is an unique system in that it can officially play PAL games at NTSC frequency in PAL-M regions (Brazil). Therefore, playing PAL games with NTSC settings is allowed for SMS games, but only if the game has a known official release in Brazil. More details about PAL-M here." However, I've found that there are issues with PAL games released in Brazil and playing them in 60hz. I've made some tests and investigations detailed in these 2 posts: http://tasvideos.org/forum/viewtopic.php?p=464686#464686 - Aladdin in NTSC mode having an issue with input being denied on random frames (usermovie lists some frames of denied) http://tasvideos.org/forum/viewtopic.php?p=464942#464942 - every info I gathered on this issue My intent is to select the proper settings for SMS games to TAS it. But because of this input issue (which is probably present on systems?), there are situation where I simply have to wait 1 frame because input is denied on that sweet frame I would do action.
First off, thanks for the research on this so far - this is a tricky topic and it's good to have more information in it so the rules can be refined better. Before I start changing the rules however, I would need to have some more concrete information to go off - ideally, behavior of PAL-M or PAL games on PAL-M systems should be analyzed and tested on hardware, so it can be confirmed whether or not the games run properly at 60Hz there, or whether or not such system/game combinations result in the mentioned input polling issues. Right now there's not enough information to tell if these issues are merely hardware quirks native to at least one region, emulation quirks, or actually caused by cross-region incompatible carts and systems. So until more information is known about that, I won't change the rules for this. I am looking forward to more research and input on this, however, so that a better-informed decision may be made in the future.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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ViGadeomes wrote:
I TASed Harvest Moon on SNES in any% with a password to reach the end of the game on the first day. My TAS with password : https://www.youtube.com/watch?v=F7j3RVJswaQ&list=UUz4dXr0beqy7tQzN75aBfNQ&index=9 The any% of the game without this password takes ~40 mins to end and the only thing you do is to sleep as fast as possible each morning after eating your breakfast, so it's very repetitive.... Only 5 days are special and you can't go sleeping without doing something. Current World Record without password : https://www.twitch.tv/videos/50429808 My questions are : Can I submit this any% with password ? Do I make this any% without password in any case or it can be rejected ?
Cheat codes and passwords are only allowed under select circumstances if it provides a good benefit towards the TAS' gameplay value, such as by unlocking a higher difficulty level. Aborting the game and skipping to the ending does not look like an acceptable reason. Note that if the game manual refers to the code as a normal way of playing, it's not counted as a cheat code. (But that does not appear to be the case in this instance). For reference, the specific movie rules in question are here.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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Alyosha wrote:
The run [2599] A2600 Seaquest by morningpee in 01:39.80 relies on a glitch that is the result of emulation error. I plan to submit a run to obsolete that one that doesn't use the glitch. However, I saw a lot of discussion on that movie's thread about goal choice, ending, and branch name, and I wasn't really sure what the ultimate conclusion was. Should the existing run still be held in 'moons' or is it actually in the vault? What kind of run would I have to submit to obsolete that one? Does it have to be a 'max score' run or could it be a 'no new content' run? (A max score run would likely just be repeating the highest scoring pattern every level until the end which would be about 25 minutes of repeated play.)
By administrative consensus in the discussion topic of that movie, it does not qualify for Vault completion criteria. Even with the relatively new Vault rules on max score, it fails to qualify for the criteria on full completion. So, the movie will be held in Moons. For a new movie, to be publishable in the Vault it should conform to the "no new content" rules. Such a movie, with accurate emulation, would obsolete the published one regardless of time, considering both the ending issues and emulation issues surrounding the published run.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Post subject: Yabause-rr to stop being accepted
Noxxa
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This is something that has been backlogged for a while, but now's as good a time as any to go ahead with it. Yabause-rr is notorious as one of the worst still-accepted emulators. Emulation quality is absolutely terrible, the emulator itself is very unstable and prone to crashing a lot, it lacks a lot of good TAS features, and its AVI dumping is quite terrible and has been known to desync movies. It also has only had three submissions in its lifetime (all of them SotN), and by this point BizHawk's Saturn core is much better and provides a much more stable toolkit. Since I doubt much fuss is going to come from this, I will drop Yabause-rr support effective today. If you have a Yabause-rr Saturn movie in the works and this actually is an issue (and you are not or cannot switch to BizHawk's infinitely superior core for whatever reason), post here and I'll grant a continuance. Continuances will be accepted until the end of February 2018 (UTC). Update: This also goes for Saturn TASes made on the Yabause core in BizHawk 1.x versions (which was largely non-functional/broken anyway). Saturn TASes must be made using BizHawk 2.0 or later.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
They/Them
Experienced Forum User, Moderator, Published Author, Expert player (4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
DrD2k9 wrote:
EDIT: I need Mothrayas's thoughts on how to complete the TAS as I can do any of the following. Listed in order of increasing time requirements: 1) Tilt immediately to release the ball asap as the Enigma arrives--but before the points are awarded--and then kill remaining balls. (This will not begin the 'Final Bonus Round' of gems.) 2) Tilt to release ball after receiving the points for reaching the Enigma. (Again this will not begin the 'Final Bonus Round' of gems.) 3) Tilt to release ball as soon as the 'Final Bonus Round' text is shown. (This will not actually start the bonus round, but will yield a glitched enigma sprite and remaining dead teddy bear as the final balls are killed). 4)Tilting/waiting for the the lock release as the bonus round starts then killing remaining balls. (I have yet not actually tested to see if it's possible to tilt as the round starts to release faster than the standard lock release). If you want the final bonus round to start, I'll do whichever of these is faster. The only differences that actually starting the bonus round will accomplish is removing the teddy, enigma, and adding red gems that can be seen on the launch of the remaining balls (none will be acquired). My personal preference is waiting at least until the score is awarded before releasing the ball, but I understand if the earlier option would be considered better for a shorter run. Please let me know and I'll finish where appropriate.
I agree that receiving the points is a good indicator that the Enigma was reached and the objective to reach it was achieved. That should do for a gameplay completion point. So, option 2.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.