http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Your .cue files mentions the file "Magic Knight Rayearth.iso", which doesn't exist according to BizHawk (which is somewhat expected, since you mentioned having a .BIN file, not an .ISO file).
Change that file name in the .cue file to whatever the name of your .bin file is.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Okay, so that does work then. Good. I stand corrected.
That opens up another problem, though - what else can we do against the search problem?
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
This doesn't seem to be reflected from what I heard from adelikat on IRC yesterday, or from anything I can see at all. Are you sure this system actually works?
In any case, it's important to make sure we have such tags such as "TASVideos" or "TAS" or its expanded form, and the details you mentioned, and make sure it actually works in YouTube. Tags are indeed very important for YouTube searching, probably moreso than title and description.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Note that faster text never was, and still is not a valid reason to switch game versions.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Of course, on this site we can just search for runs with our own search tools, no problem.
The problem is that because of this, it's harder for YouTube users to find TASVideosChannel and its official high-quality site-standard encodes, and by extension, TASVideos itself.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
In that case, it would be nice to credit them as co-authors for this run, them having made the majority of the run after all.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
True, it was officially published, but it's still pretty much a hack. That's why I said it's arguably not a publishable game choice - if it were a regular, not-officially released hack it definitely wouldn't be publishable.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Hello kusoman.
Your attempt is better than last time, but still far from good enough. There are still a few issues:
There are still many obvious pauses, as well as bumping into walls, which slows you down a lot. It seems you learned from last time and fixed many problems, but you didn't seem to bother fixing it completely.
This is a arguably not a publishable game choice, as the game is just a hack of the Japanese Super Mario Bros. 2 game, and every stage in this run except 8-4 is identical to Super Mario Bros. (8-4 being from SMB2 instead).
You do not finish the game, as the movie stops at the start of 8-4. You mention the stage is infinite, which is false - it is a maze like some other Super Mario Bros. levels, and requires you to take specific paths to progress. You seem to not have noticed this. Look at a Super Mario Bros. 2 JPN run such as this, and see how HappyLee clears 8-4 in that run, which is the same stage as in this run. This cancelled submission of this exact game also shows how to clear the stage. Without such knowledge even just on how to finish the game, how do you expect to make a good speedrun of it?
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
"#4393: Calfd's SMS Montezuma's Revenge in 04:00.16"
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
[18:41:37] <feos> damn that's why I couldn't copypaste £ from submission page to notepad++! irc client!!!
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
It should also be noted that the publication files are incorrectly named "castlevaniaaof-tas-juliusallbosses" (and similar) instead of "aos".
Based on earlier issues as well, it seems feos' publication encodes are either rushed, or not double checked before publication.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Snes9x 1.51 is deprecated, but it is still accepted on the site. Just a small correction here.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
If you want to have something to write about yourself on, you can request an user page by messaging an admin or senior.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
For a "glitchless" run, the time is about 55 seconds higher than it should be if it were optimized. Even for a real-time speedrun this would be a fairly poor attempt; there are way too many pauses or slowdowns everywhere, as well as sloppiness such as running into walls, which kills your momentum in the process and costs multiple seconds at times.
Other things that stood out:
In 1-1, not only are you already 4 in-game seconds slower than the fastest real-time runs and TASes, but you also get fireworks, which cost even more time.
In 4-2, you decide to hit a single invisible block which is too high up to reach immediately, so you just end up waiting for the moving platforms on the left - twice - instead of just hitting some other blocks and climbing up that way. This costs a massive amount of time. Additionally, at the end, you undershoot the point where you need to turn left twice, so you end up dancing on the ledge for a second. You have rerecords to remove these sort of mistakes (along with many others), why didn't you do this?
In 8-1, you stomp a Paratroopa from below and clip through it, which can be considered a glitch.
In 8-2, before the large gap, you end up dropping your speed sufficiently that you need to turn back on the pipe in order to take a running start and jump across the pit. All of this could have been avoided with more careful speed management. Also, after score countdown, you mash buttons a lot (which you do in general during intermissions), which in this instance causes you to pause the game, needlessly wasting a few more seconds.
In 8-3, you do a "perfect" jump over a piranha plant multiple times, clipping through them in the process. This is the number one reason real-time records of Super Mario Bros. are accused of cheating, and a "glitchless" run should avoid such instances if it wants to remain true to the spirit of its category.
In 8-4, before entering the midair pipe, you miss the invisible block before it twice, which really just looks like an epic fail. This would be absolutely terrible for a real-time run, but a TAS just has no excuse, period. You also clip through a fireball and Bowser's hammers at the end, further making it seem less legit for a glitchless run.
Besides this, "glitchless" is not a good category for this game, as the few glitches present do not make a large difference timewise in this game. I'd expect a fully optimized glitchless runs to be maybe 10 seconds at best longer than the "glitched" run, and even then it's still not publishable as it is very redundant to the main run.
Also, Super Mario Bros. is actually not a good game for a new TASer to try and run, as the existing runs are already very thoroughly optimized and very hard to improve, and they also set a very high standard for runs of the game.
Bottom line: 74 rerecords are definitely far from enough for a run of this length; I'd expect at least two orders of magnitude more rerecords for a run of this game. The 74 rerecords in this run don't even seem to have been used all that well, due to all the pausing and sloppy errors made in this run, which aren't even excusable for a real time speedrun without rerecords.
kusoman, I recommend you take a good look at runs like [1715] NES Super Mario Bros. "warps" by HappyLee in 04:57.31 to see what kind of quality we expect for a tool-assisted speedrun to be accepted on this site. Be sure to also read and understand the Wiki: Guidelines in order to see what is needed for a TAS worthy to publish on the site.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Personally, I'd like a screenshot of the Cooltrainer glitch in action, and some of the unusual catches made with it. Here are some examples (I like the Eevee one most):
There's just so much not right in each of these images.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Since I figured some people would find it interesting (including myself), here's a table with every Pokémon (in Pokédex order) and when it's caught/evolved/obtained in this run, and how. Timestamps are based off of the temp YouTube encode.
The only Pokémon obtained more than once is Eevee, with one caught by Cooltrainer glitch and later one obtained in Celadon City. Only the former instance is listed, as that's where it counts for the Pokédex.
Index Name Time Method
#001 Bulbasaur 1:19:05 Caught in Route 20 by Old Man glitch (L151)
#002 Ivysaur 1:23:40 Evolved from Bulbasaur (L152)
#003 Venusaur 1:23:57 Evolved from Ivysaur (L153)
#004 Charmander 0:01:31 Obtained in Pallet Town (L5)
#005 Charmeleon 0:16:06 Evolved from Charmander (L16)
#006 Charizard 0:46:54 Evolved from Charmeleon (L36)
#007 Squirtle 1:19:25 Caught in Route 20 by Old Man glitch (L144)
#008 Wartortle 1:23:06 Evolved from Squirtle (L145)
#009 Blastoise 1:23:23 Evolved from Wartortle (L146)
#010 Caterpie 0:24:50 Caught in Route 25 (L8)
#011 Metapod 0:47:14 Evolved from Caterpie (L9)
#012 Butterfree 0:47:31 Evolved from Metapod (L10)
#013 Weedle 0:25:15 Caught in Route 25 (L8)
#014 Kakuna 0:47:47 Evolved from Weedle (L9)
#015 Beedrill 0:48:04 Evolved from Kakuna (L10)
#016 Pidgey 1:14:01 Caught in Route 21 (L23)
#017 Pidgeotto 1:13:03 Caught in Route 21 (L32)
#018 Pidgeot 1:16:13 Evolved from Pidgeotto (L36)
#019 Rattata 1:13:42 Caught in Route 21 (L21)
#020 Raticate 1:14:21 Caught in Route 21 (L30)
#021 Spearow 0:11:54 Caught in Route 3 (L5)
#022 Fearow 0:50:18 Caught in Route 23 (L43)
#023 Ekans 0:58:20 Caught in Route 11 (L14)
#024 Arbok 1:06:07 Caught in Cerulean Cave (L57)
#025 Pikachu 1:10:48 Caught in Power Plant (L20)
#026 Raichu 1:04:59 Caught in Cerulean Cave (L53)
#027 Sandshrew 1:08:53 Caught in Route 6 by Trainer-Fly glitch (L7)
#028 Sandslash 1:15:30 Evolved from Sandshrew (L22)
#029 Nidoran(F) 1:47:11 Caught in Safari Zone (L24)
#030 Nidorina 1:52:50 Evolved from Nidoran(F) (L25)
#031 Nidoqueen 1:53:07 Evolved from Nidorina by Moon Stone (L25)
#032 Nidoran(M) 1:48:40 Caught in Safari Zone (L22)
#033 Nidorino 1:52:34 Evolved from Nidoran(M) (L23)
#034 Nidoking 1:53:23 Evolved from Nidorino by Moon Stone (L23)
#035 Clefairy 0:16:37 Caught in Mt. Moon (L10)
#036 Clefable 0:17:30 Evolved from Clefairy by Moon Stone (L10)
#037 Vulpix 0:59:11 Caught in Route 11 by Cooltrainer glitch (L16)
#038 Ninetales 1:03:26 Evolved from Vulpix by Fire Stone (L16)
#039 Jigglypuff 0:11:29 Caught in Route 3 (L5)
#040 Wigglytuff 1:05:20 Caught in Cerulean Cave (L54)
#041 Zubat 0:44:14 Caught in Victory Road (L22)
#042 Golbat 0:46:03 Caught in Victory Road (L40)
#043 Oddish 1:40:50 Caught in Route 7 (L22)
#044 Gloom 1:44:43 Evolved from Oddish (L23)
#045 Vileplume 1:45:33 Evolved from Gloom by Leaf Stone (L23)
#046 Paras 1:47:45 Caught in Safari Zone (L22)
#047 Parasect 1:46:54 Caught in Safari Zone (L25)
#048 Venonat 1:49:15 Caught in Safari Zone (L22)
#049 Venomoth 0:44:35 Caught in Victory Road (L40)
#050 Diglett 1:29:19 Caught in Diglett's Cave (L17)
#051 Dugtrio 1:28:06 Caught in Diglett's Cave (L29)
#052 Meowth 1:27:45 Caught in Diglett's Cave by Cooltrainer glitch (L62)
#053 Persian 1:29:45 Evolved from Meowth (L63)
#054 Psyduck 1:32:10 Caught in Seafoam Islands (L28)
#055 Golduck 1:31:51 Caught in Seafoam Islands (L38)
#056 Mankey 1:41:11 Caught in Route 7 (L20)
#057 Primeape 1:44:26 Evolved from Mankey (L28)
#058 Growlithe 0:51:54 Caught in Pokémon Mansion (L34)
#059 Arcanine 1:03:09 Evolved from Growlithe by Fire Stone (L34)
#060 Poliwag 1:12:17 Caught in Pallet Town by Super Rod (L15)
#061 Poliwhirl 1:25:42 Caught in Celadon City by Super Rod (L23)
#062 Poliwrath 1:31:21 Evolved from Poliwhirl by Water Stone (L23)
#063 Abra 0:23:46 Caught in Route 24 (L10)
#064 Kadabra 1:04:39 Caught in Cerulean Cave (L49)
#065 Alakazam 1:19:49 Caught in Route 20 by Old Man glitch (L130)
#066 Machop 0:43:13 Caught in Victory Road (L24)
#067 Machoke 0:43:35 Caught in Victory Road (L42)
#068 Machamp 1:20:26 Caught in Route 12 by Trainer-Fly glitch (L7)
#069 Bellsprout 1:40:32 Caught in Route 7 by Cooltrainer glitch (L22)
#070 Weepinbell 1:44:59 Evolved from Bellsprout (L23)
#071 Victreebel 1:45:16 Evolved from Weepinbell by Leaf Stone (L23)
#072 Tentacool 1:12:43 Caught in Route 21 by Surfing (L30)
#073 Tentacruel 1:15:47 Evolved from Tentacool (L31)
#074 Geodude 0:43:55 Caught in Victory Road (L26)
#075 Graveler 0:45:39 Caught in Victory Road (L43)
#076 Golem 1:49:41 Caught in Safari Zone by Text Pointer Manipulation from Nugget (L0)
#077 Ponyta 0:52:17 Caught in Pokémon Mansion (L34)
#078 Rapidash 1:02:52 Evolved from Ponyta (L40)
#079 Slowpoke 1:34:14 Caught in Seafoam Islands (L31)
#080 Slowbro 1:34:42 Caught in Seafoam Islands (L39)
#081 Magnemite 1:10:28 Caught in Power Plant (L21)
#082 Magneton 1:03:59 Caught in Cerulean Cave (L46)
#083 Farfetch'd 0:35:28 Traded for Spearow in Vermilion City (L5)
#084 Doduo 1:48:01 Caught in Safari Zone (L26)
#085 Dodrio 1:04:19 Caught in Cerulean Cave (L49)
#086 Seel 1:32:31 Caught in Seafoam Islands (L30)
#087 Dewgong 1:32:51 Caught in Seafoam Islands (L38)
#088 Grimer 0:52:37 Caught in Pokémon Mansion (L30)
#089 Muk 0:53:24 Caught in Pokémon Mansion (L39)
#090 Shellder 1:33:33 Caught in Seafoam Islands (L29)
#091 Cloyster 1:39:13 Evolved from Shellder by Water Stone (L29)
#092 Gastly 1:00:12 Caught in Pokémon Tower (L21)
#093 Haunter 1:00:47 Caught in Pokémon Tower (L28)
#094 Gengar 1:38:15 Caught in Diglett's Cave by Cooltrainer glitch (L44)
#095 Onix 0:44:57 Caught in Victory Road (L42)
#096 Drowzee 0:57:59 Caught in Route 11 (L11)
#097 Hypno 1:05:43 Caught in Cerulean Cave (L46)
#098 Krabby 1:20:54 Caught in Route 12 by Super Rod (L15)
#099 Kingler 1:07:25 Caught in Cerulean Cave by Super Rod (L23)
#100 Voltorb 1:09:45 Caught in Power Plant (L23)
#101 Electrode 1:08:22 Caught in Cerulean Cave (L55)
#102 Exeggcute 1:47:27 Caught in Safari Zone (L25)
#103 Exeggutor 1:53:44 Evolved from Exeggcute by Leaf Stone (L25)
#104 Cubone 1:01:07 Caught in Pokémon Tower (L24)
#105 Marowak 0:45:18 Caught in Victory Road (L40)
#106 Hitmonlee 1:51:38 Caught in Route 2 by Cooltrainer glitch (L58)
#107 Hitmonchan 0:58:49 Caught in Route 11 by Cooltrainer glitch (L82)
#108 Lickitung 1:28:59 Caught in Diglett's Cave by Cooltrainer glitch (L17)
#109 Koffing 0:53:00 Caught in Pokémon Mansion (L30)
#110 Weezing 0:53:45 Caught in Pokémon Mansion (L37)
#111 Rhyhorn 1:48:23 Caught in Safari Zone (L26)
#112 Rhydon 0:29:33 Caught as Missingno. in Route 24 by Trainer-Fly glitch, Rhydon glitch (L80)
#113 Chansey 1:06:33 Caught in Cerulean Cave (L64)
#114 Tangela 1:13:23 Caught in Route 21 (L30)
#115 Kangaskhan 1:46:36 Caught in Safari Zone (L25)
#116 Horsea 1:35:01 Caught in Seafoam Islands (L31)
#117 Seadra 1:33:52 Caught in Seafoam Islands (L39)
#118 Goldeen 1:21:20 Caught in Route 12 by Super Rod (L15)
#119 Seaking 1:06:58 Caught in Cerulean Cave by Super Rod (L23)
#120 Staryu 1:33:13 Caught in Seafoam Islands (L30)
#121 Starmie 1:38:57 Evolved from Staryu by Water Stone (L30)
#122 Mr. Mime 1:37:18 Caught in Route 7 by Cooltrainer glitch (L69)
#123 Scyther 1:46:20 Caught in Safari Zone (L28)
#124 Jynx 1:50:57 Caught in Route 2 by Cooltrainer glitch (L74)
#125 Electabuzz 1:10:07 Caught in Power Plant (L33)
#126 Magmar 1:36:23 Caught in Route 7 by Cooltrainer glitch (L22)
#127 Pinsir 0:54:20 Caught in Pokémon Mansion by Text Pointer Manipulation from Escape Rope (L0)
#128 Tauros 1:48:56 Caught in Safari Zone (L28)
#129 Magikarp 1:21:46 Caught in Route 12 by Super Rod (L15)
#130 Gyarados 1:22:48 Evolved from Magikarp (L20)
#131 Lapras 0:59:37 Obtained in Silph Co. (L15)
#132 Ditto 0:49:56 Caught in Route 23 (L43)
#133 Eevee 1:42:11 Caught in Diglett's Cave by Cooltrainer glitch (L57)
#134 Vaporeon 0:57:34 Caught in Diglett's Cave by Cooltrainer glitch (L74)
#135 Jolteon 1:45:49 Evolved from Eevee by Thunder Stone (L57)
#136 Flareon 1:54:01 Evolved from Eevee by Fire Stone (L25)
#137 Porygon 0:55:35 Caught in Diglett's Cave by Cooltrainer glitch (L20)
#138 Omanyte 1:18:06 Obtained in Cinnabar Island from Helix Fossil (L30)
#139 Omastar 1:24:42 Evolved from Omanyte (L40)
#140 Kabuto 1:17:41 Obtained in Cinnabar Island from Dome Fossil (L30)
#141 Kabutops 1:31:05 Evolved from Kabuto (L40)
#142 Aerodactyl 1:18:32 Obtained in Cinnabar Island from Old Amber (L30)
#143 Snorlax 1:43:41 Caught in Route 16 (L30)
#144 Articuno 1:35:21 Caught in Seafoam Islands (L50)
#145 Zapdos 1:11:08 Caught in Power Plant (L50)
#146 Moltres 0:46:24 Caught in Victory Road (L50)
#147 Dratini 1:27:01 Caught in Diglett's Cave by Cooltrainer glitch (L80)
#148 Dragonair 1:30:01 Evolved from Dratini (L81)
#149 Dragonite 1:30:19 Evolved from Dragonair (L82)
#150 Mewtwo 1:08:01 Caught in Cerulean Cave (L70)
#151 Mew 0:51:08 Caught in Route 6 by Trainer-Fly glitch (L7)
And here's the same list sorted by time:
Count Index Name Time Method
1 #004 Charmander 0:01:31 Obtained in Pallet Town (L5)
2 #039 Jigglypuff 0:11:29 Caught in Route 3 (L5)
3 #021 Spearow 0:11:54 Caught in Route 3 (L5)
4 #005 Charmeleon 0:16:06 Evolved from Charmander (L16)
5 #035 Clefairy 0:16:37 Caught in Mt. Moon (L10)
6 #036 Clefable 0:17:30 Evolved from Clefairy by Moon Stone (L10)
7 #063 Abra 0:23:46 Caught in Route 24 (L10)
8 #010 Caterpie 0:24:50 Caught in Route 25 (L8)
9 #013 Weedle 0:25:15 Caught in Route 25 (L8)
10 #112 Rhydon 0:29:33 Caught as Missingno. in Route 24 by Trainer-Fly glitch, Rhydon glitch (L80)
11 #083 Farfetch'd 0:35:28 Traded for Spearow in Vermilion City (L5)
12 #066 Machop 0:43:13 Caught in Victory Road (L24)
13 #067 Machoke 0:43:35 Caught in Victory Road (L42)
14 #074 Geodude 0:43:55 Caught in Victory Road (L26)
15 #041 Zubat 0:44:14 Caught in Victory Road (L22)
16 #049 Venomoth 0:44:35 Caught in Victory Road (L40)
17 #095 Onix 0:44:57 Caught in Victory Road (L42)
18 #105 Marowak 0:45:18 Caught in Victory Road (L40)
19 #075 Graveler 0:45:39 Caught in Victory Road (L43)
20 #042 Golbat 0:46:03 Caught in Victory Road (L40)
21 #146 Moltres 0:46:24 Caught in Victory Road (L50)
22 #006 Charizard 0:46:54 Evolved from Charmeleon (L36)
23 #011 Metapod 0:47:14 Evolved from Caterpie (L9)
24 #012 Butterfree 0:47:31 Evolved from Metapod (L10)
25 #014 Kakuna 0:47:47 Evolved from Weedle (L9)
26 #015 Beedrill 0:48:04 Evolved from Kakuna (L10)
27 #132 Ditto 0:49:56 Caught in Route 23 (L43)
28 #022 Fearow 0:50:18 Caught in Route 23 (L43)
29 #151 Mew 0:51:08 Caught in Route 6 by Trainer-Fly glitch (L7)
30 #058 Growlithe 0:51:54 Caught in Pokémon Mansion (L34)
31 #077 Ponyta 0:52:17 Caught in Pokémon Mansion (L34)
32 #088 Grimer 0:52:37 Caught in Pokémon Mansion (L30)
33 #109 Koffing 0:53:00 Caught in Pokémon Mansion (L30)
34 #089 Muk 0:53:24 Caught in Pokémon Mansion (L39)
35 #110 Weezing 0:53:45 Caught in Pokémon Mansion (L37)
36 #127 Pinsir 0:54:20 Caught in Pokémon Mansion by Text Pointer Manipulation from Escape Rope (L0)
37 #137 Porygon 0:55:35 Caught in Diglett's Cave by Cooltrainer glitch (L20)
38 #134 Vaporeon 0:57:34 Caught in Diglett's Cave by Cooltrainer glitch (L74)
39 #096 Drowzee 0:57:59 Caught in Route 11 (L11)
40 #023 Ekans 0:58:20 Caught in Route 11 (L14)
41 #107 Hitmonchan 0:58:49 Caught in Route 11 by Cooltrainer glitch (L82)
42 #037 Vulpix 0:59:11 Caught in Route 11 by Cooltrainer glitch (L16)
43 #131 Lapras 0:59:37 Obtained in Silph Co. (L15)
44 #092 Gastly 1:00:12 Caught in Pokémon Tower (L21)
45 #093 Haunter 1:00:47 Caught in Pokémon Tower (L28)
46 #104 Cubone 1:01:07 Caught in Pokémon Tower (L24)
47 #078 Rapidash 1:02:52 Evolved from Ponyta (L40)
48 #059 Arcanine 1:03:09 Evolved from Growlithe by Fire Stone (L34)
49 #038 Ninetales 1:03:26 Evolved from Vulpix by Fire Stone (L16)
50 #082 Magneton 1:03:59 Caught in Cerulean Cave (L46)
51 #085 Dodrio 1:04:19 Caught in Cerulean Cave (L49)
52 #064 Kadabra 1:04:39 Caught in Cerulean Cave (L49)
53 #026 Raichu 1:04:59 Caught in Cerulean Cave (L53)
54 #040 Wigglytuff 1:05:20 Caught in Cerulean Cave (L54)
55 #097 Hypno 1:05:43 Caught in Cerulean Cave (L46)
56 #024 Arbok 1:06:07 Caught in Cerulean Cave (L57)
57 #113 Chansey 1:06:33 Caught in Cerulean Cave (L64)
58 #119 Seaking 1:06:58 Caught in Cerulean Cave by Super Rod (L23)
59 #099 Kingler 1:07:25 Caught in Cerulean Cave by Super Rod (L23)
60 #150 Mewtwo 1:08:01 Caught in Cerulean Cave (L70)
61 #101 Electrode 1:08:22 Caught in Cerulean Cave (L55)
62 #027 Sandshrew 1:08:53 Caught in Route 6 by Trainer-Fly glitch (L7)
63 #100 Voltorb 1:09:45 Caught in Power Plant (L23)
64 #125 Electabuzz 1:10:07 Caught in Power Plant (L33)
65 #081 Magnemite 1:10:28 Caught in Power Plant (L21)
66 #025 Pikachu 1:10:48 Caught in Power Plant (L20)
67 #145 Zapdos 1:11:08 Caught in Power Plant (L50)
68 #060 Poliwag 1:12:17 Caught in Pallet Town by Super Rod (L15)
69 #072 Tentacool 1:12:43 Caught in Route 21 by Surfing (L30)
70 #017 Pidgeotto 1:13:03 Caught in Route 21 (L32)
71 #114 Tangela 1:13:23 Caught in Route 21 (L30)
72 #019 Rattata 1:13:42 Caught in Route 21 (L21)
73 #016 Pidgey 1:14:01 Caught in Route 21 (L23)
74 #020 Raticate 1:14:21 Caught in Route 21 (L30)
75 #028 Sandslash 1:15:30 Evolved from Sandshrew (L22)
76 #073 Tentacruel 1:15:47 Evolved from Tentacool (L31)
77 #018 Pidgeot 1:16:13 Evolved from Pidgeotto (L36)
78 #140 Kabuto 1:17:41 Obtained in Cinnabar Island from Dome Fossil (L30)
79 #138 Omanyte 1:18:06 Obtained in Cinnabar Island from Helix Fossil (L30)
80 #142 Aerodactyl 1:18:32 Obtained in Cinnabar Island from Old Amber (L30)
81 #001 Bulbasaur 1:19:05 Caught in Route 20 by Old Man glitch (L151)
82 #007 Squirtle 1:19:25 Caught in Route 20 by Old Man glitch (L144)
83 #065 Alakazam 1:19:49 Caught in Route 20 by Old Man glitch (L130)
84 #068 Machamp 1:20:26 Caught in Route 12 by Trainer-Fly glitch (L7)
85 #098 Krabby 1:20:54 Caught in Route 12 by Super Rod (L15)
86 #118 Goldeen 1:21:20 Caught in Route 12 by Super Rod (L15)
87 #129 Magikarp 1:21:46 Caught in Route 12 by Super Rod (L15)
88 #130 Gyarados 1:22:48 Evolved from Magikarp (L20)
89 #008 Wartortle 1:23:06 Evolved from Squirtle (L145)
90 #009 Blastoise 1:23:23 Evolved from Wartortle (L146)
91 #002 Ivysaur 1:23:40 Evolved from Bulbasaur (L152)
92 #003 Venusaur 1:23:57 Evolved from Ivysaur (L153)
93 #139 Omastar 1:24:42 Evolved from Omanyte (L40)
94 #061 Poliwhirl 1:25:42 Caught in Celadon City by Super Rod (L23)
95 #147 Dratini 1:27:01 Caught in Diglett's Cave by Cooltrainer glitch (L80)
96 #052 Meowth 1:27:45 Caught in Diglett's Cave by Cooltrainer glitch (L62)
97 #051 Dugtrio 1:28:06 Caught in Diglett's Cave (L29)
98 #108 Lickitung 1:28:59 Caught in Diglett's Cave by Cooltrainer glitch (L17)
99 #050 Diglett 1:29:19 Caught in Diglett's Cave (L17)
100 #053 Persian 1:29:45 Evolved from Meowth (L63)
101 #148 Dragonair 1:30:01 Evolved from Dratini (L81)
102 #149 Dragonite 1:30:19 Evolved from Dragonair (L82)
103 #141 Kabutops 1:31:05 Evolved from Kabuto (L40)
104 #062 Poliwrath 1:31:21 Evolved from Poliwhirl by Water Stone (L23)
105 #055 Golduck 1:31:51 Caught in Seafoam Islands (L38)
106 #054 Psyduck 1:32:10 Caught in Seafoam Islands (L28)
107 #086 Seel 1:32:31 Caught in Seafoam Islands (L30)
108 #087 Dewgong 1:32:51 Caught in Seafoam Islands (L38)
109 #120 Staryu 1:33:13 Caught in Seafoam Islands (L30)
110 #090 Shellder 1:33:33 Caught in Seafoam Islands (L29)
111 #117 Seadra 1:33:52 Caught in Seafoam Islands (L39)
112 #079 Slowpoke 1:34:14 Caught in Seafoam Islands (L31)
113 #080 Slowbro 1:34:42 Caught in Seafoam Islands (L39)
114 #116 Horsea 1:35:01 Caught in Seafoam Islands (L31)
115 #144 Articuno 1:35:21 Caught in Seafoam Islands (L50)
116 #126 Magmar 1:36:23 Caught in Route 7 by Cooltrainer glitch (L22)
117 #122 Mr. Mime 1:37:18 Caught in Route 7 by Cooltrainer glitch (L69)
118 #094 Gengar 1:38:15 Caught in Diglett's Cave by Cooltrainer glitch (L44)
119 #121 Starmie 1:38:57 Evolved from Staryu by Water Stone (L30)
120 #091 Cloyster 1:39:13 Evolved from Shellder by Water Stone (L29)
121 #069 Bellsprout 1:40:32 Caught in Route 7 by Cooltrainer glitch (L22)
122 #043 Oddish 1:40:50 Caught in Route 7 (L22)
123 #056 Mankey 1:41:11 Caught in Route 7 (L20)
124 #133 Eevee 1:42:11 Caught in Diglett's Cave by Cooltrainer glitch (L57)
125 #143 Snorlax 1:43:41 Caught in Route 16 (L30)
126 #057 Primeape 1:44:26 Evolved from Mankey (L28)
127 #044 Gloom 1:44:43 Evolved from Oddish (L23)
128 #070 Weepinbell 1:44:59 Evolved from Bellsprout (L23)
129 #071 Victreebel 1:45:16 Evolved from Weepinbell by Leaf Stone (L23)
130 #045 Vileplume 1:45:33 Evolved from Gloom by Leaf Stone (L23)
131 #135 Jolteon 1:45:49 Evolved from Eevee by Thunder Stone (L57)
132 #123 Scyther 1:46:20 Caught in Safari Zone (L28)
133 #115 Kangaskhan 1:46:36 Caught in Safari Zone (L25)
134 #047 Parasect 1:46:54 Caught in Safari Zone (L25)
135 #029 Nidoran(F) 1:47:11 Caught in Safari Zone (L24)
136 #102 Exeggcute 1:47:27 Caught in Safari Zone (L25)
137 #046 Paras 1:47:45 Caught in Safari Zone (L22)
138 #084 Doduo 1:48:01 Caught in Safari Zone (L26)
139 #111 Rhyhorn 1:48:23 Caught in Safari Zone (L26)
140 #032 Nidoran(M) 1:48:40 Caught in Safari Zone (L22)
141 #128 Tauros 1:48:56 Caught in Safari Zone (L28)
142 #048 Venonat 1:49:15 Caught in Safari Zone (L22)
143 #076 Golem 1:49:41 Caught in Safari Zone by Text Pointer Manipulation from Nugget (L0)
144 #124 Jynx 1:50:57 Caught in Route 2 by Cooltrainer glitch (L74)
145 #106 Hitmonlee 1:51:38 Caught in Route 2 by Cooltrainer glitch (L58)
146 #033 Nidorino 1:52:34 Evolved from Nidoran(M) (L23)
147 #030 Nidorina 1:52:50 Evolved from Nidoran(F) (L25)
148 #031 Nidoqueen 1:53:07 Evolved from Nidorina by Moon Stone (L25)
149 #034 Nidoking 1:53:23 Evolved from Nidorino by Moon Stone (L23)
150 #103 Exeggutor 1:53:44 Evolved from Exeggcute by Leaf Stone (L25)
151 #136 Flareon 1:54:01 Evolved from Eevee by Fire Stone (L25)
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Memory corruption, even to the extent it is used in this run, does not even come close to doing "anything" the runner wants. If it was, this run would be a tenth of its length and would just instantiate every Pokémon species in a box through memory corruption, and not have to go through the effort of, well, the whole two hours of what this run is doing. Try drawing pi graphics all over the screen with just memory corruption and without ACE and tell me how that works out.
Of course there is. Did you read the submission text about "bad" Cooltrainers and how the run goes out of its way to handle these accordingly to prevent crashing the game?
The difference between memory corruption and ACE is the execution part. Haven't you learned your lesson from the tail end of this topic? Memory corruption depends on the game reading invalid data, and ACE depends on the game executing invalid (and carefully constructed) data.
In addition, memory corruption without ACE is not nearly as freeform as you think. Cooltrainer, for instance, only modifies certain parts of memory to certain values (as put in the submission text). Missingno only modifies a certain bit to a certain value. All memory corrupting glitches have such restrictions. ACE does not.
I recommend you do not post anything about ACE until you actually have an idea about what it is, what it is not, and what memory corruption is, and what it is not. The above linked thread should explain it all to you.
It's a formality more than anything. By posting in public, the people who read the topic will see how the discussion has headed, rather than seeing it disappear without closure.
PS: People have noted how you ignored every part of my post except the part where I directly talk to you. This pattern has also been noticed in discussions between you and Samsara (among many others) earlier. It seems like you're refusing to learn from the parts of posts that actually contain helpful information. Again, you should reread the explanations by the several people who posted in this topic.
</hr>
This is your final warning. Further topic derail will lead to repercussions.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
No. It is not.
I don't know what else to say about this, other than that you have no idea what you are talking about. At no point does this run use any form of ACE. Cooltrainer (specifically, what this run does; which is causing the move to appear in the movelist, but not actually using the move) just corrupts memory. Item underflow just corrupts the item counter, which does indeed lead to holes that could be used for ACE, but it never makes use of it. Other glitches such as wrong warping and such also only corrupt memory at worst.
Bottom line: this run does not use ACE of any form by any definition. Period. Please stop arguing otherwise, as that only would further show that you don't know what you are talking about, and it is derailing this submission thread.
I have no idea how you ever even came to the concept that this run involves return-oriented programming in any way. There is absolutely no basis anywhere for that assumption to come from.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
I could go in detail on all the terms you are using wrong in this post, but I'll leave the details for someone else to explain and I'll keep it at just answering the question asked.
No, "wrong warp" is not ACE, nor is anything else the run does. It's just memory corruption.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Experienced Forum User, Moderator, Published Author, Expert player
(4141)
Joined: 8/14/2009
Posts: 4083
Location: The Netherlands
Even simpler: the forum supports size parameters for [img], i.e. like [img=100x120]http://image_url[/img].
And I agree that we may want to do something about the massive page-breaking images here.
http://www.youtube.com/Noxxa
<dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects.
<Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits
<adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.