Posts for OgreSlayeR


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Post subject: Command & Conquer 64
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I'm adding this to my many TASes I'd either like to do, or see someone else do. The graphics are better than the orginal PC version. (one would hope..) Also, the scrolling speed is fairly fast so it would look impressive seeing the Micro/Macro. You can even group Units to an extent. (I'm guessing you can in SC64..?) If I did this, I would pick the Nod campaign. Kain ftw! Edit: Also, it emulates perfect from what I can tell. (Yay!)
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Yay, It doesn't desync here.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Best one yet. Yes. That 100% (edit: I'm tired, I don't think it 100% after all. Still cool though.) with Milenna was cool too.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
What I'm really interested in is really cool 100% Morph Combos. Like for example do some air Combos with the net with Cryax, then Morph into Striker while they're still in air and keep air Combo going. So many possibilities.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
There's a run on SDA. I could do a quick mock run though to should how it would look in a TAS.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Resurrect time! Y'know, I was thinking. I was thinking about doing an Magician run. Then I realised it would be the same thing, just not having to open the menu's twice to use DSS. So now I thought about doing a Fighter run. It would be drastically different. Items would play an actual role, and you would see the Bosses more than 10 seconds. On the negative side though, no super speed from the DSS. What do you guys think? I'll consider this if people show interest.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Umm, have you seen this topic? Josh the FunkDoc did a run a while ago, and he finished in 15:24 apparently. I couldn't find a movie in that topic, and I haven't watched your run yet, but yeah.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Um, no that's Simon buddy. That's He-Man. (Lol, Gay Cosplay ftw.) I've derailed this topic too. Opps.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
SEE I CAN POST PICTURES TOO! WOW IM AWESOME.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Simon Belmont is the most manly man ever in VG's. He has a leather skirt pretty much, and a Kinky Vampire Killer Whip, yet he still is at the Top Tier in Man Land.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Awesometastic/10. Yes.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Try fooling with the movie settings. Maybe Fake Mute or something will help.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I'd like to see it; the possibilities for combos are almost endless. It would definately be more entertaining than MK2. Obviously you'd use Shang Tsung.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I've been kind of busy, and when I'm not busy, I'm slacking off heh. It'll get done though. I keep loosing 1 frame maybe due to fade out lag after the intro. I'll continue to work on it later, and if I can't get that 1 frame, I'll just continue on and work on Chill Penguin I guess.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
It's possible to get the Platinum Tip without the Slyph Feather btw. You have to do the back dash off the edge and use the Ice Fist to do it; I just did it. Of course skipping the feather is not a option, but having the Tip earlier would make for a much faster Skull Knight fight. It seems like it wouldn't be worth it cause getting the Ice Book takes a minute or so to get, and you would have to backtrack to the Tip. It would require testing though.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Very awesome and entertaining TAS. I think this should get the CotM because of the more impressive manuvers. The physics really make this entertaining. Every whip launch is cool on it's own. The level design is really bad though. It's hard to come up with a good route in this game because it's so confusing. I wonder if the route can be improved? I like this game more after watching this, but watching and playing is completely different. :P
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I give this a very weak 'Yes'. I also enjoyed the published movie more.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
JXQ, at the rate your going you could get submission #1337! I guess your going to go with that route you made?
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
JXQ: After looking at Kaz's route again that looks fine. I'm not an expert on HoD route though. kyo3000: Link(s) doesn't work.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
AVI plz.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Warping twice, unfortunately.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Well, you can always do a V2 later and improve small places like that.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Looking good. It's cool you can pretty much keep the Gradius Shield up forever like that.
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Here is one possible time saver. (a small one, but a time saver possibly nonetheless.) What you did could've been faster though, and I doubt you'd want to go back for something that small anyway. Starting launches with the subweapon first is probably better in a lot of other places too if you have the hearts, as it allows more control in air. Edit: Also in the Skeleton Cave when you go through the save room and whip launch there, you could save time if you had a subweapon to use to start the launch. I don't think it matters there though, I don't think there are any subweapons that are in your way before the book. It wouldn't save much time anyway if it does, and I don't want to make you redo all that stuff. :P
Working on: Command and Conquer PSX Nod Campaign
Experienced Forum User, Published Author, Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Sweet! This may be one of my favorite TASes so far. Keep it up! I love all the whip launching and the aggressive Merman fight. :)
Working on: Command and Conquer PSX Nod Campaign
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