Posts for Pasky13


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Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Excellent run, I didn't watch the whole thing but I watched the first 3 stages and thought it was pretty well done, I'm not much for puzzle games but this was pretty entertaining with all the acrobatics, voting yes.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I just watched this run and I'm a bit upset it was rejected as it was quite entertaining and I thought your route was excellent and watching all the extra bosses getting killed was awesome. Overall great run, shame it was rejected despite all the positive votes.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Wow, this is actually an interesting game with some pretty fluid animations. Looks like it'll turn out to be a good run.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
The no-intro set has the rom your looking for labeled as: Lady Sia (USA) (En,Fr,De,Es,It,Nl) I have said rom and can confirm it exists...that is if you are talking about the GBA.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I liked and enjoyed the run, I just don't think it belongs on the site.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I hope this run isn't dead...=(
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Voting 'Yes'. Excellent improvement on a game I used to play quite a bit as a kid. Great job. It does look like you can save some frames during a couple of the boss fights by standing close to the weak point and firing rather than firing from across the screen. I'm not sure but it seems that way, great job anyways.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I didn't particularly enjoy the run. Not because it was bad, it's just a boring game to mow through I guess. Voting yes because it seems well done, game is just boring.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Great run, very entertaining. Would love to see a GBA run of the game.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I like this idea and would like to see more for other games, having all the boss fights in the vba castlevanias would be pretty fun.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I'd be willing to do the boss fight, or at least give it a shot, haven't played the game in ages.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Any interest in this run anymore? Was hoping it'd be completed =)
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Sounds like a good run to me, if Golden eye got accepted and half the time the game is spent staring at the floor and the walls (one of the most boring runs I've watched on this site) running through the stages why couldn't this? I like no damage 100% runs.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Hoping this project is still alive, it's one of my most anticipated TAS's. I hope someone has the courage to step up to the challenge :).
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
I can't get it to play at all without desyncing and I've tried using all of the solutions posted...=/
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Is this project dead?
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Excellent progress, keep up the good work :). EDIT: Why did you parry/fight with more than one person on the Kandar fight when Kandar was the only one left? Wouldn't it save time to just parry/fight the person who is going to be hit?
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Any progress? :)
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Most of the information i've used for the character portion was here: http://tinyurl.com/y4ma6p I havn't dove deep enough into the actual game yet to determine random battles, etc...
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
My final fantasy IV advance save state editor: http://tinyurl.com/yxnub3 Right now, you can edit any attribute for any character and also edit your party, revert back to dark cecil or young rydia. Not sure if it will come in handy but i've been working on it for the last couple of days, I plan to add a item inventory modifier and also a magic editor for each character. It might help for testing purposes for this run. I'll post when i've made more progress. Requires the .NET 2.0 Framework: http://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
The NES rom isn't patched, it was translated by nintendo, just never published.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Awesome, keep up the great work, in the middle of watching your latest WIP and I'm liking it.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Source code is right here: http://pcsx2.svn.sourceforge.net/viewvc/pcsx2/pcsx2_0.9.2/ Funny, im pretty active in #pcsx2 on efnet and actually spoke with Refractio about us making a re-record version. He said he is fine with it as long as the version is only used for the TAS community. Nitsuja...this has your name on it :).
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
That and the ability to walk diagonally as in Earthbound SNES. I think it would be rather silly to restrict a run of this game simply because it wasn't released. It was a finished product it was just never published. What is the purpose in holding something back like this when this site doesn't distribute the roms? As long as the authentic rom is used (not a fan translation), I don't see what the issue could be.
I think.....therefore I am not Barry Burton
Experienced Forum User, Published Author, Former player
Joined: 5/4/2005
Posts: 502
Location: Onett, Eagleland
Any WIP's to share? I've been waiting for someone to do a run of one of the GBA pokemon's for quite some time :).
I think.....therefore I am not Barry Burton
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