Posts for Patashu


Patashu
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Joined: 10/2/2005
Posts: 4017
Hmm, let's see. My forum account was created 2005-10-02. Back then Youtube was in its infancy, my internet was bandwidth limited and TASVideos didn't store all its videos on Youtube yet. I remember watching TASes on stuff like Webnations account, and in some cases having to download or even torrent the encode. I don't remember the exact TASes I saw around that era that inspired me to sign up, but here are some likely candidates: MM1/MM2 Gradius 1/3 (I remember re-watching Gradius 3 a lot, seeing everything blowing up was extremely satisfying) SMW/Super Demo World Marble Madness SMB1/lost levels/SMB2/SMB3 Battletoads Snake Rattle n Roll Castlevania Circle of the Moon A Boy And His Blob Tetris
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Pac-Man Championship Edition DX+
Patashu
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Joined: 10/2/2005
Posts: 4017
https://www.youtube.com/watch?v=42XHA6yYeJs Played with Virtual Machine Snapshots and 0.25x slowdown, not with Hourglass (which is apparently not compatible).
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Due to the difference in control scheme and possibly in other things, it may not be possible to match PC times on PSX. As long as you're optimizing as much as you can and using the best route and tricks available, it's fine.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
I'm fine with deaths, but not fine with continues. Many shmup world record scoring runs use deaths on purpose to restock on resources. This is especially the case in Battle Garegga - it is nearly impossible to beat the game without dying at strategic times, due to the way the rank system works. Continuing, however, is intended by arcade developers to be the way weaker players can bypass the game's difficulty and systems and see the ending. It either resets your score to 0 or marks it as having used continues (such as by setting the lowest digit to 1), making the run tainted or incomplete. Many arcade games don't even give you a true ending if you use continues.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
DangerBK wrote:
Nach wrote:
Unless the enemies are killed in the most entertaining way possible, the run probably will not find much interest here. Mario himself will also have to progress as quickly as possible while killing all the enemies.
Oh ok I didn't know that. My bad. I guess nevermind.
If your TAS isn't optimized enough to be published on the site proper, you can still post it on the forum topic and people will watch and enjoy it: http://tasvideos.org/forum/viewtopic.php?t=1337&start=1100
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
feos wrote:
Those dialogs might be handy, but they sound like they're a sloppy workaround in this case. There should be no way to misclick in the first place.
IMO any destructive action should be possible to undo. That doesn't necessarily mean adding a dialogue - it might mean saving backups whenever something otherwise irreversible happens, for example. (I know it seems ironic to select 'Stop Movie without Saving' and have a save occur anyway, but the intent of 'Stop Movie without Saving' is that you don't care to preserve the movie long-term. If it saved a temporary backup, then if you made a mistake, you could go and find the temporary backup. Otherwise, you don't have to care about it.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
creaothceann wrote:
byuu did read out the SNES WRAM content iirc. There are some patterns that can be observed, but nothing definite. It varies with SNES model, temperature, if the SNES was turned on before (and how long ago) etc.
Do you know where this information was posted?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
Unless the state as a whole is proven to be possible, we're not going to accept runs that tweak bytes specifically for some kind of advantage.
And just to be clear - the tools currently do not exist to do this, right?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
This TAS should be added to http://tasvideos.org/Movies/GruefoodDelight.html under 'Technical Foul'.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Yes, it was sci-fi. Still though, it's weird to say that fantasy is ok, sci-fi is okay but having technology yet not being sci-fi is dubious. :) How do you think sci-fi gets started? It had to be modern before it was sci-fi.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Warp wrote:
So I bought FF XV, given that it was a bit on sale. I have played one hour of it so far. Since long I have been a bit dubious about the setting of the game. I mean, modern cars in a Final Fantasy game? That's nonsensical!
Remember FF8? That had cars and tanks and even freakin' spaceships.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
ThunderAxe31 wrote:
Because of what I can see in the encode and in the submission text, I'm giving a Meh vote. But on the other hand, I must note that there looks to be no consistent difference with RTA records... http://www.speedrun.com/clocktower#SNES_Wii_VC (click on "H-Ending" tab) Edit: I've just noticed that the two 2:04 records have been added today. Looks like this run was easy to reproduce without the use of TASing tools.
If you time the speedrun.com runs the same as the TAS, the TAS is ~4.25 seconds faster. Note that there is precedent for a TAS being rejected because it is too easy to reproduce in real time: See for example http://tasvideos.org/forum/viewtopic.php?t=18367 FatRatKnight's NES Overlord in 03:57.34.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Count me as among the people who'd like to see an S Ending run.
I assume the other categories aren't interesting enough to warrant separate runs?
They need to both be entertaining enough to qualify for Moons, and different enough from H Ending/S Ending to be accepted as a new category. e.g. if it's mostly the same gameplay, just that it ends slightly differently at an earlier time, that isn't enough difference.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Yes vote! Really loved the musical playarounds.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Top ten saddest anime deaths :( See you in a year.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
(Specifically, use Bizhawk. It's really accurate for NES.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Watched and loved it, yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Very entertaining, yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
If the credits can only be seen by beating the game normally, then this should be acceptable. I'd love to see a technical explanation of what's going on in the TAS submission notes, also.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Bobthefloater wrote:
Also, what is that variance formula? It gives a variance for a dice with 1 side equal to a quarter, when there is only 1 output value (and hence zero variance).
Ah, you're right. It should probably be (y^2 - 1)/12 instead. I'll edit the post.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
StarvinStruthers wrote:
word! thank you i will try and get that started up would it work for me to just post feos youtube link in the thread?
Yup, though if feos's encode is unlisted you may want to make your own public encode if you want it to be discoverable via a youtube/google search.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4017
PS - i still want this tas to be able to be viewed publicly for the prince mode taser that everyone seems to think is right around the corner throwing this submission in the dumpster isn't really what i was going for how do i go about making this a resource for people via this website? or is leaving it here the best i can do?
I would suggest making a thread for this game in the Game Boy Games board (or bumping it if one already exists) and linking the input file and an encode of the TAS there.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
Published TAS, for reference, is also on v0.01: [2583] NES Rockman 4 Minus Infinity by tianwodeai in 35:40.26
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
AFAIK Bizhawk got a lot better at emulating atari 2600 in the most recent version so you'll want to do all testing and comparisons on that.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4017
One question I have that I forgot to ask the last time you submitted this TAS: "In lsnes emulator, it is possible to manipulate the initial RAM values to some extend by setting the value of the Real Time Clock that acts as a seed. The first value of the RAM is set to the lower byte of the RTC, and each consecutive value is generated using a recursive formula: value = (value >> 1) ^ ( ( (value & 1) - 1) & 0xedb88320)" Where can I read in more detail about the Real Time Clock and how it sets initial values? Is it a quirk of the real SNES console that is being faithfully reproduced? Or is it an lsnes-specific quirk and not really related to a real SNES? How hard would it be in theory to reproduce this TAS on a real SNES?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu