Wtf. I don't like those Mega Man always slidings-dashing, Contra Hardcorps always sliding and Blue Shadow always jumping. Well if it is the way to do this game faster then I'm not gonna do this game and even watching it. Too miserable.
These bugs/misfeatures/missing features/etc..., are in latest version, FCEUX 2.0.2.
*Replay movie... function is CPU hungry since it opens all compressed files in based directory and the function that does that seems a little messed up. (High priority)
*Extra windows like Mem. Watcher and Mem. Viewer should be resizable, and add some extra features for Mem. Watcher like:
*Allow more than one memory watch file to be opened at once.
* Add support of OpenDML in AVI which is a way better solution than splitted files when 2GB is reached.
*Font size and color should be customizeable for displayed text like frame counter.
*When going to fullscreen with alt-enter, the game works well but I can't switch back to window mode nor the "Menu Toggle".
*In hotkeys configuration, I saw the "escape" button was set by default to "Hide Menu Toggle" so my guess was that escape could be used to any function. But no, you can't set escape to anything.
Those bugs may be fixed or not in this version but I haven't tested them yet. So I can't confirm if they are true.
*Fix the "freezing upon load state" problem in Legend of Zelda, Bionic Commando, Guerilla War and some other games. (It seems to happen when there is lag in the game. It was happening in Double Dragon and Nitsuja fixed it(Maybe some hack!??) but I think they are all related.) It happens while recording but as well as playing the movie in read only mode(High priority)
*Desync. problems in Castlevania and probably some other games too. Open the save #5, included in this file, while recording then play the movie. And yes, the state comes from the very same movie.
* Fixing unresolved bugs, like the one where changing to read-only can result in the movie suddenly ending early unless you fast-forwarded for a while and stopped the movie once first. More details there. (Might be fixed. I want confirmation by people requesting it if it's really the case.)
* When playing a movie, if you change device, config>input, the video doesn't go well.
I couldn't test the next 2 ones as the fullscreen function is buggy in the current version.
*
^
Might be related
v
*When I select a Fullscreen custom video mode, like 1024x768 4x,3y. And switch to fullscreen mode, FCEU is crashing if a game is loaded or the "DirectDraw: Error creating secondary surface" error message if no game loaded.
[Edit by Bisqwit: stickified]
[Edited by AngerFist: I am making this as a normal topic, Bisqwit, feel free to sticky it again if you feel its necessary.]
Some people are saying that evade won't do nothing.
I know there's couple version of that game. Maybe the reason I think it helps really to block attacks. (I usually play that game on real SNES)
Or maybe it was an illusion since the majority of items that boost evade also boost MBlock.
Anyway I'm pretty sure Stamina increase attacks power but maybe not as much as vigor. Anyway do as you wish ;P
Also, if you just press B instead of A+B, you'll get an uppercut instead of the knee. It's a little less powerful, but can come in handy when the knee will send you into a pit or something.
-Josh
Have you checked my timeattack? I can do this trick without falling into pit.
It's been a longstanding policy at nesvideos to accept only recordings made with Famtasia. But now that the new nesvideos has more users with publishing rights, is there any reason why we can't use VirtuaNES now?
Can someone with publishing rights comment?
VirtuaNES movies could be added, providing the following points hold:
- Movies are made according to the rules, i.e. reset-based, not savestate-based
- Someone can actually encode and publish them (no, I won't accept proprietary audio/video codecs and I won't accept bad FPS anymore either)
Unfortunately I can not judge VirtuaNES movies because VirtuaNES refuses to run under Wine.
I'd like it but there's so many versions of that emu .... I don't want to have 20 different version of that emu. Anyway I have already tested it myself and this emu is not better than Famtasia. Desynchs happens too often while doing a timeattack. Someone should reprogram that feature.