Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
This, basically. It covers metroidvania, zelda-like, and stealth games.
Although I am definitely fine with, as Drd2k9 suggests, using more specific subgenres as tags instead. The one thing we should not be doing is giving such games two separate "action" and "adventure" tags, as is the case now.
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
...so can we do something about this?
Such as adding an "action adventure" tag to prevent double-tagging all those games as "action" and "adventure" both? Or update the wiki?
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
While I don't agree with Arc's note on "credibility", arguably Coca Cola Kid has low enough ratings that it should be moved back to moon tier. There's plenty of other (and higher-rated) movies of the Sonic Game Engine in star tier, already.
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
It strikes me that all of those are Action-Adventures rather than Adventure Games. The term "adventure game" usually refers to games like Monkey Island, Myst, King's Quest, Shadowgate, or Nancy Drew.
And since this site doesn't have a tag for "action adventure", many of them get double-tagged as both "action game" and "adventure game".
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Looks fun to me, especially the part where there's lots of bullets flying at you and you dodge them all, or the ineffectual indian in your cable car. Yes vote.
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I find it hilarious how crappy this game is... and I note it was still popular enough to spawn half a dozen sequels, and some of the later ones turned out to be fairly decent platformers. Yes vote.
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Nice one! This reminds me of (and actually predates) the old Dizzy series. Yes vote!
...and I know that music from somewhere, and I'm reasonably sure I've never played this. Does anyone know if it's been reused for another game or something? (edit) possibly IWBTG or its many fangames?
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
The main difference being, in Iji killing enemies is slower than dodging them (so Iji's any% run already avoids killing enemies as much as possible) whereas in Sunset Riders, killing enemies is faster than dodging them (so the any% run kills a lot).
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Well, except for lots of bullet dodging, and being chased by half a dozen ineffectual enemies at all times. I find it looks rather different (and funnier) than the existing run - just like how Contra or Castlevania has a pacifist branch. $.02
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
As far as I can tell, the "pacifist" submission (6416) never got rejected (although the other two did). Would pacifist be a valid branch for this game?
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
I don't think that's what Thunderaxe meant, no. As I understand it, "1 player fastest" is too similar to "2 player fastest" to publish both, but that doesn't mean that "1 player pacifist" is also too similar to "2 player fastest".
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Personally I think a pacifist run of this game is appropriate, not to mention very funny. I like how in several stages (like #2) you have half a dozen enemies ineffectually chasing you, and you get to dodge between all the bullets.
So yes vote. However I should point out that in terms of entertainment, the SNES version is probably superior (since it has more levels). Or the arcade original, of course.
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
There's an important distinction to be made.
For a classic port, both versions have different source code. There's just no way a game written for an SNES is going to run on a Genesis; it would have to be rewritten from scratch. And often, the new team won't have access to design notes of the earlier team; this is why e.g. all versions of 2D Prince of Persia have wildly different physics.
A modern port uses the same source code but different libraries. For example, a game written in C++ could use a standard library for graphics and sound. And if this library also exists for other platforms, then almost instantly you can have a Mac, Linux, or XBox version with identical gameplay. And with the same glitches, too, unless there are glitches in the library (which would then apply to every game using that library).
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
Someone with database access should make a scatter plot of entertainment rating against technical rating for all published runs. I strongly suspect that they have a direct linear correlation.
The best comparison I can come up with is this: famous dating site OkCupid used to let its users rate other profiles on "looks" and "personality", and it turns out that people overwhelmingly use more-or-less the same rate for both:
Experienced Forum User, Published Author, Player
(26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
FWIW I like this part.
It's worth considering that you appear to use easy mode because that's what Speedrun.com does. You claim that people would find higher difficulty modes "far less entertaining", but several posters (including Patashu, Necroyeur, ais523, ThunderAxe, and myself) have suggested they actually prefer higher difficulties. Maybe you could ask posters what they find entertaining instead of assuming.