Posts for Rick


Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I tried repeatedly with the Spring Shoes earlier to get buy a guard animal. No luck, it just tracks your movements and stops right underneath you to kill you.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Heh, yeah, I was going to give that suggestion for the weasels when the beeping signal came up. Does anyone know about how long it is between each warning signal? My guess is that it sounds every minute that you're on the map screen (and the time stops when you do business in buildings). Only reason I ask this is because it's good for someone doing a TAS on this game to know so that they know how often they'll have to dodge the weasels. Also, for some reason, holding Left + Right makes you move down in this game. Weird as it is, I haven't found any benefits or hinderances for it yet. I believe they sell the dynamite in the store. There's only one item in there, and it seems to change at random. Sometimes it's the same thing, other times it's not. I don't understand how the randomization works in this game. I'm pretty sure either the dynamite or the detonator can be found lying around. It's one or the two, not both. I also forgot there's a Cheese item in the game. It basically does the same thing as the Meat and Fish Bones...only it works on guard rats. About half the time, there's something like a dog, a cat, or a rat that "guards" an item. It moves up and down when you do and when you get close enough, it'll charge. Touching them is deadly, unlike the other colored ones. That's why I call them "guard dogs", "guard cats", or "guard rats", and perhaps we can use this term as needed, since there are regular dogs, cats, and rats too. Unimportant, I know, but still. XD I also tried looking up where the will pieces are. I believe there's four pieces, and I really didn't find much of anything about them. However, I know for a fact that there's one in the caves north of the city, because I remember getting it.
Experienced Forum User, Published Author, Former player
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I know for a fact that this game has a lot of item randomization, and items are what you need to win the game, in which I really haven't figured out how that works yet, but I know that the shops and looking in drawers are two good examples of this. Now, looking at an FAQ on GameFAQs, I came up with an item list. I left the original FAQ description intact, but I'm adding in my own thoughts since I've gotten to the end of the game myself. Wallet: Used to purchase items at the store. Useful?: I believe that it's absolutely mandatory to have, plus it's easy to get. You need it to at least buy the detonator at the shop so you can get into Toontown. Fish Bones: Used to lure the cats away from an item. Useful?: Possibly, if you can manage the luck manipulation so that you get a useful item rather than garbage. Meat: Used to lure dogs away from an item. Useful?: See "Fish Bones" Rattle: Used to lure snakes away from an item. Useful?: I believe it's mandatory, since you need it in the cave to get a piece of the will. It's been a while since I've played this. Baseball: Used to distract the weasel at the factory. Useful: Mandatory. You're not goin' anywhere in the factory without it! Bomb: Used as a weapon. Boxing Glove: Used as a weapon. Brick: Used as a weapon. Custard Pie: Used as a weapon. Cigar: Used as a weapon. Six-shooter: Used as a weapon. Useful?: Maybe. I don't know how quick they fight off Psycho (Who randomly appears outside buildings), and they'd be good with Judge Doom. In fact, it might be possible to fix it so that you never run into Psycho and have to fight him, so they'd only be good on Judge Doom. Crowbar: Used as a weapon. Useful?: I believe this has a secondary use of opening doors with locks on them. In a speed run, I don't know how necessary opening locked doors would be. Rose: Used to get tips from Jessica Rabbit. Useful: Not particularly. The only "tip" I remember getting from her is her telling you to find her phone number and give her a call. You can find her phone number, but the item doesn't work anymore, I believe. She used to give some really good beginner hints, but why they cut that out of the game, I have no idea. I'm not sure if I'm wrong about this, but if it works, make a little movie with you calling Jessica and show me. Heart: Used to get tips from lady in hotel room. Useful?: Nope, not in a speed run. Detonator: Used to explode the dynamite. Useful?: Absolutely necessary. Dynamite: Blows up wall to Toontown Useful?: You know you need it. It's lying around in random places if I remember right. If not, it's definitely found in the shop. Spring Shoes: Used to jump holes in the caves. Useful?: Mandatory to get at least one piece of the will in the caves. The Will: Allows entrance to factory. Useful?: Duh. Password: Used to get into Ink & Paint Club. Useful?: Not in a speed run, no. Going in to talk to Jessica isn't needed at all in the game, speed run or not. Whistle Used to hail Benny The Cab. Useful?: In a speed run, absolutely. Benny traverses the roads lightning quick. However, he won't go off the roads, so there's still going to be quite a bit of walking. However, Benny makes the time spent moving around the overworld less. Flashlight: Used in caves to give light. Useful?: I don't know if you can just skip using this or not in the caves, I never tried it. It's a possibility, seeing as how game designers didn't usually think that far ahead back in those days, but I could be wrong. Portable Hole: Makes a quick end to a Psycho fight Useful?: If the Psycho fights absolutely have to happen, then yes, this would be a must-have item for just getting rid of him quickly. (Thanks, Mr. Collins. =D) ---- So anyway, the mandatory items in this game are: -The Whistle -The Will -The Dynamite -The Detonator -The Rattle -The Spring Shoes -The Baseball -The Wallet The possibly mandatory items in this game (In order of likliness) are: -The Flashlight -The Meat -The Fish Bones -The Weapon Items -The Crowbar -The Portable Hole With the meat and fish bones, there may be a way to dodge the dog or cat that guards the item with some possible optimization, and maybe a trick or glitch or two, perhaps involving the Spring Shoes. That would render the meat and fish bones useless if you can get the item and get out of there alive. When you're close enough to a "guarding" animal, when you get close, they'll make an insta-dash towards you, and one hit kills you. Speaking of deaths, they're definitely not anything that is worth using for shortcuts. Deaths should be avoided at all costs, since all it does it make you lose time, and you can leave the screen anywhere via the bottom. For Judge Doom himself, I've never actually beaten him yet. I used a Game Genie to play against him, so that's why the final battle may have been glitchy, but someone give me a different experience if this isn't what happened. I basically punched and pounded on the fellow until he finally fell down. When he was down, I ran over to the dip shooter and grabbed it. Now, as soon as I set foot on the ground, he would basically make an insta-charge at me so fast, and the dip shooter never seemed to hit him, so I'd always die. However, one time I actually dodged him by going up the ladder and he just missed me. He ran off the other side all kamikaze-like and he actually disappeared for about a five or ten minute span...then he came back around from behind and hit me and killed me. I got mad at the game and didn't play it for a while. XD So anyway, that's some of the advice I can offer to anyone doing a speed run of the game, since I can't do it myself. I'll try to get my hands on some more useful info later on if there's further interest in the game.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
From the outside, it looks like it'd be a sweet time-attack. I'd have to play it if I can either find a place to download the ROM already patched or just find a patcher that works in XP that's not going to confuse me. (I only used like, one patcher, a LONG time ago.)
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
I don't know how much "agressive optimizing" was used in the movie, but it might be a worth it too to just go back and just hardcore optimize movements and such and leave out that room. My memory doesn't go back all that far. =D
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Well I have to do it the whole thing, and every time I press left I just slow down and lose time. I think maybe it's just the effect of pressing Right & Left at the same time, I dunno. I can't figure it out.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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No, because this little "glitch" as I'll call it brings upon some speed issues. Mainly, pressing left basically slows whatever momentum you had going forward, so that wouldn't be a good idea. I'm basically going about as fast as I can, and if I could go at the running speed going forwards while walking backwards, I certainly would do so.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Is there any interest in the run at all? If there isn't, I'll promptly cancel and think up something else that's more entertaining to do.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
I've never even heard of this SMB version. Mind tellin' me a little about it?
Post subject: SMB: "Mario Jackson!"
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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No, Mario's not in a courtroom... Instead, I decided to do, just for fun, an SMB1 run where Mario moves backwards for as much as he can in the movie. So yes, I'm basically using the Left+Right motion the whole movie, unless I have to move left or something. The following movie is just a preview, to see if it would actually be entertaining enough to be published. If it's not liked, I'll can the project and watch you experts spit out better stuff then I ever could dream of. ^_^; You can download the preview here: http://www.webpost.net/ri/rickglitchvids/mariojackson.fcm ROM used: Super Mario Bros (JU) (PRG 0) Movie Notes: General: Yes, this is the fastest speed I can go when I'm walking backwards. Normal walking speed when walking backwards is like, a pixel at a time, but if I jump, I'm able to go at walking speed, which is the fastest I can go. I try to jump around a lot to at least keep some interest in things. 1-1: The first jump in the pipe is forward, mainly because the game didn't get a chance to register the left+right motion. I actually get held up on the stairway on purpose, mainly because I didn't want to hit the fireworks in the preview. I just wanted to get the level over with. 1-2: I don't go through the wall to go to the warp zone mainly because it was hard enough to do that wall leap that I did, which took up well over half the re-records that I did, and not only that, I still can't figure out the correct timimg to do the wall walk thing. I'm not lazy, it's just I didn't know how to pull it off, so I just had some fun with the elevator lifts instead. The movie ends at 4-1. This will not be the official movie used if this project is continued. The project will be much more refined and filled with your suggestions. Just remember, even though I've hung around here a while, I'm still really a first-time movie maker. Thanks, and enjoy the preview! ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I'm 20 Younger than some, but older than others. Huzzah!
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Hell yeah, I'd definitely buy a T-Shirt too. This place is just as awesome as David Wonn's site. I wish I could submit as many things here as I did with Wonn's site, though. I'm such a lazy bum. >_O
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Thanks for the suggestions, guys! I'll probably have a site ready sometime in the fall for this. Meanwhile, I do have my message board ready for my new site. Check my profile or go to "The Game Freeze" thread in the links section to see it.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Is that why I can't download the AVI, DeHackEd? All I get is a nice "Tracker Down" from Shareaza.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I do actually remember one time where I popped in a Game Genie code from my former Game Genie Code Oddities site, and out of boredom, I kept doing the 1-2 loop over with I believe one of the "change enemy locations" codes. Well, when I went to go through the normal pipe after quite a few times, I actually, for some odd reason or another, got moved into an empty Bowser's castle. I stupidly died soon after and couldn't get it to work again. If the minus world is escapable, it'd probably have to be some sort of miraculous glitch or something.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Yeah. I wanna see more, but I can't download that second video. >_>
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Well I did find a little trick, involving me sacrifice health, to jump on the fish to stay out of the water, because if I hit the water, my speed would be cut in half first. I also found that if you're hit, or you use a grenade in the water, then you'll momentarily have a burst in speed. It doesn't last long, and it also involves me sacrificing health. I'm going to find out about glitches, and find out how to make those monsters appear, even though I'm a jumpy little such-and-such and I hate it when things just randomly appear out of nowhere. Maybe if I can get some help with the glitches, there's a chance this run could happen. The only neat tricks I have are ones that involve me sacrificing health, which I don't get much of. It would be good if say, I just died after killing the boss and re-started at the start point after each warp area, but I just don't know how practical it would be. I'll try and make another video of me jumping on the fishes in the near future with the use of the jump boots.
Experienced Forum User, Published Author, Former player
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The goal of the game is to save your brother, who is some scientist who created "Warp Zones" for some reason, but found out that there were monsters and such that resided in them and was captured, so you go to find him. There's 11 different zones. The first ten have you building up a laser gun to beat the final boss with, and the 11th has you fighting the final boss itself. The game is mostly non-linear, with a few exceptions that have you picking up items, like a helmet, some boots, and an item you find in the first warp zone to actually find the ten others. This game was meant to be one of those things where if you tried figuring it out on your own, you were gonna probably be at it for a good long time.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
OK, maybe this is the game I finally get to do a Speed Run with. However, I want to know if there's enough interest in doing a Speed Run with this before I actually go and do one. I do have a couple of concerns with the game, mainly the fact that killing enemies is useless about 75% of the time because they just instantly respawn, and I'm not sure how exactly I could make the game entertaining to play, but I'm sure I could find a way around that. So anyway, is there enough interest for me to delve into a speed run with? I'm quitting work on August 7th, so I'll definitely have time for it until I go back to school.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
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Location: Maine
Well it'd be neat for a video to post up on my own forum. Other than that, this is TAS Useless.
Post subject: The Game Freeze!
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
This is one game freeze that won't annoy you. =P Anyhoo, as an idea that I had, I wanted to create a site where videos for glitches, both used in TAS's and not used for them, could be shown, and glitches could be discussed. Long ago, I got hooked on glitches thanks to David Wonn, and submitted any glitch that I found to him. Since then, I've been wanting to find out about any glitch possible, no matter how minute and evil to use. http://s12.invisionfree.com/gamefreeze/ The message can be found here. I don't have a full-on site yet, seeing as how I work most of the time and haven't had a chance to, but once I get back to college, I'll definitely make the site.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I treat these things as if they were movies in a movie theater. In college, I arm myself with a candy bar or some other sort of snack and pour on the pounds as I eat myself silly to a TAS. However, if I find any downright boring, then I will quit it and move onto another speed run.
Experienced Forum User, Published Author, Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I remember what it was like, because I'd been bumming around here for over a year now, when I first saw the address. I can safely say that I've seen every AVI movie on this site except for the Zanac movie (because I don't feel like using Famtasia right now). Unfortunately, I have not a screenshot. I thought it was the most awesome thing since sliced bread. And I still think this place is. So this site and David Wonn's site, where I have a bunch of glitches submitted there (and I even still keep in touch with Mr. Wonn himself on occasion over IM. =P), are the most awesome sites on the Web, period. By the way, unrelated, but if you're looking for stuff I've submitted on David Wonn's site, look for the name Rick L or Rick (Lickichu). I believe you'll see one of the glitches I've submitted is used in the Mega Man X speed run on this site, which makes me feel proud and worthy, for some reason. ^_^
Experienced Forum User, Published Author, Former player
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I've gotten about 1.2 MB once while downloading one of the Donkey Kong Country speed runs here before.
Post subject: Good web-hosting space?
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Joined: 6/25/2004
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I wanted to make a website about showing off various glitches and stuff through the use of movie files (Like the FCEU, SNES9x, emulators used here for TAS's), and I know that a good collection of these can take up a lot of space. I was wondering if anyone here knew of a nice, free place that I could host such a site that has a lot of space that is also fairly reliable. Thank you much!