Posts for ShiningProdigy9000

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WST wrote:
I also made this a while ago: Link to video
I wanted to make sure that the hack resembles the S3K Amy hack. Which is why I didn’t use “Pink Edition”
ShiningProdigy100
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Bigbass wrote:
ShiningProdigy9000 wrote:
CoolHandMike wrote:
"Not a lawyer" TM, but that person's usage looks ok to me according to tasvideos licensing. Like here <https://www.youtube.com/watch?v=BLJBYPnVSAA> he links and gives credit and leaves that intro there. https://tasvideos.org/WelcomeToTASVideos#LegalNotice
Yes but he gives credit with none of the persons consent. All of the people I mentioned never told him that he could do this. He just did it for the sake of doing it.
ShiningProdigy9000 wrote:
We have a thief on the loose stealing TASes and reuploading them without others consent.
As annoying as this person's behavior might be, some of these videos are not technically "stolen". Some are reuploads of alternative downloadables provided by TASVideos. Others aren't associated with TASVideos at all. Some actually provide accurate attributions. Some almost do, but then wrongly include himself as an additional author. CasualPokePlayer rightly explains: in cases where they provide correct attribution, they are allowed to upload the video. In cases where they don't, or where a different license is being infringed upon, then the original author(s) must be the one(s) to issue claims against the video. If you can tie these youtube accounts to an account on this site, or our Discord server, then we may be able to take action against them on those platforms. No account named "AthosDominic" exists on either platform.
Yea there is no account on this site. So idk if you all can help. This was mainly for the people who didnt know their TAS was stolen by him and wanted to take action. I understand if this post was unnecessary, my fault.
ShiningProdigy100
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CoolHandMike wrote:
"Not a lawyer" TM, but that person's usage looks ok to me according to tasvideos licensing. Like here <https://www.youtube.com/watch?v=BLJBYPnVSAA> he links and gives credit and leaves that intro there. https://tasvideos.org/WelcomeToTASVideos#LegalNotice
Yes but he gives credit with none of the persons consent. All of the people I mentioned never told him that he could do this. He just did it for the sake of doing it. And I see where you are coming from, yes it was a TASvideos TAS that was reuploaded and I would be fine with that. I would if he didn’t steal others from people that I know didn’t give him consent to steal it
ShiningProdigy100
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We have a thief on the loose stealing TASes and reuploading them without others consent. His name, AthosDominic. His Channel [https://www.youtube.com/@Tailsgamer403|Miles Gabriel Prower]. He also has other channels such as [https://www.youtube.com/@SRSVideosChannelGames|SRSVideosChannel] and [https://www.youtube.com/@athosdominic12223-c|TheFlyingGabriel.] Edit: nevermind with this, as on this website I have found out it is legal to do this. Nonetheless, I will be on discord making updates about this guy if you want to try to ban him along with me.
ShiningProdigy100
Post subject: Game has no perfect time.
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TASing this game would either be way to long or short. I like the TAS but I don't think TASvideos would accept a TAS that is 18 seconds. Voting No because of how short the TAS was and the "Aimed goal"
ShiningProdigy100
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Bigbass wrote:
This is the second time we've had to remove links to game ROMs from your submissions. First was #9189: ShiningProdigy9000's Genesis Robotnik's Revenge "any%" in 04:46.65. The Sonic website your submissions have referred to is notorious for uploading whole modified game ROMs instead of patch files, and the particular pages you linked to are no exception. They contain obvious downloads to the modified ROMs. While it's possible you may not have seen the previous edit (even though you did edit that submission afterwards), all submissions are already expected to uphold the site rules. As such, consider this an official warning. If you do this again, action will be taken against you.
Thanks for the warning! I had a slight feeling this would happen, as that site is mainly used for rom hacking and not patch files. (And sorry for not seeing the previous edit). I won’t post from that website anymore.
ShiningProdigy100
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BenInSweden wrote:
There's this from almost 15 years ago (was linked in the thread for a previous submission: Post #410883), which is 6s faster IGT. Link to video https://viewsync.net/watch?v=xA6EI476AzA&t=9.33&v=HifwVGuay2o&t=6.24&mode=solo Has the two lined up to show where time is being gained/lost.
Well, shit. I never saw this lol. I’m probably still going to keep this run up, but if someone can obsolete my run I would definitely encourage them to do so.
ShiningProdigy100
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"Also, isn't the final Death Egg Robot supposed to have some kind of bomb dropping attack so that you can't cheese it from behind like here? Was this something the hack creators forgot to put in?" Yes but you can cheese it from behind and get all 12 hits before he drops down. Thanks for the "Yes" vote!
ShiningProdigy100
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Upon further review, it seems like this is unnecessarily slower than #8924: MightyRainbow100's Genesis Sonic Classic Heroes "100%" in 45:54.93 in the Sonic 2 portion.
EH1 0:15:32 vs 0:15:38
EH2 0:26:13 vs 0:26:60
CP1 0:16:30 vs 0:17:05
CP2 0:24:20 vs 0:24:52
AR1 0:16:47 vs 0:17:27
AR2 0:26:82 vs 0:28:70
CN1 0:21:40 vs 0:21:88
CN2 0:38:87 vs 0:48:78 (there's a glitch here in 100%, but should be explained as to why it wasn't used).
HT1 Can't compare whole level as Super used but at the point 100% turns super it's at 0:19:43 and this is at 0:20:60
HT2 Can't compare whole level as Super used but at the point 100% turns super it's at 0:22:02 and this is at 0:23:65
MC1 0:23:15 vs 0:25:08
MC2 100% turns super at 0:18:48, this gets there at 0:19:38
OO1 0:18:63 vs 0:21:62
OO2 Different routes and uses super but reaches a comparable point at 0:20:72 and 0:21:83
ME1 Doesn't compare as 100% is getting rings to turn super.
ME2 Comparable point reached at 0:12:38 and 0:14:17
ME3 Comparable point reached at 0:26:92 and 0:29:83
SC  2:05:90 vs 2:05:92
WF  Comparable point reached at 0:13:13 and 0:14:27
DE  0:35:88 vs 0:35.97
Thanks for the yes vote. Upon further review, it is my mistake as I only reviewed [https://tasvideos.org/8593S|The Previous any% run] and not [https://tasvideos.org/8924S|The 100% record run.] And from that, I’m probably gonna leave it to someone else (probably MightyRainbow100) to further improve my run! Thanks for the input!
ShiningProdigy100
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Easy Yes vote! looks so much cleaner!
ShiningProdigy100
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ThunderAxe31 wrote:
How is the improvement going?
Got Cnz2 and MHZ 2 improvements in the works, just need to sync the rest, which is taking a while. We might make this as low as to be lower than the original s&t ng+ run. So we might not need a new branch, unless you want to keep it…
ShiningProdigy100
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I hope ThunderAxe sees this. It appears that this run can be improved again, so hold off of publishing until I make the improvements... Edit: Improvements have been made: https://tasvideos.org/UserFiles/Info/638284403438159102 Edit 2: Updated Times Table with updated times Edit 3: have to sync mecha sonic fight so hold off on the file
ShiningProdigy100
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InputEvelution wrote:
I noticed that the times in your submission comments for Flying Battery 2 and Sky Sanctuary seem to be ever so slightly slower than those of the Sonic non-newgame+ TAS on the site. Is there a reason behind that discrepancy (e.g. different time-measuring methods, differences in emulation)?
Its kind of complicated, but ill do my best to explain... The differences in times in the improved levels wont correlate correctly with the other levels unless I copy direct inputs. Since it would desync if I did so, I did the best I can to correlate the inputs and missed a couple of milliseconds from it...
ShiningProdigy100
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I Like the concept, but I feel as if the "Glitchless" part makes it ever so slow... Voting: Meh
ShiningProdigy100
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Paused wrote:
Nice work. I'm loosing track of the various projects ShiningProdigy, Takz and the community as a whole I assume are improving upon on this game. Long may it continue, I hope.
Thanks! I'm branching up to Amy now!
ShiningProdigy100
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despoa wrote:
Why does your run look two minutes slower than this run? [2744] Genesis Sonic 3 & Knuckles "newgame+" by marzojr & Aglar in 27:31.29
This run was with Hyper Sonic only that doesn't use strats with Tails...
ShiningProdigy100
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Very optimized to show how the previous run ( https://tasvideos.org/3425M ) can be improved. Obvious Yes Vote!!!
ShiningProdigy100
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Paused wrote:
Though, I'll admit to slight mix feelings/confusion, as I could have sworn I'd seen a 100% WiP with Sonic and Tails posted by you guys on youtube a month or so back? Does Tails being around prevent something I'm unaware of, or am I missing something else?
Yes I did try [https://www.youtube.com/watch?v=01nLYOrL9xs|Sonic+Tails 100%] but I stopped because Takz wanted help with his Sonic 100% TAS and Tails prevented a lot of time saves because of too many lag frames.
ShiningProdigy100
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ThunderAxe31 wrote:
Why is this submission slower than the existing publication in Hill Top Zone 2, Mystic Cave Zone 1, Ocean Oil Zone 1, Metropolis Zone 1, and Metropolis Zone 3?
Because some of the zips require 2 player inputs, otherwise they wouldnt be able to do.
ShiningProdigy100
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CoolHandMike wrote:
The 100% post bonus levels does not really add much gameplay wise since super Knuckles is never seen again after the first time.
Yes but even with super Knuckles, the fastest routes don't include him (except for sky chase and EHZ 1 boss)
ShiningProdigy100