Posts for Sonikkustar


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I saw the Youtube Videos of this run and its nice to see a lot of different strategies as well as some other weird glitches. My favorite part was near the end of Stage 6 where after the huge glitch-cut, the graphics start glitching out. Yes Vote. Incredible run to an underrated game.
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Experienced Forum User, Published Author, Skilled player (1308)
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Has there been any word of the "improvements" arukAdo is doing?
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Jungon wrote:
I'm sure that people know it, so I will say it: hold Up on the credits, any credits in the game, and they scroll faster =P a little more than 200% speed if I remember well..
Oh wow. I just checked this and it saves 2 minutes off the run. Should I just have it replaced again since its just the credits? I hope youre sastified with the run now Jungon!
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Experienced Forum User, Published Author, Skilled player (1308)
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Dont worry guys, Ive decided to stick around for the last few bits. :) Anyways, Its all me for Sky Chase. Wing Fortress worries me a lot because of the platforms in the middle of the stage that change. If we dont make it in time, well lose a lot of time.
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I might get back to you on that actually at a later date. But for now, Im just glad that the run was finished. Now im off to go focus my TAS energy on a different game!
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This has been bothering me for a while, so I might as well say it. Im requesing that the order of how the voting poll options be changed. It always confused me to no end why Meh is at the bottom. Shouldnt it be more like Yes then Meh then No? I think this would confuse a lot less people since it would be like a scale of sorts.
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Your Putty run. Also, Heres some runs that I look foward to: FatRatKnight's Alien Hominid GlitchMan's Mega Man 3, 4 & 6 movies dwangoAC, ais523 & kerio's NetHack Truncated & TheRandomPie_IV's Ranger-X DarkKobold's Cadillacs & Dinosaurs funnyhair's Rayman 2: The Great Escape Highness's Ghostbusters WaddleDX's Kirby Dream Land 3 adelikat's TMNT v5 Kirkq's Bomberman Hero Mister Epic's.....anything really. adelikat's Solomon's Key nitrogenesis's Rockin Kats
Post subject: God of War
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Now that PS2 rerecording is quickly on its way, I was wondering who would do these games.
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I know this is late, but the screenshot should be somewhere around here: Sorry for it being horribly cropped. I couldnt take the shot from FBA since I cant run Neo-Geo games on it anymore for some reason.
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Meh Vote. Nicely optimized run, but the constant jitteryness of the camera makes this run painful for me to watch.
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Any progress on getting this synched?
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Forgot to say, but this run is amazing. Yes Vote and I hope you submit more of you SMW TASes in the future.
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Finished with Metropolis 3 but I might soon leave this project because im kinda losing pretty much all interest in TASing.
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Ultra nice work so far FatRat. It will definitely be GBx TAS of the Year when it is finished.
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mklip2001 wrote:
I just have one question. In the published movie, the main reason for playing the stage with the Axe was to get the clear potion for High Jump. You no longer need High Jump to get the potions in the stage with the Trident. Would it save time to skip the Axe stage and just fight the octopus boss with the swords?
This might save some time, but not that much because the octopus boss has very odd hit boxes. That and the swords only do 1 damage as opossed to the axe which does 2. Also, feos. Dont encode just yet. Im going to improve the final boss later today and ask for the movie to be replaced.
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Submitted.
Experienced Forum User, Published Author, Skilled player (1308)
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Please check the "minor edit" option while youre editing the submission. You're flooding the IRC channel.
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So I was working on an improvement on this for April Fools, but I lost interest because I didnt have enough potions for the next few boss-fights, and I dont want to have to redo 4 minutes of the run just for them. Discontinued WIP If anybody wants to continue from my WIP go right ahead. EDIT: Nevermind, I found a faster workaround. Keeping it a suprise.
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I dont hink this can be considered an "in-bounds" run because it still uses door warps which still go OOB.
Post subject: Samurai Jack
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Im not sure if well ever get a chance to do this game, but if emulation improves for Taito games, I would like to give it a try.
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So any progress on this?
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jimsfriend wrote:
That's not a TAS, that's a superplay.
I agree with Fabian.
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Please post in an already existing topic: http://tasvideos.org/forum/viewtopic.php?t=3400 Thank you.