Posts for Sonikkustar


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Okay STOP...ALL OFF YOU. What is the point of having an argument that doesn't even make sense. If there were improvements in this movie, then the author would have made an improvement already. You are all acting like children. Stop the useless bitching and get things resolved. TASvideos already has 2 arguments. We don't need another.
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mmbossman wrote:
Of the movies recently published on the front page, 11 of 18 are of games that have not been published yet.
Why you counted the clone submissions I'll never know.
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There was a GBA port of this game that had a worldwide release but this version was only in Japan. It is the same case as Rockman & Forte.
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Wow....Major resurrection... Anyways. WIP I am right now ahead of Dark Fulgore by 285 frames. I thought I should do a more serious attempt & fix the mistakes he said about in his run Here.
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Hey jlun2! Will you be able to save so many frames that you will be able to fit Worlds 3 & 4 into one video with the Dennis fight? And I also agree with Kyman that this is a great game choice. I like this game better than .... that other Spongebob game that shall not be mentioned in this forum.
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I get this message when I try to rate a movie.
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I just gotta say that this looks awesome! Now how about that sequel?
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It wasn't that annoying for me. Anyways are there any improvements? This will be a LONG TAS so if there are any improvements, tell me now!
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http://dehacked.2y.net/microstorage.php/info/1466849388/0848%20-%20Crash%20Bandicoot%202%20N-Tranced%20.vbm I'm not going to actually do a run unless you want me to. I just hope this sparks some interest for a full run.
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So your computer crashed on you too. Something weird seems to be going on with old PCs (XP in my case). That is fine if your Porky & Taz stages looked better. The biggest problem is that I cant dance to the music or anything because VBA is silent on frame advance for me. If it wasn't, then I would SO dance to the tunes. Maybe we can do something together some other time. I'll splice your stages into this run and I will look for further improvements. I am glad that you logged in to reply Pekopon! And it is okay that your run got obsoleted. I am still fairly bad at TASing, yet with all of your submissions on this game it looks like you are a veteran at this game!
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I watched five parts out of seven. I was very entertained. A Yes vote for you good sir!
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DaTeL237 wins! Anyone object?
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Oops...Sorry all about all of this. What I mean by all the same is that when I ran your movie on VBA, some weird glitch happened and it showed my run for some reason. I'm sorry for not asking you directly Kyman. I truly am. Is there any way I can make it up. Oh and thanks for the new improvements Kyman. With this pseudo lag thing I'll be careful the next time. Thank you all for your feedback!
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Wow, this was....unexpected. I will watch later!
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I tried to run his run on VBA, but it was the same as mine. I also asked Kyman about that lag RAM address but he hasn't replied. : / I will cancel this again but it id not likely that the improvement will get accepted or anything because this is such an average game. (I hate frame wars now. Thanks ALOT Kyman!)
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Why is the sound from maTO's Shadow of the Beast run?
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OmegaFlareX wrote:
The arcade version of Batsugun is STILL not 100% in MAME, so the only version out there is the Saturn one.
What was the hardware that Batsugun was created on again? That may be the cause since some games aren't emulated on Final Burn Alpha properly (also applies to MAME). For Batsugun's case, the graphics are messed up and the music is missing.
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I would kill for a Billy Hatcher TAS. There are tonz of skips that you can do with all of the fast paced action!
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I found this while looking for a Beat Em Up: http://www.youtube.com/watch?v=ILjJDcI2Em8 I wonder what it is ripping off.
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Nope. It wasn't. (*cough* *cough* New Run *cough* *cough*)
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TheAxeMan wrote:
To use the batarang you would want to build up your weapon level so you could have multiple shots in the air at once. I think you can get at least 4 or so before the boss. Then you can set up your shots so that they hit on both passes over the boss.
I will see. What is that RAM address though?
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Uh oh, there are pop-ups now on the forums for me! : O
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Go for it Flygon!
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Oh the Batarang?! That thing is completely useless because in order to fire again, the previous one has to have left the screen. It is stronger, but the time it takes between shots is longer than the time I would gain from it. I will see about the headshots though. EDIT: I just tried headshots, and they are stronger. But even if they are stronger, The invincibility time is much longer.
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TheAxeMan wrote:
This was a game I had. I think it's entertaining enough for a 10-minute TAS. Could you explain your weapon choices? You use mainly P and S. I forget but I think R might be stronger. Then there's T. On the platform bosses, your shots don't damage him when he's flashing. But you just keep firing anyway. That's why I say R and T might be better. You can also do more damage with head shots. With R you would want to make sure to build up your weapon level to have more shots around. On the shooter bosses, is it necessary to get hit? It might look classier if you don't get hit unnecessarily. But otherwise you kept me interested enough through the forced scroll levels.
S is Stronger than P, But T is stronger than S I think. T can't be upgraded though. Later in the game, P does the same amount as S for some reason. I haven't figured this out yet. I don't really know where the R is in the game. I didn't know that head shots are stronger. I'll see if I can splice this in. On the shooter stages, Taking damage is the fastest way to hit the bosses sooner.