Posts for Sonikkustar


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alden wrote:
You obviously haven't seen your own movie :P
So what if he manages to survive every obstacle that is humanly impossible like breathing in space. That's perfectly reasonable.....
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Wow, 52 seconds? I'll have to see! EDIT: Wow that was great. I give it 7.6/8
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moozooh wrote:
Parodius is a parody on Gradius (duh), which makes sense.
I know, it's just the way that it's presented that's all. But how does this game make no sense? I mean it's just Ronald in a platformer, nothing strange.
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alden wrote:
Other than the final boss, a really engaging run. It helps that the game makes NO sense.
You think this game makes no sense. Try playing Parodius for ten minutes.
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Haha, Thanks for the link Sticky! And thanks to ShinyDoofy for encoding!
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RattleMan wrote:
Having watched all your WIPs, only the final boss and the room before it is new to me. Nice job; I was surprised when you hit him through the floor.
Yeah, Sadly there were no glitches in the run. Anyways thanks but could you at least show your ratings on the movie?
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ECCO wrote:
I think your movie is very nice.
Thanks! But It's nothing compared to other runs like yours!
ECCO wrote:
The game itself is very interesting,graphics and sounds are both nice.
But its all simple at best.
ECCO wrote:
The technical is also good,I didn't expect the BOSS fight can be so fast,the final BOSS fight is a little long,but I know this battle is hard.
Believe it or not, The final battle would be longer with no tools. So this is nearly as fast as I can get using the trick with hitting the boss from under. The other bosses were fast I agree.
ECCO wrote:
Congratulations and good luck to you ^-^
Thank You. I'm taking a break now! Spring Break is coming up for me and I'll be with my family. So Hold your questions next week. That goes for the others out there!
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Thanks! About what you said on putting a video on google not the link....
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ShinyDoofy wrote:
No WIPs since January and now it's submitted? Wow. Will have to watch it later, though.
Yep, the final boss is kinda hard to be entertaining at. Unfortunately, that's where the run suffered from being somewhat unoptimized. Also with school work... yeah you get the picture right?' Anyways it's done, it's finally done! Have you been expecting this run this much?
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fruitbane wrote:
I think Ootake and Mednafen both have lots of TAS potential in that some of the hooks are already there. It's just a matter of developing them such that they are acceptable with the technical requirements of this site so as to be suitable for TASing.
What about Mednafen? Didn't Jerfo use it for Bonk's Adventure?
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Its okay. I'm having exam week right now and I'm usually going crazy with 2-hour tests every day. So I should really be sorry for yelling and misunderstanding.
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OKAY OKAY, I GET IT! Jeesh, You don't have to defend Wikipedia if its truthful or not. I just was asking a question...
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upthorn wrote:
Sonikkustar wrote:
upthorn wrote:
Wikipedia is a wonderful resource for this kind of information.
But you can edit and make false information!
But nobody bothers to deface niche articles like Popful Mail.
Good Point. I'll shut up now. Sorry for driving this off topic.
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upthorn wrote:
Wikipedia is a wonderful resource for this kind of information.
But you can edit and make false information!
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How did you spontaneously know this all the sudden?!
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Aqfaq wrote:
I think there are no other versions than the Sega CD one.
Isn't there is a PC version?
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RattleMan wrote:
Just one more room to go until the final boss...good luck!
Thanks! I'm on the final boss, and I found a neat trick on it too!
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ShinyDoofy wrote:
Glad to hear you're still on it. Keep us posted :)
I got good news!! But first the latest WIP since I changed my mind. WIP#3
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Level 3 has finally been done. I bet people gave up hope on me and thought I would never finish this TAS (I also think they aren't interested). I started this, and I'll finish it! I still need to hex the beginning of level 1 because I found out jumping as soon as you hit the ground is faster.
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Level 3 is nearing done now. No more WIPs from me till I finish the movie. By the way, Does anybody know of a good editor because I found an improvement in level 1.
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Level 2 is now done! Excuse the lack of entertainment in the scrolling parts, as this is my first TAS. Level 2
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Thats ok, since I manipulate drops to get it full again. I see you didn't use frame advance! For shame... Oh one more thing: 60% of scrolling levels complete! Now comes the city!
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Ok then... When you get hit, you usually get knocked back. But when you use the handkerchief and get hit, you don't get knocked back, you just continue walking/falling. This also works with ducking for some reason.
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Well it is actually a great game. Many people say that this game is bad because it is hard. But this is the first game made by Treasure (The company who made Gunstar Heroes) so its not perfect. And it was in the Sega CD episode on AVGN. Also, Everything and I mean EVERYTHING was in Frame Advance! Anyways thanks for the feedback ShinyDoofy! OH, By the way, should I tell the people who read this forum about the handkerchief trick in 1-6?
Post subject: McDonalds Treasure Land Adventure
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I've been wondering why anyone hasn't touched this game yet. Since there hasn't been a person doing this yet, I decided to take the challenge on! I got a WIP to start out with: Level 1 (Ends at the begining of Level 2) Feel free to comment.