Posts for Spikestuff


Spikestuff
They/Them
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Nintendo3DSandWiiFan wrote:
The DEsMuMe is not compatible with 3DS games (including Lego the Lord Of the Rings and Scribblenauts Unlimited) I'm sorry but if you wanna record videos you are going to need a Capture Board for 3DS.
Hi Captain Obvious! (had to) A Capture Board is what we aren't looking for that's something for SDA. (Oh and to let you know, they already know about this) Here at TASVideos we use emulators to do what the human cannot... Go through each frame of the game for a period of time to perfect and get completed in the fastest amount of time, then learning a glitch then using that to beat it faster and faster and than it becomes like Super Mario Bros. by Happy Lee where the game is done to perfection. 3ds is something that won't be in the works for maybe another 6 months maybe more or maybe less and it can probably be like the psp emulators, 3 dev teams later we finally get one that is the most accurate and can run a wide range of psp games (ppsspp). Desmume team is most likely working hard for 3ds emulation probably even other teams. And to clarify, here at TASVideos we do not use consoles unless it's for verification. "Here at TASVideos, we strive to push games to their limits. The emulators we use allow for undoing mistakes, slow-motion gameplay, and even in some cases utilizing robots to do our bidding."
WebNations/Sabih wrote:
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Post subject: here... have something to procastinate over to
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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feos wrote:
Isn't Spike able to encode his own run?
I won't be able to, Croc is preventing me to do any large encodes (by large I mean 6gb+) and the encode to the 240p was actually converted down quite a number of times and from memory if scaled up it would hit around 7gb and I cannot waste more space on the storage (especially with what happened with Crash Bandicoot which is still "uploading/processing" and basically that was a waste of space).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I got it to work by resetting the emulator and actually I got the opposite way. My keyboard wasn't showing input. Try removing the ini file and try again that worked for me.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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No not really the music and sfx is bearable.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Yes, just to piss off feos (not really) I actually like what you did even though there was too much of that jumping sfx that killed it a bit for me. Loved the syncing with the music. I hate bizhawk, see line one.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Episode 2: Link to video Link to video I'll keep putting updates to both the comparison and actual episode. Episode 3: Link to video Link to video Future Referencing: chocoreichan01: Uploads subbed and raw videos SamuraiMotoko: Comparisons
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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MUGG wrote:
Warp wrote:
creaothceann wrote:
Emulators could record input by default and save them often as one big timeline
I don't think that's a good idea because those files might get large. A better idea is that if the emulator is recording, it very visibly shows that (eg. with a blinking "recording" symbol.) That way if you are not recording, you will clearly see it.
Or use lua
if movie.active()~=true then gui.drawbox(29,29,140,39, "red") end
if movie.active()~=true then gui.text(35,31, "!! MOVIE NOT RECORDING !!") end
Agree, in my Salaryman tas I ended up wanting to die because I was at an unforgiving level (Microphones). MUGG solution is the best.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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So SDA updated today (17th/18th April 2013) and it has an update of VVVVVV which uses 2.0 (run was submitted 2012-12-23) So now I have a question. Turska: How much longer do we have to wait? And is this whole dispute of which version to use over now? (Also question what version did Cave Story use isn't that an old version too?)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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"...She is the one named..." Very interesting run to watch. We need more random games... (not really) Q: Didn't they make a sequel to this? YESH VOTE "...Sailor Moon-"
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: TAS rules, violated by SMB movie?
Spikestuff
They/Them
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Ilari wrote:
Some other types seen with other games: - Cut off as soon as ending will be reached. - Cut off as soon as ending will be reached fastest possible. - Cut off when control is finally lost. And I'm sure there are some other types as well...
Some examples on some games: Bishi Bashi Special Tetris Mario Just to name some... I could create a list but I rather not create spam.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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ais523 wrote:
Or as a summary: basically, it's hard and time-consuming to get a high-quality video of an N64 run.
(Clarifying) Mupen and PCSX-rr take a bit of time to actually encode due to their plugins and their rates of desync. Aktan could also possibly have finished with the uploading but YouTube might still be processing it (DAMMIT YOUTUBE FINISH CRASH ALREADY!). But he must be rendering still. He usually makes different sizes for everyone to enjoy and I don't see that anywhere on this forum.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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CtrlAltDestroy wrote:
That level design didn't look half bad. Someone should make a SMB hack so we can play these levels in a proper engine.
You mean something like this? Link to video Also while I'm here
WebNations/Sabih wrote:
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Post subject: Backwards Compatibility isn't the answer
Spikestuff
They/Them
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I still have the issue (balls). I was able to do it with Windows 7 without backwards compatibility (last computer all formatted into an xp) I am unable to make it work with Windows xp or my Windows 8 (that includes backwards compatibility) Also Administrator mode does not help too. It's an actual program that actually help dump it (Not Virtual Dub)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Famtasia and avi dumping
Spikestuff
They/Them
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Famtasia, oh we all love this emulator. Anyways, the issue that is occurring for me is that I am unable to dump "recording00.avi". I have all the required things from the patcher but it won't dump. Is there a program which is needed to aid the dumping process or something? Or is there some more tweaking which is required to get this emulator dumping? I know I've gotten famtasia to work before but I just don't remember how.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Since I noticed this is a new category, this run uses the "Easiest difficulty" to complete the game.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Hello Tetristeronen. I think (in my honest opinion) bots will not beat human input, there are two different tas runs don't get me mistaken (Same game) that was actually completed by a bot. But I can write comfortably that no bot will be able to beat HappyLee especially in Mario Bros Good Example Though.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Post subject: Pirohiko's recent progress... in text!
Spikestuff
They/Them
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pirohiko wrote:
You can watch my latest WIP here. https://code.google.com/p/pirohiko/source/browse/#svn%2Ftrunk%2FWIPS https://pirohiko.googlecode.com/svn/trunk/WIPS/
So just mentioning on the update pirohiko has done. Piro's up to the second half of the third island, showing off more velocity craziness in Sunset Vista as well as going above the camera. Lights Out was too executed perfectly as piro only grab 2 masks and most of the level is pitch black.... question trial and error or did you tweak something. Also there will not be anyone encoding from Sunset Vista to Cortex as it's best for pirohiko to upload the final video on his channel as it's nearing to an end and it will take a great amount of time to complete these final levels. Anyways as a reminder what has happened here are the first 4 parts. Pirohiko I wish you luck and destruction for the ending of this, I'm interested on what you are going to do with Brio and Cortex. And for those wondering so far it's Time: 31:18 (Compared to ~39:52 at the same point) Rerecords: 167802
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Legend of Spyro Series (GC and Wii (because it finishes in Wii)) (^ Dawn of the Dragon as both 1 player and 2 player) Crash Wrath of Cortex (GC) *shudders* Crash Titans Series Mario Party (Story mode) Sonic Series Galaxy Series X-Men Wolverine (what.) Fortune Street (if possible) SMBWii (1 Player (which failed) and 4 player) 4 for 100%!!!!! Simpsons Road Rage (GC) Simpsons Hit and Run (GC) Wario Ware Wii. Kirby Series Klonoa Wiimake Zelda Series Oh also Pokemon Colosseum
WebNations/Sabih wrote:
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Spikestuff
They/Them
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skychase wrote:
That's all characters... but obviously you cut off bottom half. also fix the images and make it img=320x240 edit2: thanks edit 1: Now if it was an exact sync (so all up to character screen) at the same time it's best to go right 5 times as you get 3 different characters.... (Eddy, King, Jack) However if you went LEFT 3 times you get 2 kings and a Jack. edit 3: Here's the correct image
WebNations/Sabih wrote:
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Spikestuff
They/Them
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skychase wrote:
Is it possible to run three games on psxjin at the same time ?
Do you have screen caps of the characters positions (without unlockable characters) Because I don't know where they are on Tekken 1 and 2
WebNations/Sabih wrote:
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Spikestuff
They/Them
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skychase wrote:
It may sound crazy but a Tekken 1/2/3 using King, Jack or Yoshimitsu would be awesome. Same inputs, similar moves, different opponents.
Like I stated before: Yoshimitsu is best for entertainment for 1 and 2, Mokujin is for 3 King for Powerhouse in all 3 (speed rather than entertainment.) P-Jack (and Jack-2)... well that's interesting to bring up because I always thought of Paul being the other instead of King. Also a Playround of Tekken 3 would be awesome to watch.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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errror1 wrote:
edit: yeah I tested it out, a 39 shouldn't be that hard even in hard mode
Well, errror go destroy this game more... also question which character did you use?
WebNations/Sabih wrote:
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