Posts for Spikestuff


Spikestuff
They/Them
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Joined: 10/12/2011
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If you want Punky Skunk to be on TVC you have to participate in The PCSX Resync Project. Also the second account you're referring to is a Hydra. Their account keeps getting taken down and then they will resurface. As for WebNations, they haven't been associated with us in a long time and all encodes missing have been from them basically. And there's a long history behind that one that we don't want to get into..
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: Spike; This is the 3rd post you made about LP in a row.
Spikestuff
They/Them
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Link to video Link to video Link to video Oh and I can never forget about Crawling. Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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You'd think someone who has submitted on April Fools in the past would submit this also on April Fools (2021)... especially when the user has been part of the site for so long... April Fools man. April Fools is the time you submit things like these.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Post subject: This was uploaded when Minecraft was announced for Smash
Spikestuff
They/Them
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The timing of this song specifically and an LPU11/Demo song hitting their YouTube is a mood: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Funnily enough the error can be found here and the reason can be found there as well. You were in the right area. But didn't look at the discussion for the movie.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
How is this a site issue?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I changed the difficulty of the game to "Easy" since it makes no difference in what difficulty.
First Level's requirements in glass that's needed to be cleaned (Easy / Medium / Hard): So that was some misinformation... This TAS was made in easily a day without any other preparation or any time dedicated to it. The same questionable movements appear again in the first level. I advise you to take your time with your next movie and upload to the userfiles if you're not comfortable with submitting. There's also an insane amount of blank input again but I'm not even going to look over it and fix it when the movie still has obvious issues.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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On the first stage I don't get some of the movements being done by the author. Just to show what I mean here is a comparison done following the same window order.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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This chamber can go -------- itself. Submission in a bit, won't be providing input here. Link to video 021D2B70 is attached to IGT for White Chamber. Using that the chamber was done in 8632 frames according to the value.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I'm just going to point to the RTA run that's done on Normal. I'll let the Judge give the rundown explanation but here's a light spike trimming off 9167 frames of input at the end. Please, please use the more recommended emulator BizHawk or lsnes in your future TAS. They both have the tools necessary to clean up your input and not mash about as if your input was RTA like. This is faster than the RTA run when timing is compared... there's still some glaring issues which could be improved upon.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
You quoted my entire comment and yet you ignored the first two sentences of what I wrote. Some of the reasons from a year ago still apply today you're more prone to desyncs in PCSX2 compared to Dolphin. So don't you dismiss those comments, again they're still valid. And sure I'll go into the Dolphin comment. Stopping trash from entering will stop us from dealing with a second headache but this time we plugins boi. Sit down, and be patient of DobieStation improving and getting Hawk support.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
Posts: 6342
Location: The land down under.
Can you for the love of everything stop pushing trash? No you can't because you love to push trash for no bloody reason and it's obvious (with a track record) that you never check stuff yourself. I gave reasons as to why. I've repeated myself multiple times to you about it. Woops gave you the reasons why. These reasons are still 100% valid at this time. Enough is enough. Stop it InfamousKnight, this is stupid. Ok even though Woops talks about it in his post I'll just give the short summary of AVI Dumping. AVI Dumping has been part of PCSX2 for a long ass time. How reliable is it? Flip a coin. Heads; it crashes. Tails; it dumps.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: GUESS I PICKED IT UP.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
And now the first room being done: Link to video 022555A0 is attached to IGT for Crimson Room. Using that the chamber was done in 5939 frames according to the value. Same ending message as the other post. If you want to do the second or last one (or both) and want to splice my input in I ain't stopping ya. Forgot to also mention, add the rerecord count in as well. They're unique. - - - - - - - - - - - - - - - - - - - - And now, a combination of two files cause there is a touch of randomness. Link to video 021D5F70 is attached to IGT for Viridian Room. Using that the chamber was done in 5016 frames according to the value.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Imagine running a PS3 exclusive DLC for 2 total days... Now look at that sub 5:50 choke: Link to video AND I STILL DON'T UNDERSTAND HOW WINDOWS WORK.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I nuked the branch. Do not add a branch back on it. This is faster than: [1049] NES Batman by Aglar in 09:21.93 However. The movie that's being obsoleted takes deliberate speed/entertainment tradeoffs. And I was honestly expecting a larger time difference between this and the 12 year old movie than what's presented here with no tradeoffs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
For how the site handles things. This one is considered as "game end glitch" the one that fights Ganon is any% aka branchless.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Syncs at 4K as a note... and that means I dumped it... and that means I'll be publishing it...
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Pokota wrote:
So the "Context Menu" key.
If it was then we'd all be able to replicate it. The content menu on mine, and others weren't able to reproduce this "bug".
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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PikachuMan wrote:
The key between the right Windows key and the right Ctrl key still crashes the emulator... It needs to be fixed.
Ah yes. Very descriptive. It's like we all have the same keyboard layout. WHAT KEY. BE VERY SPECIFIC. Also there are keyboards that DO NOT feature the Windows Key on the Right Side of the keyboard.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Crimson Room
Spikestuff
They/Them
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Crimson Room is a flash based game based around Escape the Room puzzles which was later ported to the Nintendo DS part of the SuperLite series, not to be confused with the Simple series. Here's the third chamber being done: Link to video DeSmuME 0.9.11, nothing done to the emulator, basically fresh out of the box. 0.9.11 is sync safe with this game due to the fact you don't have to create a profile, that's why it's used. 021D7370 is attached to IGT for Blue Chamber . Using that the chamber was done in 4144 frames according to the value. If you want to do the first two, splice this one in and do the last one go nuts I ain't stopping ya. Be sure to actually alter between the touch screen and face buttons. I had to do it once through this chamber since it's actually faster.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Crimson Room features four chambers, in my opinion due to how short the game is it would've been better to complete all the chambers instead of focusing on a single chamber. Input looks well optimized for a first timer, there isn't any mashing going about which is a fairly common thing for first timers. That being said. The Rerecord count is quite concerning. And the ending input went on for a bit longer than it should've. Here's a cleaned up file (4218 frames of unnecessary blank input at the end). That's for the judge to just replace the files around so don't worry about resubmitting with this file. Honestly, good start. Do the three other puzzles as well and it'll be solid. Edit: Yeah, there's improvements littered around this TAS. But seriously good start. Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
Posts: 6342
Location: The land down under.
Input has quite a lot of mashing in it suggesting it's suboptimal... You need to take your time when creating a TAS. This goal is also quite arbitrary for where it stands. Is the an actual ending or is there not? I know this title has "spinoffs" (or is this the spinoff) that actually has a storyline or something. Maybe those titles can be looked into instead if there's no clear ending to this title. If this was meant for the userfiles please upload it there instead.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
The branch you're referring to is only a small section in a rather large game. It requires a verification TAS of KHFM2 to be considered. IMHO if a KHFM2 TAS was done that features this boss rush are it would be something considered for a 100% branch not an arbitrary branch. Translation Patches are banned. - - - - - PCSX2-RR is not stable. Just because it syncs for one game doesn't mean it's sync safe for others without careful planning (and it's been proven). There is improvement to the emulator I admit, but it isn't justifiable. BizHawk devs are looking into implementing up and coming DobieStation into the multicore emulator with TAS tools support. It's just that, that emulator's crux is that it's relatively new, and quite slow at emulation and at the current point is more of a consideration. However, that emulator has quite the support and might be a submitable TASing emulator in the future.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
I believe this was a year in development... well one of the categories. With the work done and how it's set and being a person who has played the game. This isn't as entertaining; a 25% speed encode will help it to process what goes down. This isn't as technical as a game when all solutions (and movement) are known. Shocking to some, but it isn't... It's like Boxxle, weird comparison I know. However. This is a well made TAS and it definitely deserves a True Ending and 100% to be considered as well. Spike is Meh. Congrats on creating the TAS lexikiq.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Quoting a 2 year old post and modifying a section.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Hello, Welcome to TASVideos. To quote Fog on another TAS that used a Game Genie. 1) ROM/RAM Manipulation are not allowed Any external tool or cheat code (such as Game Genie) which modifies the game counts as a hack. 3) The hack is not of high quality Because of the use of Game Genie codes, this run is considered to be one of a game hack. With this in mind, the game hack is not of high quality (or any quality at all, really). You do pass 2 as you actually provide the codes "SSASSA", "TEYIUT" and "AISSON". If you wish to upload more of these kinds of runs please upload it to your userfiles.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.