I think it was quite entertaining despite the games low general speed.
But I have a few questions about possible improvements:
1. Beginning at frame 6800 there are many lag frames coming up; would killing the enemies reduce the lag and wouldn't it be faster? I mean, the game is vulnerable for lags obviously, but it might be possible to reduce the count.
2. In Level 2 can you manipulate the gas (and other moving objects, also later in the game)?
3. Is it possible to manipulate Furrball (to go in the first box?/pipe?) or is this completely scripted?
4. It seemed to me like the third boss could be beaten in his first move he does, have you tried that? That would save a huge amount of frames.
This could still be SMB2j. In Super Mario All-Stars - The Lost Levels (which is basically SMB2j) there were some additional worlds (world 9 to D). You could check 1134M to see, if I'm correct, but chances are not too bad...
Has anybody actually tried to tas Future Cop L.A.P.D.?
I tried to boot it up, but i can't get it to work correctly in pcsx-rr or psxjin. When I select to play Crime War you should normally see the video explaining X1-Alpha (your Walker/Hovercraft), however this doesn't happen and it can't be skipped via [START] or [X]. Any ideas?