Posts for THC98


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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Couldn't you manipulate the enemy's position in the map so you wouldn't fight him?
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
LancexExWx wrote:
https://www.youtube.com/watch?v=s4lKGlzstbo So I found something in Emerald coast that I think bit save a little time. The trick is at the end of the video after the Chao Garden OoB bits.
As I said in the video comments, it has already been used in the Sonic's Story TAS.
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Can't you evade hitting the pipe at 0:36 by slowing down a bit?
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Progress in Hero Story: Prison Lane done in 1:21.70! (357 frames, or 5.95 seconds, saved over sonicpacker's WIP) Link to video
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Neo wrote:
Are these things being documented somewhere? Is there a forum I should be following or something?
We haven't documented it yet, because we don't know almost anything about how they work and how it can be done to save time. We have some discussing chats through Skype though.
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THC98
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Joined: 8/7/2012
Posts: 279
Location: Brazil
It's impossible to skip any level/boss/cutscene in the game, because that would make you unable to continue in the game. I'll give you an example: We call all the levels, bosses, cutscenes and obligatory upgrades as triggers. As Sonic, if you complete Emerald Coast, Egg Hornet, Windy Valley and do early Speed Highway, the game won't let you watch "Amy being caught by Zero" cutscene, because there are many missing triggers (Light Speed Shoes, Casinopolis, Ice Cap, Chaos 4, Sky Chase act 1 and Twinkle Park). Just like that example, Hedgehog Hammer skip as Amy wouldn't be useful in a run. About Ice Stone skip, it IS possible to skip the Ice Stone as Sonic, it just wasn't found when I did my TAS. You can get out of there with a spindash jump towards the ceiling from the pool thing in Ice Cap area. It should save around 10-15 seconds. And I'd like to share you guys a recent found by cjbqulix, that we are working on to find a way to make it save time in a run. It's about a wrong warp using cutscenes: http://www.twitch.tv/cjbqulix/c/4544111 Basically, if you do things in the wrong order and do a game over before the cutscene after the wrong order levels, the cutscene will be wrongly played. In that video, not many weird things happened, it was just a weird cutscene with a death, but things like appearing in the lost jungle with the Ice Stone can happen! So we're doing a lot of researches in this :)
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Yeah, I think that either 100% no out of bounds or any% no out of bounds would sound great, as they show more gameplay, which is more interesting to watch and even easier to TAS, I guess.
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Paused wrote:
Looking great THC, keep it up. Planning to stream any more of making this run in the future?
I don't know, it's getting a bit hard for me to stream things at the moment :/
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
The 5th level, Casino Park, is done! Link to video
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
OMG! I'm sure this will be one of the best TASes ever :)
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Why don't you upload the TAS WR you said you got in 1-1?
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
I think that a Story Mode (either Hero or Babylon, or both) of either Riders 1 and Zero Gravity would look really awesome. A story run of the first one wouldn't be so broken, which would lead into full stages optimizations, and that would look really cool! :D
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Even after watching all the WIPs a lot of times, I had to watch this once again. Great TAS, a big yes vote from me! :D
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
I went back to this game to make a small ring attack TAS that was requested by a lot of people! Sky Deck: 994 rings in 2:17.15 Link to video
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THC98
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Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
That 1 frame delay happens in both 30 and 60fps, and I don't think there's a way to avoid that issue. But you can still TAS normally with it, doing the inputs one frame before you need them. It's not a problem after some time TASing like that, to be honest. You can get used to it quickly :P
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Damn, part 5 is already up! O_O Link to video
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Part 4 is up! Link to video It's really amazing, I'm really looking forward for this!
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Oh I see it, thanks for the explanation. Could getting the game to crash like you said in GameCube lead into some interesting results, like some memory corrupt glitch? I don't really know how those things work :P
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
got4n wrote:
haha so I'll go on probably, let's just hope I don't give up because of difficulty (YES.... That game is so badly programmed that it's very hard to TAS) Lemme find the RAM, I'll post them here :)
This one should be pretty easy to TAS to be honest haha
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
LancexExWx wrote:
You wont get a x2 effect. Instead you'll never lose the original effect from the first pair. At least that what happens if you get 2 speed shoes in the treasure hunter levels. I don't know if that applies to the other levels.
You can keep the effect of both speedshoes for a very small amount of time, which is before the 1st effect ends and after the 2nd one starts.
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
itsPersonnal wrote:
In a community as small as this, I'm pretty sure I already know the answer to this questions, but I'll ask it anyway: has anyone ever done any testing with bouncing and speedshoes? A lot of people, including myself, seem to keep forgetting that speedshoes exist. And for all we know, they could either save loads of time, or none at all, with Sonic at least. If anyone actually comes into this thread and reads this post, could you please think of at least one practical level where speed shoes could be obtained, either at a check or through capsule, so I can test this out. Believe it not, I don't even know where all the speedshoe capsules are in any given level, so it'd be useful to me if someone does.
In Green Forest you can get two speedshoes with the checkpoints, which would be nice if it's possible to add the speed of both speedshoes effects.
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Soon there will be a wrong warp from Link's house to the final credits XD
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Woah!! That was completely unexpected for me XD
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THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
You should also mention about the "Execute Arbitrary Codes" TASes of Pokémon Yellow and Super Mario World, which shows that you can program anything using a total control over the game glitch. Sorry if it was already said here, I haven't seen it if it was :P
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
THC98
He/Him
Experienced Forum User, Published Author, Experienced player (906)
Joined: 8/7/2012
Posts: 279
Location: Brazil
I loved working on this TAS with all of you, great job everyone! Even though I don't remember doing it
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
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