I really, really hate optimizing the trajectory on such kind of terrain pattern:
Something like this is present in Sonic 1 — in Green Hill Zone 1, right after the tube. However, I do need to optimize it in a Sonic 2 hack (Amy in Sonic 2). I need to perform a jump with as high horizontal speed as possible. I try 2 possibilities — marked blue and orange. The one marked orange looks easy at first, but… It’s so easy to hit the slope in front of you and stuck… I made a lot of attempts, but failed to gain a speed that I would like.
Another possibility is the one marked blue. Based on Aglar’s «run up a slope» trick, it almost works. Why «almost»? Because beside giving me a great horizontal speed, it also gives me great vertical boost, which is absolutely not what I need in my situation.
I’m just letting you know, I’m not asking for help…