Posts for Zar[ShAngO]

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Location: Ireland atm
and that basically means not tool-assisted, but just time-attack?
Love thy neighbour as thyself... ...and turn up the volume!
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Location: Ireland atm
M2K2?
Love thy neighbour as thyself... ...and turn up the volume!
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Location: Ireland atm
yeah, you're right about your first point but i still don't think i will ever finish this anyway, so...
Love thy neighbour as thyself... ...and turn up the volume!
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finally: here it is i'm 107 frames behind ferret... i somehow couldn't manage to get past the last enemy before the first metroid without getting hurt o_O also i think my metroid fight wasn't 100% effective but i probably will just leave it there anyway. have fun
Love thy neighbour as thyself... ...and turn up the volume!
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Location: Ireland atm
ok i just compared my run to ferret's and it seems i've lost about 15 frames to him while falling down the first 'pit' o_O i don't know why, he used the up+down 'glitch', either that made him fall faster or maybe because i jumped before falling (in all the other metroids you're a little faster then)... also he used the select-glitch at the bottom which gave him another 5 or 6 frames. so anyway that's not that much and i haven't set up my game for up+down so i'll just continue without that. as i said: after i beat the first metroid, i'll post a wip. @ bag of magic food: i see that different - as i mentioned in my above post :P
Love thy neighbour as thyself... ...and turn up the volume!
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Location: Ireland atm
evilchen wrote:
you gonna use Select trick? maybe it makes your run shorter :D!
i said this before and i will again: definately not. it's a too major bug for me to exploit this. i feel this would be cheating and i have an attitude against "cheaters". and before you get at it, there is a difference for me between "exploiting the game mechanics" and "exploiting bugs".
Love thy neighbour as thyself... ...and turn up the volume!
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yeah i saw this. i'll check later if i'm as fast as he is... i think it should almost be similar because we basically did the same.
Love thy neighbour as thyself... ...and turn up the volume!
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Location: Ireland atm
yesterday, i 'tried' a little bit and it took me about 2 hours to do roughly 3800 frames... and i haven't even fought the first metroid. considering this movie will have maybe 100k+ frames (i actually don't know how to calculate this), this will take A LOT of time i think i'll do the first metroid anyway and post a WIP here as soon as i get home today ;/
Love thy neighbour as thyself... ...and turn up the volume!
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thanks alot ;)
Love thy neighbour as thyself... ...and turn up the volume!
Post subject: frame advance on gamepad button?
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is it possible to put the frame advance (ctrl + n) somewhere on my gamepad? that'd be far easier to record stuff. sorry if this had been asked already, i'm just to lazy to search.
Love thy neighbour as thyself... ...and turn up the volume!
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i'm doing project based work and when i've got a break between two projects , i could do something maybe. but while on a project i've got not got much time for extra stuff, you know. and in the little time between projects, i'd rather play some new stuff than making old stuff look better. maybe it's just my attitude (considering this rather work than fun) :)
Love thy neighbour as thyself... ...and turn up the volume!
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consider this project as not continued by me.
Love thy neighbour as thyself... ...and turn up the volume!
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yeah, i'm actually using both maps to plan :) btw: here is something said about a "spider throw technique"... i'll check on this one and maybe this could also give me a lot of time-saving can't watch the single segment run atm because i'm currently behind a modem connection >_< which would take me hours to download a 100+mb file
Love thy neighbour as thyself... ...and turn up the volume!
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ok i finished the game today... there is no item counter, only a timer :/ so there is no visual proof, that it is a 100% run. :( also i found out, that there are actually six collactable energy tanks in the game, but the game is only designed for five - so if you collect the sixth, it won't do a thing >_> (except filling your energy up) that's kinda stupid
Love thy neighbour as thyself... ...and turn up the volume!
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kwinse wrote:
Zar[ShAngO] wrote:
anyway, here's my planned route, based on >this map< (from the german metroid fanpage metroid-base.com)
"And a winnar is Radix." http://radix.metroid2002.com/metroid2map.gif
thanks, this map could help me a lot for the secret passages and with the earthquake stuff but anyway, i'll stick on planning with the other map because of the numbers ;) and i won't use the glitch. if you like the glitch, make a movie for yourself kthx :P
Love thy neighbour as thyself... ...and turn up the volume!
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Joined: 8/5/2006
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Location: Ireland atm
ok boys - i planned myself a route... its not perfect maybe and i haven't completely tried it out yet... also the last time i played through this game was ages ago. i'm currently trying to beat the game without time attacking nor recording to check if the route is possible. i've also got no real WIP because the "reference" movies from Ferret and Zoizite are just far better than mine as i mentioned in my last post, so i think it would be rather embarassing to post my previous attempt ^^ anyway, here's my planned route, based on >this map< (from the german metroid fanpage metroid-base.com) maybe some more experienced players can comment on this - feel also free to suggest different routes or other stuff.
1 - 2 - 3: secret passage, use! - 4 - 5 -
6 - 7 - 8 - 9: earthquake after metroid -
8 - 7 - 6 - 5 - 10 - 11 - 12 - 13 - 14 -
15 - 16 - 17 - 18 - 19 - 20 - 21 - 22: bombs, rockets -
21 - 20 - 23: energytank - 19 - 28 - 29: spiderball -
28 - 30: metroid - 19 - 24 - 25 - 26: ice beam -
25 - 24 - 27: rocketsx3 - 24 - 31: rockets x2 -
19 - 18 - 17 - 32 - 33 - 36 - 37: metroid -
38 - 39: metroid - 38 - 36 - 33 - 34 -
35: metroid, earthquake - 34 - 33 - 32 - 17 - 16 -
15 - 14 - 13 - 40 - 41 - 42 - 43 - 44 -
45: metroid, test if springball possible, if so continue to
jump boot section first - 46 - 47 - 48 - 45 - 68 metroid -
69 - 70 - E: wave beam - 70 - 71 - 75 - F: jump boots -
74 energytank, rockets, check connection in room -
F - 75 - 71 - 72: rocketsx2 - [73 - 74: rockets - 73 - 72 -]
71 - 70 - 69 - 68 - 45 - G: Metroid - 45 - 50: rockets -
51: metroid - 52 - 53 - 54: varia suit - 53 - 52 - 51 -
50 - 45 - 55 - 56 - 57 - 58: metroid - 57 - 56 -
59: metroid - 60 - 64: metroid - 65 if energy really needed -
60 - 61 - 62: metroid, earthquake - 61 - 60 - 59 - 56 -
55 - 45 - 66 - 67 - 66 - 45: rockets - 44 - 43 - 42 -
41 - 76 - 41 - 77 - 78 - 79 - 80 - 81 - 82 - 83: space jump -
82 - 84: rockets - 85 - 86 - 87: spazer - 86 - 85 -
88: metroid, rockets - 89 - 90: metroid - 91 -
92: plasmabeam - 91 - 90 - 89: rockets - 93 - 94 -
95: metroid - 96: energy tank - 95 - 94 - 93 - 89 - 88 -
85 - 84 - 82 - A: enegy tank - 82: rockets - A - 82 -
97: metroid, earthquake - 82 - 81 - 80 - 79 - B - 98 -
99: metroid - 100 - 101: metroid - C: metroid - 101 -
100 - 102 - 103 - 104: metroid, energy if needed -
105 - 106: metroid - 107 - 98 - D: metroid, earthquake -
79 - 78 - 77 - 41 - 76 - 108 - 109 - 110 -
111: metroid, earthquake - 110 - 109 - 108 - 76 - 41 - 77 -
78 - 112 - 116 - 117 - 118: metroid - 117 - 116 - 112 - 113 -
114 - 115: metroid, earthquake - 114 - 113 - 112 - 78 -
77 - 41 - 76 - 119 - 120 - 121 - 123: metroid -
124 - 143 - 144: metroid - 143 - 124: rockets -
125: metroid, energy if needed - 124 - 138: metroid -
139: screw attack - 124 - 140 - 141: metroid - 140 -
124: energy tank, rockets - 142: rockets - 124: energy tank -
136 - 137: metroid - 136 - 124 - 127 - 128: metroid, earthquake -
127 - 124 - 126 - 124: rockets - 123 - 121 - 120 - 122 -
145 - 146 - 147: test: 148,149 seems faster to 150 - check this -
150: metroid, earthquake -> 147->150: metroid, earthquake - 154 -
155 - 156 - 157 - 159 - 158 - 160 - 161: metroid - 160 - 158 -
162 - 163 - 165 - 168 - 169: metroid - 168 - 165 - 166 -
167: metroid, earthquake - 166 - 165 - 163 - 162 - 170 -
171 - 172: check passages to 176 - 179 - 180 - 181 -
185 - 186 - 1 - 187: metroid - 188: metroid - 189: metroidx2 -
190: metroidx2 - 191: metroidx2 - 192 - 193: queen -
1: the end
what i also need to know is, if the beam collection is crucial for a 100% run - i thought so till i got to the rooms 131-134 at my routeplanning and now i think the opposite. the "early" beams are still included in my route but maybe i can just skip them if they're not needed. i'm planning on "take damage to safe tame" so maybe checking by at an energy "ball" could actually safe me time if i do this right, thats why i wrote them down. it's actually very hard to use this technique (get hurt to safe time) because you're beeing knocked back in the direction you came from and not in the direction you look. also the invulnerability period is very short after getting damaged. i think the better use for taking damage is, that there is a bug when after beeing hit in mid-air, you can jump again so if there are enough enemies (or spikes etc.) you can pump yourself very high if done correctly (see room 45 where i planned on getting the spring ball before the other stuff) i really don't know if i'm getting at this tas because the planning took like hours and i didn't even move samus a bit there... with frame-per-frame movement, i see myself sitting at this for about a year or something :X i don't know if i got the guts to actually start this project... but anyway maybe if i don't, someone else will and can use my route planning ;) i'll see if i can make up my mind ps: i really enjoyed JXQs super metroid 100% run - kudos to him at this point, just awesome edit: updated route
Love thy neighbour as thyself... ...and turn up the volume!
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i'm new to the tas-stuff and i saw that there was no metroid 2 tas so i thought about making one. i actually started one before i checked the board here and found this thread... the two movies of Ferret and Zoizite are actually better performed than mine so i will rework mine i guess or just take theirs to start from. i planned on making a 100% run without using the select glitch. i don't know if i will continue, i just gotta make up my mind. maybe later
Love thy neighbour as thyself... ...and turn up the volume!