Posts for creaothceann


creaothceann
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Do you mean Avisynth's memory buffer filling up? (there's SetMemoryMax for that)
Post subject: Re: New Release
creaothceann
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Nach wrote:
Permissions options are passes
Should be "passed", and maybe "Permissions"->"Permission".
Nach wrote:
as a series of letters and words seperated by a :
Should be "separated", and would look better with
by a colon (":").
(imo)
creaothceann
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http://www.youtube.com/results?search_type=videos&search_query=tas+speedrun&search_sort=video_view_count Refresh if it doesn't show any, and not all of the results are TASes.
creaothceann
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Read up about No-Intro and how you can scan your ROMs with certain frontends and DAT files.
creaothceann
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N64 emulators don't require as much accuracy yet as the (much more mature) SNES emulator bsnes. When they will emulate every little hardware feature then they'll get slower too. UltraHLE's minimum requirements were a PII 233Mhz and a 3DFX Voodoo1, but it could run only a handful of games.
creaothceann
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CoolKirby wrote:
So does this mean videos uploaded through this are not re-encoded by YouTube, so there won't be any loss of video or audio quality in YouTube encodes?
rog wrote:
It bypasses youtube's uploader.
creaothceann
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http://popc64.blogspot.de/ Someone ported the game to the C64 (without the source code - it's reverse-engineered from an Apple II memory dump).
creaothceann
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http://www.youtube.com/watch?v=fggouSd3dr4 I've only known the PC and SNES versions...
creaothceann
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Morgana wrote:
well I finally got me set with everything.
So you found the frame counter option? I just checked and in "snes9x-1.51-rerecording-svn147" - the hotkey is in "Menu|Config|Hotkeys...|Movie/Display" - the option is in "Menu|Config|Emulator|Display|Frame Counter" In "snes9x-1.52-rr-r185" (which should be used) - the hotkey is in "Menu|Input|Customize Hotkeys|Page 1" - the option is in "Menu|Options|HUD"
creaothceann
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Did you get SNES9x from this page? The TAS versions might be different than the official ones. Btw. the other emulator is spelled "LSNES" in lowercase. Blame Ilari for the name choice ;)
creaothceann
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FODA wrote:
I honestly don't know if people are trolling or serious when they ask this question. Are you serious?
So what's your guess?
creaothceann
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Baxter wrote:
2-5: smv, youtube 3-5: smv, youtube 4-1: smv, youtube
What emulator and ROM version? EDIT: Nevermind, 1.43 v17 svn146 and YI 1.0 seem to work.
creaothceann
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Ferret Warlord wrote:
Emulators bypass the issue because they take the graphics and interpret them into a digital, progressive scan image, perfect square pixels and all. Much more compatible with HDTVs.
Unless the emulator uses shaders / filters.
Ferret Warlord wrote:
is it possible to perform surgery on a console, and replace it's video signal processor with something that puts out a digital signal?
Theoretically it's possible with consoles that natively use RGB.
creaothceann
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What's the difference between the screens?
creaothceann
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What about using MP4Box to create an .mp4 file? (or some other tool than x264)
creaothceann
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On second thought, Dragonfangs' interpretation ("So long dear Bowser") could also be possible if the script is once again just Engrish.
creaothceann
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Spikestuff wrote:
Does this help a-bit?
Yeah. Sounds like "so long, eh, Bowser?" but "so long a Bowser" would fit better with the intro...
creaothceann
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Does anybody have the extracted sound sample?
creaothceann
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CoolKirby wrote:
creaothceann wrote:
Haven't you seen K-On! ?
No. If I had seen the show, I would probably know her facial expressions and the context of that scene.
It's good.
creaothceann
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CoolKirby wrote:
Well, she's not even smiling.
What? Of course she is. Haven't you seen K-On! ?
creaothceann
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When I tried encoding Sonic 2, using TASBlend for Sonic's shield looked better to me.
creaothceann
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arukAdo wrote:
Instead of rating movies just rate the members
I don't think the mods allow posting genitalia here.
creaothceann
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← NC17 because implied sex.
CoolKirby wrote:
a girl who appears distressed or surprised.
Looks like "aww this is pretty/nice/wonderful!" to me...
creaothceann
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nanogyth wrote:
creaothceann wrote:
Encoding from .avs is of course easy with ConvertToRGB32.
This is where I'm lost. I add converttorgb32 to the end of my .avs and then... pipe it through dosbox???
No, the DOSBox installer creates a subdirectory "Video Codec" where you right-click zmbv.inf and select "Install". This installs the codec as a VFW codec in Windows. You can select it in VirtualDub and in emulators that use the same codec selection box SNES9x uses - but it'll only work with programs that output 16bpp or 32bpp.
creaothceann
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Well the 16/32-bit version is included with DOSBox. Encoding from .avs is of course easy with ConvertToRGB32.